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Items: Difference between revisions

From Woodland Rebels Wiki
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| [[Hammer]] || A hammer is required to build and destroy some large objects || 8 Damage</br>200 durability</br>8 Attack speed</br>6 Energy cost || 1 wood</br>2 Rock || None || Inherent || 50
| [[Hammer]] || A hammer is required to build and destroy some large objects || 8 Damage</br>200 durability</br>8 Attack speed</br>6 Energy cost || 1 wood</br>2 Rock || None || Inherent || 50
|-
| [[Torch]] || Increased vision at night. Can set things on fire. || 4 Damage</br>80 Durability</br>8 Attack speed</br>4 Energy cost|| 1 Wood</br>2 Grass || None || Inherent || 50 || spends 1 durability per hour of use.</br>Automatically lights up when held at night or in caves
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| [[Hoe]] || Use to prepare the soil and make it ready for sowing seeds. Plants will struggle to grow outside their native biome without hoed soil and without watering them. || 80 Durability</br>5 Energy cost || 1 Wood</br>1 Rock || None || Inherent || 40
| [[Hoe]] || Use to prepare the soil and make it ready for sowing seeds. Plants will struggle to grow outside their native biome without hoed soil and without watering them. || 80 Durability</br>5 Energy cost || 1 Wood</br>1 Rock || None || Inherent || 40
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{| class="wikitable" style="margin:auto"
|+ Light sources
|-
! Name !! In-game description !! Statistics !! Crafting Cost !! Crafting station !! Recipe Source !! Trade Value !! Notes
|-
| [[Torch]] || Increased vision at night. Can set things on fire. || 4 Damage</br>80 Durability</br>8 Attack speed</br>4 Energy cost|| 1 Wood</br>2 Grass || None || Inherent || 50 || spends 1 durability per hour of use.</br>Automatically lights up when held at night or in caves || Can be used to set fires
|-
| [[Lantern]] || Increased vision at night. Long duration. Can be held in hands or be placed on the floor. || 240H Durability || 1 Wood</br>1 Sand</br>1 Cave Mushroom OR 1 Firefly || Workshop Station || Survival Book</br>Ally Scout || 120 || Stays lit when dropped
|-
| [[Lantern Stick]] || Increased vision at night. Long Duration. Can be held on your back. || 500H Durability || Crafting || Workshop Station || Survival Book</br>Loyal Scout || Dunno || Can be equipped in the backpack slot
|}


{| class="wikitable" style="margin:auto"
{| class="wikitable" style="margin:auto"
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| [[Spoon]] || A chef spoon. When holding it, meals you cook will have improved effectiveness. || 5 Damage</br>100 Durability</br>10 Attack speed</br>2 Energy cost || 2 Wood</br>1 Bone || Workshop Station || Inherent || 40
| [[Spoon]] || A chef spoon. When holding it, meals you cook will have improved effectiveness. || 5 Damage</br>100 Durability</br>10 Attack speed</br>2 Energy cost || 2 Wood</br>1 Bone || Workshop Station || Inherent || 40
|-
| [[Lantern]] || Increased vision at night. Long duration. Can be held in hands or be placed on the floor. || 240H Durability || 1 Wood</br>1 Sand</br>1 Cave Mushroom OR 1 Firefly || Workshop Station || Survival Book</br>Ally Scout || 120
|-
|-
| [[Rebellion Banner]] || While holding this banner, all allies get +25% attack damage. || 5 Damage</br>48 Durability</br>10 Attack speed</br>4 Energy cost || 2 Wood</br>2 Leaf</br>1 Rose</br>1 Fang or 1 Talon || Workshop Station ||  Leadership Book</br>Rebel camp || 70
| [[Rebellion Banner]] || While holding this banner, all allies get +25% attack damage. || 5 Damage</br>48 Durability</br>10 Attack speed</br>4 Energy cost || 2 Wood</br>2 Leaf</br>1 Rose</br>1 Fang or 1 Talon || Workshop Station ||  Leadership Book</br>Rebel camp || 70

Revision as of 18:46, 17 September 2026

List of items in the game and their crafting cost.


Basic Crafting materials
Name Tags In-game Description Trade Value Additional Notes
Wood Fuel Basic material found by cutting trees with an axe. 15
Rock Ore
Projectile
Sling Projectile
Basic material found by mining rock with a pickaxe. 15
Leaf Fuel Basic material found by cutting trees or cutting bushes. 10
Grass Fuel
Grass
Basic material extracted from reed or tall grass. 10
Flower Flower Some flowers. Grows in various biomes. 10 Various flowers get collected under this one item.
Spoils over time.
Sand None A type of soil. Dig at the beach to find sand. 4
Clay None A type of soil. Dig in a field or meadow to obtain clay. 4
Soil None A type of soil. Dig in a forest to obtain soil. 4
Herbs Herb
Wild
Herbs that can be foraged in forests. 50
Clover Herb
Grass
A common clover, can be foraged in meadows. 20
Iron Ore Ore Ore can be found by mining, and is more frequent inside caves. 30
Gold Ore Ore Ore can be found by mining, and is more frequent inside caves. 100
Obsidian Ore Ore Ore can be found by mining, and is more frequent inside caves. 70 Cannot be mined with a rock pickaxe
Titanium Ore Ore Ore can be found by mining, and is more frequent inside caves. 80 Cannot be mined with a rock pickaxe
Processed Crafting materials
Name In-game Description Crafting Cost Crafting Station Trade Value Additional Notes
Plank Basic material made from wood. Use to build large structures. 3 Wood Workshop Station 50
Nails Basic material made from metal. Use to build large structures 2 Iron Ore Workshop Station 10 Crafted in sets of 5
Iron Bar Melted iron ore made at the furnace. 3 Iron Ore Furnace 90
Gold Bar Melted gold ore made at the furnace. 3 Gold Ore Furnace 300
Titanium Bar Melted titanium ore made at the furnace. 3 Titanium Ore Furnace 250


Tools
Name In-game description Statistics⠀⠀⠀⠀⠀⠀ Crafting Cost Crafting Station Recipe source Trade Value Notes
Pickaxe Use to mine rocks. 8 Damage
100 Durability
7 Attack speed
6 Energy cost
1 Wood
1 Rock
None Inherent 40 Breaks shields when used as a weapon
Axe Use to chop wood. 8 Damage
100 Durability
8 Attack Speed
4 Energy cost
1 Wood
1 Rock
None Inherent 40
Hammer A hammer is required to build and destroy some large objects 8 Damage
200 durability
8 Attack speed
6 Energy cost
1 wood
2 Rock
None Inherent 50
Hoe Use to prepare the soil and make it ready for sowing seeds. Plants will struggle to grow outside their native biome without hoed soil and without watering them. 80 Durability
5 Energy cost
1 Wood
1 Rock
None Inherent 40
Shovel Use to dig soil, clay, sand and treasures. It can also be used to unroot some plants and tree stumps. 80 Durability
15 Energy cost
1 Wood
1 Rock
None Inherent 40
Fishing Rod Use to fish a fish. 100 Durability 1 Wood
1 Grass
None Inherent 40
Watering Can Use to water plants. Fill it with water from a river or from a well. 2 Energy cost 1 Wood
1 Leaf
None Inherent 40
Bug Net Use to catch bugs. 200 Durability
4 Energy cost
1 Wood
2 Grass
None Any Scout 50 Can be used to catch spirits if you also have a Jar in the inventory
Rope Use to catch animals. 80* Durability
2 Energy cost
3 grass None Any Rancher 40
Strong Fishing Rod Use to fish. Can catch bigger fish. 250 Durability 2 Iron Ore
2 Grass
Workshop Station Survival Book
Ally Duck Fisher
90
Adv. Watering Can Use to water multiple plants at once. Fill it with water from a river or from a well. 3 Energy cost 1 Gold Ore
2 Clay
Workshop Station Farming Book
Friendly Rabbit Farmer
120
Iron Axe Use to chop wood. 12 Damage
250 Durability
8 Attack speed
4 Energy cost
1 Wood
1 Iron Ore
Anvil Station Inherent 80
Obsidian Axe Use to chop wood. Powerful but fragile. 25 Damage
100 Durability
8 Attack speed
4 Energy cost
1 Wood
1 Obsidian Ore
Anvil Station Survival Book
Friendly Wolf Forager
120
Titanium Axe Use to chop wood. High Durability 20 Damage
400 Durability
8 Attack speed
4 Energy Cost
1 Wood
1 Titanium Ore
Anvil Station Survival Book
Friendly Moose Forager
150
Iron Pickaxe Use to mine rock. Can break harder rocks. 12 Damage
250 Durability
7 Attack speed
6 Energy cost
1 Wood
1 Iron Ore
Anvil Station Any Forager 80 Breaks shields when used as a weapon
Titanium Pickaxe Use to mine rocks. Can break harder rocks. High Durability. 20 Damage
400 Durability
7 Attack speed
6 Energy cost
1 Wood
1 Titanium Ore
Anvil Station Survival Book 150 Breaks shields when used as a weapon
Light sources
Name In-game description Statistics Crafting Cost Crafting station Recipe Source Trade Value Notes
Torch Increased vision at night. Can set things on fire. 4 Damage
80 Durability
8 Attack speed
4 Energy cost
1 Wood
2 Grass
None Inherent 50 spends 1 durability per hour of use.
Automatically lights up when held at night or in caves
Can be used to set fires
Lantern Increased vision at night. Long duration. Can be held in hands or be placed on the floor. 240H Durability 1 Wood
1 Sand
1 Cave Mushroom OR 1 Firefly
Workshop Station Survival Book
Ally Scout
120 Stays lit when dropped
Lantern Stick Increased vision at night. Long Duration. Can be held on your back. 500H Durability Crafting Workshop Station Survival Book
Loyal Scout
Dunno Can be equipped in the backpack slot
Held Tools (Tools that only have an effect while held but aren't used otherwise)
Name In-game description Statistics⠀⠀⠀⠀⠀⠀ Crafting Cost Crafting Station Recipe source Trade Value Notes
Carrot Stick When holding this stick, plant-eating tamed animals will follow you. 5 Damage
240 Durability
10 Attack speed
1 Energy cost
1 Wood
1 Vegetable
None Inherent 30
Meat Stick When holding this stick, meat-eating tamed animals will follow you. 5 Damage
240 Durability
10 Attack speed
1 Energy cost
1 Wood
1 Meat
None Inherent 40
Umbrella Protection from the rain. 48 Durability 1 Wood
4 Leaf
None Inherent 60
Ladle A chef ladle. When holding it, soups you cook will have improved effectiveness. 5 Damage
100 Durability
10 Attack speed
2 Energy cost
Crafting Cost Workshop Station Cooking Book 40
Scythe A fast short range weapon. When collecting herbs and clover with a scythe equipped, it doubles the amount you collect. 8 Damage
100 Durability
11 Attack speed
2 Energy cost
1 Wood
1 Iron Ore
1 Gold Ore
Workshop Station Crafting Book
Ally Forager
80
Spoon A chef spoon. When holding it, meals you cook will have improved effectiveness. 5 Damage
100 Durability
10 Attack speed
2 Energy cost
2 Wood
1 Bone
Workshop Station Inherent 40
Rebellion Banner While holding this banner, all allies get +25% attack damage. 5 Damage
48 Durability
10 Attack speed
4 Energy cost
2 Wood
2 Leaf
1 Rose
1 Fang or 1 Talon
Workshop Station Leadership Book
Rebel camp
70
Musical Instruments
Name In-game description Statistics⠀⠀⠀⠀⠀⠀ Crafting Cost (All at workshop station) Recipe source Trade Value Notes
Lyre A musical instrument. When played, reduces the attack damage of nearby enemy characters by 20%. 240H Durability 2 Wood
2 Grass
1 Clover
Any Bard 120
Drum A musical instrument. When played, increases movement and attack speed of nearby allied characters by 15%. 240H Durability 2 Wood
1 Turtle shell
1 Sand
Crafting Book
The Wandering Bards
120
Banjo A musical instrument. When played, increases the attack damage of nearby allied characters by 30%. 240H durability 2 Wood
1 Seashell
1 Leaf
Crafting Book
Friendly Bird Bard
120
Flute A musical instrument. When played, increases the evasion chance of nearby allied characters by 20% 240H Durability 2 Wood
1 Bone
1 Flower
Crafting Book
Ally Bird Bard
120
Melee Weapons
Name In-game description Damage Durability Attack Speed Energy Cost Crafting Cost Crafting Station Recipe source Trade Value Notes
Pitchfork Melee weapon with long reach but low damage. 12 100 9 4 1 Wood
1 Grass
1 Rock
None Inherent 50 Extended Range
Spear Melee weapon with long reach. 15 100 9 4 1 Wood
1 Rock
1 Leaf
Workshop Station Inherent 50 Extended Range
Obsidian Spear Melee weapon with long reach, high damage and low durability. 30 80 8 4 1 Wood
1 Obsidian
1 Leaf
Workshop Station Crafting Book
Ally Wolf Hunter
120 Extended Range
Cleaver A strong but short range slow weapon 20 100 7 6 1 Wood
1 Iron Ore
Anvil Station Inherent 80
Dagger Melee weapon with fast attack speed but short range and low damage. Requires little energy. 10 200 11 2 1 Wood
1 Iron Bar
Anvil Station Inherent 90
Obsidian Dagger Powerful melee weapon with fast attack speed, high damage but low durability. Requires little energy. 30 100 11 2 1 Wood
1 Obsidian Ore
Anvil Station Crafting Book
Ally Wolf Guard
130
Sword Melee weapon with faster attack speed. 15 150 10 4 1 Wood
1 Iron Bar
Anvil Station Any Guard 120
Warrior Sword Strong melee weapon with faster attack speed. 20 250 10 4 2 Iron Bar
1 Gold Ore
Anvil Station Crafting Book
Friendly Wolf Guard
280
Obsidian Sword Powerful melee weapon with faster attack speed and very high damage, but low durability. 40 80 10 4 1 Wood
2 Obsidian Ore
Anvil Station Crafting Book
Ally Wolf Leader
200
Titanium Sword Powerful melee weapon with faster attack speed and very high damage. 30 300 10 4 1 Iron Bar
1 Titanium Bar
Anvil Station Crafting Book
Ally Moose Guard
400
Battle Hammer A slow but powerful weapon that pushes back enemies on hit. Requires a lot of energy. 30 200 8 8 1 Iron Bar
1 Gold Bar
Anvil Station Crafting Book
Moose Leader
400 Extra Knockback
Warhammer A slow weapon that can destroy shields. Requires a lot of energy 15 100 8 6 1 Wood
1 Iron Bar
Anvil Station Crafting Book
Friendly Artisan
120 Destroys Shields
Void Saber Melee weapon with fast attack. Attacks from this weapon cannot be evaded. 20 200 10 4 2 Bone
2 Sand
1 Ghost Essence
Advanced Workshop Crafting Book 200 Ignores enemy Evasion
Staff of Death Melee weapon with very high damage. When you hit a character with it, you also take some damage. 40 150 10 4 Staff
1 Bone
1 Antler
Advanced Workshop Crafting Book 300 Self Damage on hit
Potion Craft Bonus
Ape Slayer Powerful melee weapon that glows when humans are nearby. Bonus damage vs Humans. 25 2000 10 4 Uncraftable None None 800 Damage bonus vs Humans
Can only be found in dungeon.
Ranged Weapons
Name In-game description Damage Durability Attack Speed Energy Cost Crafting Cost Crafting Station Recipe source Trade Value Notes
Slingshot Ranged Weapon. Can shoot rocks, nuts and burdocks. 12 150 10 6 1 Wood
2 Grass
Workshop Station Inherent 50
Improved Slingshot Ranged weapon with high damage. Can shoot rocks, nuts and burdocks. 20 200 10 6 2 Iron Ore
2 Grass
1 Feather
Workshop Station Survival Book
Friendly Squirrel Hunter
120
Bow Ranged weapon. Requires Arrows. 12 100 8 6 2 Wood
1 Grass
1 Leaf
Workshop Station Any Hunter 60
Hunter Bow Ranged weapon with powerful attack. Requires Arrows. Bonus damage vs animals. 15 200 8 6 2 Wood
1 Grass
1 Feather
Workshop Station Survival Book
Friendly Wolf Hunter
120 Bonus damage vs Animals.
Crossbow Ranged weapon. Requires Arrows. Deals extra damage to humans. 20 200 6 6 1 Wood
1 Iron Bar
1 Resin Bucket
Workshop Station Crafting Book
Ally Squirrel Artisan
200 Bonus damage vs Humans.
Arrows
Name In-game description Crafting recipe
Crafted in stacks of 5
Recipe Source Additional Effects
Arrow Use with a bow. 3 Wood None
Obsidian Arrow Deals more damage than a regular arrow. Use with a bow. 3 Wood
1 Obsidian Ore
Survival Book
Friendly Squirrel Artisan
Extra damage
Poison Arrow Inflicts poison effect on top of regular damage. Use with a bow. 3 Wood
1 Venom
Survival Book
Squirrel Leader
Applies Poison