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List of items in the game and their crafting cost.
List of items in the game and their crafting cost.


{| class="wikitable" style="margin:auto"
{| class="wikitable" style="margin:auto"
|+ Basic Crafting materials
|+ Basic Crafting materials
|-
|-
! Name !! Tags !! In-game Description !! Additional Notes
! Name !! In-game Description !! Trade Value !! Additional Notes
|-
|-
| [[Wood]] || Fuel || Basic material found by cutting trees with an axe.
| [[Wood]] || Basic material found by cutting trees with an axe. || 15
|-
|-
| [[Rock]] || Ore</br>Projectile</br>Sling Projectile || Basic material found by mining rock with a pickaxe.
| [[Rock]] || Basic material found by mining rock with a pickaxe. || 15 || works as a slingshot projectile
|-
|-
| [[Leaf]] || Fuel || Basic material found by cutting trees or cutting bushes.
| [[Leaf]] || Basic material found by cutting trees or cutting bushes. || 10
|-
|-
| [[Grass]] || Fuel</br>Grass || Basic material extracted from reed or tall grass.
| [[Grass]] || Basic material extracted from reed or tall grass. || 10
|-
|-
| [[Flower]] || Flower || Some flowers. Grows in various biomes. || Various flowers get collected under this one item.</br>Spoils over time.
| [[Flower]] || Some flowers. Grows in various biomes. || 10 || Various flowers that don't have a specific use get collected under this one item.</br>Spoils over time.
|-
|-
| [[Sand]] || None|| A type of soil. Dig at the beach to find sand.
| [[Seashell]] || Seashells can be found near the ocean. || 25
|-
|-
| [[Clay]] || None || A type of soil. Dig in a field or meadow to obtain clay. ||
| [[Roots]] || Basic material found by digging tree stumps. || 10
|-
|-
| [[Soil]] || None || A type of soil. Dig in a forest to obtain soil.||
| [[Sand]] || A type of soil. Dig at the beach to find sand. || 4
|-
|-
| [[Herbs]] || Herb</br>Wild || Herbs that can be foraged in forests. ||  
| [[Clay]] || A type of soil. Dig in a field or meadow to obtain clay. || 4
|-
| [[Soil]] || A type of soil. Dig in a forest to obtain soil.|| 4
|-
| [[Herbs]] || Herbs that can be foraged in forests. || 50
|-  
|-  
| [[Clover]] || Herb</br>Grass || A common clover, can be foraged in meadows.  
| [[Clover]] || A common clover, can be foraged in meadows. || 20
|-  
|-  
| [[Iron Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves.
| [[Iron Ore]] || Ore can be found by mining, and is more frequent inside caves. || 30
|-  
|-  
| [[Gold Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves.
| [[Gold]] || Ore can be found by mining, and is more frequent inside caves. || 100
|-
| [[Obsidian Ore]] || Ore can be found by mining, and is more frequent inside caves. || 70 || Cannot be mined with a rock pickaxe
|-
| [[Titanium Ore]] || Ore can be found by mining, and is more frequent inside caves. || 80 || Cannot be mined with a rock pickaxe
|}
 
{| class="wikitable" style="margin:auto"
|+ Processed Crafting materials
|-
! Name !! In-game Description !! Crafting Cost !! Crafting Station !! Trade Value !! Additional Notes
|-
| [[Plank]] || Basic material made from wood. Use to build large structures. || 3 Wood || Workshop Station || 50
|-
| [[Nails]] || Basic material made from metal. Use to build large structures || 2 Iron Ore || Workshop Station || 10 || Crafted in sets of 5
|-
| [[Iron Bar]] || Melted iron ore made at the furnace. || 3 Iron Ore || Furnace || 90
|-
| [[Gold Bar]] || Melted gold ore made at the furnace. || 3 Gold Ore || Furnace || 300
|-
| [[Titanium Bar]] || Melted titanium ore made at the furnace. || 3 Titanium Ore || Furnace || 250
|}
 
{| class="wikitable" style="margin:auto"
|+ Tree Bucket materials (Obtain with tree bucket on a tree)
|-
! Name !! In-game Description !! Tree type !! Trade Value !! Additional Notes
|-
| [[Sap]] || Sap collected from a tree. || Basic trees || 20 || Used for crafting
|-
| [[Resin]] || Sticky pine resin. || Pine trees || 25 || Used for crafting
|-
| [[Maple Syrup]] || Tasty Maple Syrup || Maple Trees || 50 || Can be eaten</br>Pancakes
|}
 
{| class="wikitable" style="margin:auto"
|+ Specific plants
|-
! Name !! In-game Description !! Trade Value !! Additional Notes
|-
| [[Rose]] || A rose flower. Grows in summer in prairies. || 20
|-
| [[Sunflower]] || A sunflower. Grows in fall in meadows. || 20
|-
| [[Lotus]] || Flower from the lotus plant. Grows in summer in wetlands. || 30
|-
| [[Four-leaf Clover]] || A rare clover! || 150
|-
| [[Spirit Flower]] || Rare spirit flower. Grows in spirit forests. || 150
|}
 
{| class="wikitable" style="margin:auto"
|+ Animal parts
|-
! Name !! In-game Description !! Animal !! Trade Value !! Additional Notes
|-
|-
| [[Obsidian Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || Cannot be mined with a rock pickaxe
| [[Venom]] || Toxic venom extracted from a snake. || Snake || 50
|-
| [[Bone]] || Can be extracted from large animals. || Bear</br>Moose</br>Skeleton</br>Wolf || 30 ||
|-
| [[Fur]] || Animal part from bears and rabbits. || Bear</br>Rabbit? || 50
|-
| [[Fang]] || Animal part from wolves and crocodiles. || Wolf</br>Crocodile || 70
|-
| [[Ghost Essence]] || Essence extracted from a ghost. || Ghost || 80
|-
| [[Ink]] || The ink produced by a squid || Squid || 70
|-
| [[Feather]] || Found on ducks and birds. || Duck</br>Bird || 50
|-
| [[Talon]] || Animal part from a flying predator. || Owl || 60
|-  
|-  
| [[Titanium Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || Cannot be mined with a rock pickaxe</br>
| [[Antler]] || Animal part from a male moose. || Moose || 150
|}
|}


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|+ Tools
|+ Tools
|-
|-
! Name !! In-game description !! Statistics !! Crafting Cost !! Crafting Station !! Recipe source !! Notes
! Name !! In-game description !! Statistics⠀⠀⠀⠀⠀⠀!! Crafting Cost !! Crafting Station !! Recipe source !! Trade Value !! Notes
|-
| [[Pickaxe]] || Use to mine rocks. || 8 Damage</br>100 Durability</br>7 Attack speed</br>6 Energy cost || 1 Wood</br>1 Rock || None || Inherent || 40 ||Breaks shields when used as a weapon
|-
| [[Axe]] || Use to chop wood. || 8 Damage</br>100 Durability</br>8 Attack Speed</br>4 Energy cost || 1 Wood</br>1 Rock || None || Inherent || 40
|-
| [[Hammer]] || A hammer is required to build and destroy some large objects || 8 Damage</br>200 durability</br>8 Attack speed</br>6 Energy cost || 1 wood</br>2 Rock || None || Inherent || 50
|-
| [[Hoe]] || Use to prepare the soil and make it ready for sowing seeds. Plants will struggle to grow outside their native biome without hoed soil and without watering them. || 80 Durability</br>5 Energy cost || 1 Wood</br>1 Rock || None || Inherent || 40
|-
| [[Shovel]] || Use to dig soil, clay, sand and treasures. It can also be used to unroot some plants and tree stumps. || 80 Durability</br>15 Energy cost || 1 Wood</br>1 Rock || None || Inherent || 40
|-
| [[Fishing Rod]] || Use to fish a fish. || 100 Durability || 1 Wood</br>1 Grass || None || Inherent || 40
|-
| [[Watering Can]] || Use to water plants. Fill it with water from a river or from a well. || 2 Energy cost || 1 Wood</br>1 Leaf || None || Inherent || 40
|-
| [[Bug Net]] || Use to catch bugs. || 200 Durability</br>4 Energy cost || 1 Wood</br>2 Grass || None || Any Scout || 50 || Can be used to catch spirits if you also have a Jar in the inventory
|-
| [[Rope]] || Use to catch animals. || 80* Durability</br>2 Energy cost || 3 grass || None || Any Rancher || 40 ||
|-
| [[Strong Fishing Rod]] || Use to fish. Can catch bigger fish. || 250 Durability || 2 Iron Ore</br>2 Grass || Workshop Station || Survival Book</br>Ally Duck Fisher || 90
|-
| [[Adv. Watering Can]] || Use to water multiple plants at once. Fill it with water from a river or from a well. || 3 Energy cost || 1 Gold Ore</br>2 Clay || Workshop Station || Farming Book</br>Friendly Rabbit Farmer || 120
|-
| [[Iron Axe]] || Use to chop wood. || 12 Damage</br>250 Durability</br>8 Attack speed</br>4 Energy cost|| 1 Wood</br>1 Iron Ore || Anvil Station || Inherent || 80
|-
| [[Obsidian Axe]] || Use to chop wood. Powerful but fragile. || 25 Damage</br>100 Durability</br>8 Attack speed</br>4 Energy cost || 1 Wood</br>1 Obsidian Ore || Anvil Station || Survival Book</br>Friendly Wolf Forager || 120
|-
| [[Titanium Axe]] || Use to chop wood. High Durability || 20 Damage</br>400 Durability</br>8 Attack speed</br>4 Energy Cost || 1 Wood</br>1 Titanium Ore || Anvil Station || Survival Book</br>Friendly Moose Forager || 150
|-
| [[Iron Pickaxe]] || Use to mine rock. Can break harder rocks. || 12 Damage </br>250 Durability</br>7 Attack speed</br>6 Energy cost || 1 Wood</br>1 Iron Ore || Anvil Station || Any Forager || 80 || Breaks shields when used as a weapon
|-
| [[Titanium Pickaxe]] || Use to mine rocks. Can break harder rocks. High Durability. || 20 Damage</br>400 Durability</br>7 Attack speed</br>6 Energy cost || 1 Wood</br>1 Titanium Ore || Anvil Station || Survival Book || 150 || Breaks shields when used as a weapon
|}
 
{| class="wikitable" style="margin:auto"
|+ Light sources
|-
! Name !! In-game description !! Statistics !! Crafting Cost !! Crafting station !! Recipe Source !! Trade Value !! Notes
|-
| [[Torch]] || Increased vision at night. Can set things on fire. || 4 Damage</br>80 Durability</br>8 Attack speed</br>4 Energy cost|| 1 Wood</br>2 Grass || None || Inherent || 50 || spends 1 durability per hour of use.</br>Automatically lights up when held at night or in caves </br> Can be used to set fires
|-
| [[Lantern]] || Increased vision at night. Long duration. Can be held in hands or be placed on the floor. || 240H Durability || 1 Wood</br>1 Sand</br>1 Cave Mushroom OR 1 Firefly || Workshop Station || Survival Book</br>Ally Scout || 120 || Stays lit when dropped
|-
| [[Lantern Stick]] || Increased vision at night. Long Duration. Can be held on your back. || 500H Durability || 1 wood</br>1 Grass</br>1 Lantern || Workshop Station || Survival Book</br>Loyal Scout || 150 || Can be equipped in the backpack slot
|-
| [[Mount Lantern]] || A lantern that can be attached to your mount. || Infinite? || 1 Wood</br>1 Sand</br>1 Cave Mushroom or 1 Firefly || Workshop Station || Farming Book || 120 || Can be Equipped on a tamed animal
|-
| [[Candle]] || Provides light in its surrounding. Can be carried. || ~200 Durability || 1 Clay</br>1 Bucket of Resin || Workshop Station || Inherent || 10 || Crafted in sets of 5</br>has to be placed down to provide light.
|-
|-
| [[Pickaxe]] || Use to mine rocks. || 8 Damage</br>100 Durability</br>7 Attack speed</br>6 Energy cost || 1 Wood</br>1 Rock || None || Inherent
| [[Pumpkin Light]] || Provides light in its surrounding. Can be carried. || ~200 Durability || 1 Pumpkin</br>1 Bucket of Resin || Workshop Station || Crafting Book || 50 || Has to be placed down to provide light.
|}
 
{| class="wikitable" style="margin:auto"
|+ Held Tools (Tools that only have an effect while held but aren't used otherwise)
|-
|-
| [[Axe]] || Use to chop wood. || 8 Damage</br>100 Durability</br>8 Attack Speed</br>4 Energy cost || 1 Wood</br>1 Rock || None || Inherent
! Name !! In-game description !! Statistics⠀⠀⠀⠀⠀⠀!! Crafting Cost !! Crafting Station !! Recipe source !! Trade Value !! Notes
|-
|-
| [[Hammer]] || A hammer is required to build and destroy some large objects || 8 Damage</br>200 durability</br>8 Attack speed</br>6 Energy cost || 1 wood</br>2 Rock || None || Inherent  
| [[Carrot Stick]] || When holding this stick, plant-eating tamed animals will follow you. || 5 Damage</br>240 Durability</br>10 Attack speed</br>1 Energy cost || 1 Wood</br>1 Vegetable || None || Inherent || 30
|-
|-
| [[Torch]] || Increased vision at night. Can set things on fire. || 4 Damage</br>80 Durability</br>8 Attack speed</br>4 Energy cost|| 1 Wood</br>2 Grass || None || Inherent || spends 1 durability per hour of use.</br>Automatically lights up when held at night or in caves
| [[Meat Stick]] || When holding this stick, meat-eating tamed animals will follow you. || 5 Damage</br>240 Durability</br>10 Attack speed</br>1 Energy cost || 1 Wood</br>1 Meat || None || Inherent || 40
|-
| [[Umbrella]] || Protection from the rain. || 48 Durability || 1 Wood</br>4 Leaf || None || Inherent || 60
|-
|-
| [[Hoe]] || Use to prepare the soil and make it ready for sowing seeds. Plants will struggle to grow outside their native biome without hoed soil and without watering them. || 80 Durability</br>5 Energy cost || 1 Wood</br>1 Rock || None || Inherent
| [[Ladle]] || A chef ladle. When holding it, soups you cook will have improved effectiveness. || 5 Damage</br>100 Durability</br>10 Attack speed</br>2 Energy cost || Crafting Cost || Workshop Station || Cooking Book || 40
|-
|-
| [[Shovel]] || Use to dig soil, clay, sand and treasures. It can also be used to unroot some plants and tree stumps. || 80 Durability</br>15 Energy cost || 1 Wood</br>1 Rock || None || Inherent
| [[Sickle]] || A fast short range weapon. When collecting herbs and clover with a sickle equipped, it doubles the amount you collect. || 8 Damage</br>100 Durability</br>11 Attack speed</br>2 Energy cost || 1 Wood</br>1 Iron Ore</br>1 Gold Ore || Workshop Station || Crafting Book</br>Ally Forager || 80
|-
| [[Spoon]] || A chef spoon. When holding it, meals you cook will have improved effectiveness. || 5 Damage</br>100 Durability</br>10 Attack speed</br>2 Energy cost || 2 Wood</br>1 Bone || Workshop Station || Inherent || 40
|-
| [[Rebellion Banner]] || While holding this banner, all allies get +25% attack damage. || 5 Damage</br>48 Durability</br>10 Attack speed</br>4 Energy cost || 2 Wood</br>2 Leaf</br>1 Rose</br>1 Fang or 1 Talon || Workshop Station ||  Leadership Book</br>Rebel camp || 70
|}
 
{| class="wikitable" style="margin:auto"
|+ Accessories
|-
! Name !! In-game description !! Crafting Cost !! Crafting Station !! Recipe source !! Trade Value !! Notes
|-
| [[Compass]] || Equip to show world coordinates and the direction of custom map markers. || 1 Wood</br>1 Leaf</br>1 Flower || None || Inherent || 50 || Uses the compass slot.
|-
| [[Scale]] || When equipped, you get better deals when selling items. || 1 Gold Bar</br>1 Iron Bar || Workshop Station || Crafting Book</br>Ally Bird Trader || 400 || Improves trade sell ratio by 0.2</br>Stacks with itself.
|-
| [[Scope]] || When equipped, reveals a bigger area of the map around you. || 1 Gold Ore</br>1 Iron Ore</br>1 Sand || Workshop Station || Survival Book</br>Friendly Scout || 150 || Does not stack.
|-
| [[Spirit Compass]] || A compass that does not point north. || 1 Wood</br>1 Gold Bar</br>1 Spirit Flower || Advanced Workshop Station || Crafting Book</br>Druid Circle Questline || 350 || Points towards the nearest spirit within a certain range.</br>Uses the compass slot.
|-
| [[Lucky Amulet]] || Gives you 25% chance to avoid attacks. || 1 Gold Bar</br>1 Four-leaf Clover || Advanced Workshop Station || Crafting Book || 500
|-
| [[Ring of Protection]] || Reduces damage taken by 25% || 1 Gold Bar</br>1 Sapphire || Advanced Workshop Station || Crafting Book || 900 ||
|-
| [[Ring of Life]] || Increases health Regeneration by 5. || 1 Gold Bar</br>1 Emerald || Advanced Workshop Station || Crafting Book || 900 ||
|-
| [[Ring of Speed]] || Increases your movement speed and attack speed by 15%. || 1 Gold Bar</br>1 Amethyst || Advanced Workshop Station || Crafting Book || 900
|-
| [[Ring of Power]] || Increases damage dealt by 30% || 1 Gold Bar</br>1 Ruby || Advanced Workshop Station || Crafting Book || 900
|-
| [[Knighthood Amulet]] || This amulet proves your membership to the Knighthood of Justice. Wearing it will increase the damage and resistance of nearby allies and yourself by 20%. It also lets you recruit a Knight follower. || 20(10 with discount) Gold acorns || The Knighthood of Justice || One time only on joining || 1000 || Allows you to turn a knight into a Follower. The knight will remain a follower even if you take it off.
|-
| [[Death Emblem]] || Whenever you kill a creature, you gain health. || Kill the skeleton king || Inside the Tomb of the King || Uncraftable || 1000 ||
|-
| [[Life Emblem]] || Whenever you sow a plant, you gain health. || WIP unsure what || WIP unsure where || Uncraftable || 1000 ||
|-
| [[Fire Emblem]] || Gives you fire resistance. || Kill the Phoenix || Somewhere in the Underground || Uncraftable || 1000 ||
|-
| [[Water Emblem]] || Makes you swim faster and without using energy. || Kill the Kappa || Somewhere in a Swamp || Uncraftable || 1000 ||
|-  
|-  
| [[Fishing Rod]] || Use to fish a fish. || 100 Durability || 1 Wood</br>1 Grass || None || Inherent
| [[Stone Emblem]] || You gain 25% resistance to attacks. || Kill the Troll || Somewhere in the Underground || Uncraftable || 1000
|-
|-
| [[Watering Can]] || Use to water plants. Fill it with water from a river or from a well. || 2 Energy cost || 1 Wood</br>1 Leaf || None || Inherent
| [[Ice Emblem]] || Gives you cold resistance. || WIP Kill the Yeti(?) || WIP During winter i think || Uncraftable || 1000
|}
 
{| class="wikitable" style="margin:auto"
|+ Headwear
|-
|-
| [[Carrot Stick]] || When holding this stick, plant-eating tamed animals will follow you. || 5 Damage</br>240 Durability</br>10 Attack speed</br>1 Energy cost || 1 Wood</br>1 Vegetable || None || Inherent
! Name !! Description !! Crafting Cost || Crafting Station || Recipe Source || Trade value || Notes
|-
|-
| [[Meat Stick]] || When holding this stick, meat-eating tamed animals will follow you. || 5 Damage</br>240 Durability</br>10 Attack speed</br>1 Energy cost || 1 Wood</br>1 Meat || None || Inherent
| [[Outlaw Mask]] || Attacking animal villagers while wearing this mask will make them drop items from their inventory. But beware, guards may attack you. || 1 Leaf</br>1 Grass</br>1 Ink || Tailor Station || Crafting Book || 120
|-
|-
| [[Bug Net]] || Use to catch bugs. || 200 Durability</br>4 Energy cost || 1 Wood</br>2 Grass || None || Any Scout || Can be used to catch spirits if you also have a [[Jar]] in the inventory
| [[Farmer Hat]] || A farmer hat. While wearing it, farming tools such as the hoe, shovel and watering can cost less energy to use. || 3 Grass</br>2 Leaf || Tailor Station || Inherent || 80
|-  
|-  
| [[Rope]] || Use to catch animals. || 80* Durability</br>2 Energy cost || 3 grass || None || Any Rancher || Does not lose durability on use
| [[Flower Hat]] || A flower hat. While wearing this hat, flowers that you sow grow 25% faster. || 2 Grass</br>5 Flower || Tailor Station || Farming Book || 80
|-
| [[Winter Hat]] || A winter hat to keep you warm. || 4 Grass</br>2 Flower</br>1 Burdock || Tailor Station || Survival Book || 110
|-
| [[Crown]] || Leader Crown. || 1 Wood</br>1 Pearl</br>1 Gold Bar || Tailor Station || Leadership Book</br>Friendly Leader || 600
|-
| [[King Crown]] || Crown of the human king. Very valuable. Increases the mood when wearing it inside a town. || Kill the skeleton king || Inside the Tomb dungeon || Uncraftable || 2000
|}
 
{| class="wikitable" style="margin:auto"
|+ Musical Instruments
|-
! Name !! In-game description !! Statistics⠀⠀⠀⠀⠀⠀!! Crafting Cost (All at workshop station) !! Recipe source !! Trade Value !! Notes
|-
| [[Lyre]] || A musical instrument. When played, reduces the attack damage of nearby enemy characters by 20%. || 240H Durability || 2 Wood</br>2 Grass</br>1 Clover || Any Bard || 120
|-
| [[Drum]] || A musical instrument. When played, increases movement and attack speed of nearby allied characters by 15%. || 240H Durability || 2 Wood</br>1 Turtle shell</br>1 Sand  || Crafting Book</br>The Wandering Bards || 120
|-
| [[Banjo]] || A musical instrument. When played, increases the attack damage of nearby allied characters by 30%. || 240H durability || 2 Wood</br>1 Seashell</br>1 Leaf || Crafting Book</br>Friendly Bird Bard || 120
|-
| [[Flute]] || A musical instrument. When played, increases the evasion chance of nearby allied characters by 20% || 240H Durability || 2 Wood</br>1 Bone</br>1 Flower || Crafting Book</br>Ally Bird Bard || 120
|}
 
{| class="wikitable sortable" style="margin:auto"
|+ Melee Weapons
|-
! Name !! In-game description !! Damage !! Durability !! Attack Speed !! Energy Cost !! Crafting Cost !! Crafting Station !! Recipe source !! Trade Value !! Notes
|-
| [[Pitchfork]] || Melee weapon with long reach but low damage. || 12 || 100 || 9 || 4 || 1 Wood</br>1 Grass</br>1 Rock || None || Inherent || 50 || Extended Range
|-
| [[Spear]] || Melee weapon with long reach. || 15 || 100 || 9 || 4 || 1 Wood</br>1 Rock</br>1 Leaf || Workshop Station || Inherent || 50 || Extended Range
|-
| [[Obsidian Spear]] || Melee weapon with long reach, high damage and low durability. || 30 || 80 || 8 || 4 || 1 Wood</br>1 Obsidian</br>1 Leaf || Workshop Station || Crafting Book</br>Ally Wolf Hunter || 120 || Extended Range
|-
| [[Cleaver]] || A strong but short range slow weapon || 20 || 100 || 7 || 6 || 1 Wood</br>1 Iron Ore || Anvil Station || Inherent || 80
|-
| [[Dagger]] || Melee weapon with fast attack speed but short range and low damage. Requires little energy. || 10 || 200 || 11 || 2 || 1 Wood</br>1 Iron Bar || Anvil Station || Inherent || 90
|-
| [[Obsidian Dagger]] || Powerful melee weapon with fast attack speed, high damage but low durability. Requires little energy. || 30 || 100 || 11 || 2 || 1 Wood</br>1 Obsidian Ore || Anvil Station || Crafting Book</br>Ally Wolf Guard || 130
|-
| [[Sword]] || Melee weapon with faster attack speed. || 15 || 150 || 10 || 4 || 1 Wood</br>1 Iron Bar || Anvil Station || Any Guard || 120
|-
| [[Warrior Sword]] || Strong melee weapon with faster attack speed. || 20 || 250 || 10 || 4 || 2 Iron Bar</br>1 Gold Ore || Anvil Station || Crafting Book</br>Friendly Wolf Guard || 280
|-
| [[Obsidian Sword]] || Powerful melee weapon with faster attack speed and very high damage, but low durability. || 40 || 80 || 10 || 4 || 1 Wood</br>2 Obsidian Ore || Anvil Station || Crafting Book</br>Ally Wolf Leader || 200
|-
| [[Titanium Sword]] || Powerful melee weapon with faster attack speed and very high damage. || 30 || 300 || 10 || 4 || 1 Iron Bar</br>1 Titanium Bar || Anvil Station || Crafting Book</br>Ally Moose Guard || 400
|-
| [[Battle Hammer]] || A slow but powerful weapon that pushes back enemies on hit. Requires a lot of energy. || 30 || 200 || 8 || 8 || 1 Iron Bar</br>1 Gold Bar || Anvil Station || Crafting Book</br>Moose Leader || 400 || Extra Knockback
|-
| [[Warhammer]] || A slow weapon that can destroy shields. Requires a lot of energy || 15 || 100 || 8 || 6 || 1 Wood</br>1 Iron Bar || Anvil Station || Crafting Book</br>Friendly Artisan || 120 || Destroys Shields
|-
| [[Void Saber]] || Melee weapon with fast attack. Attacks from this weapon cannot be evaded. || 20 || 200 || 10 || 4 || 2 Bone</br>2 Sand</br>1 Ghost Essence || Advanced Workshop || Crafting Book || 200 || Ignores enemy Evasion
|-
| [[Staff of Death]] || Melee weapon with very high damage. When you hit a character with it, you also take some damage. || 40 || 150 || 10 || 4 || Staff</br>1 Bone</br>1 Antler || Advanced Workshop || Crafting Book || 300 || Self Damage on hit</br>Potion Craft Bonus
|-
| [[Ape Slayer]] || Powerful melee weapon that glows when humans are nearby. Bonus damage vs Humans. || 25 || 2000 || 10 || 4 || Uncraftable || None || None || 800 || Damage bonus vs Humans</br>Can only be found in dungeon.
|}
 
{| class="wikitable sortable" style="margin:auto"
|+ Ranged Weapons
|-
! Name !! In-game description !! Damage !! Durability !! Attack Speed !! Energy Cost !! Crafting Cost !! Crafting Station !! Recipe source !! Trade Value !! Notes
|-
| [[Slingshot]] || Ranged Weapon. Can shoot rocks, nuts and burdocks. || 12 || 150 || 10 || 6 || 1 Wood</br>2 Grass || Workshop Station || Inherent || 50 ||
|-
| [[Improved Slingshot]] || Ranged weapon with high damage. Can shoot rocks, nuts and burdocks. || 20 || 200 || 10 || 6 || 2 Iron Ore</br>2 Grass</br>1 Feather || Workshop Station || Survival Book</br>Friendly Squirrel Hunter || 120 ||
|-
| [[Bow]] || Ranged weapon. Requires Arrows. || 12 || 100 || 8 || 6 || 2 Wood</br>1 Grass</br>1 Leaf  || Workshop Station || Any Hunter || 60 ||
|-
| [[Hunter Bow]] || Ranged weapon with powerful attack. Requires Arrows. Bonus damage vs animals. || 15 || 200 || 8 || 6 || 2 Wood</br>1 Grass</br>1 Feather || Workshop Station || Survival Book</br>Friendly Wolf Hunter || 120 || Bonus damage vs Animals.
|-
| [[Crossbow]] || Ranged weapon. Requires Arrows. Deals extra damage to humans. || 20 || 200 || 6 || 6 || 1 Wood</br>1 Iron Bar</br>1 Resin Bucket || Workshop Station || Crafting Book</br>Ally Squirrel Artisan || 200 || Bonus damage vs Humans.
|}
 
{| class="wikitable sortable" style="margin:auto"
|+ Projectiles (All are crafted in sets of 5)
|-
|-
| [[Strong Fishing Rod]] || Use to fish. Can catch bigger fish. || 250 Durability || 2 Iron Ore</br>2 Grass || Workshop Station || Survival Book</br>Ally Duck Fisher
! Name !! In-game description !! Crafting recipe</br>Crafted in stacks of 5 !! Recipe Source !! Additional Effects
|-
|-
| [[Adv. Watering Can]] || Use to water multiple plants at once. Fill it with water from a river or from a well. || 3 Energy cost || 1 Gold Ore</br>2 Clay || Workshop Station || Farming Book</br>Friendly Rabbit Farmer
| [[Arrow]] || Use with a bow. || 3 Wood || None
|-
|-
| [[Iron Axe]] || Use to chop wood. || 12 Damage</br>250 Durability</br>8 Attack speed</br>4 Energy cost|| 1 Wood</br>1 Iron Ore || Anvil Station || Inherent
| [[Iron Arrow]] || Deal more damage than a regular arrow. Use with a bow. || 3 Wood </br>1 Iron Ore || Survival Book || Extra Damage
|-
|-
| [[Obsidian Axe]] || Use to chop wood. Powerful but fragile. || 25 Damage</br>100 Durability</br>8 Attack speed</br>4 Energy cost || 1 Wood</br>1 Obsidian Ore || Anvil Station || Survival Book</br>Friendly Wolf Forager
| [[Obsidian Arrow]] || Deal more damage than a regular arrow. Use with a bow. || 3 Wood</br>1 Obsidian Ore || Survival Book</br>Friendly Squirrel Artisan || Extra damage
|-
|-
| [[Titanium Axe]] || Use to chop wood. High Durability || 20 Damage</br>400 Durability</br>8 Attack speed</br>4 Energy Cost || 1 Wood</br>1 Titanium Ore || Anvil Station || Survival Book</br>Friendly Moose Forager
| [[Poison Arrow]] || Inflicts poison effect on top of regular damage. Use with a bow. || 3 Wood</br>1 Venom || Survival Book</br>Squirrel Leader || Applies Poison
|-
|-
| [[Iron Pickaxe]] || Use to mine rock. Can break harder rocks. || 12 Damage </br>250 Durability</br>7 Attack speed</br>6 Energy cost || 1 Wood</br>1 Iron Ore || Anvil Station || Any Forager
| [[Spiked Ball]] || Use with a slingshot. || 1 Burdock</br>2 Wood || Survival Book
|-
|-
| [[Titanium Pickaxe]] || Use to mine rocks. Can break harder rocks. High Durability. || 20 Damage</br>400 Durability</br>7 Attack speed</br>6 Energy cost || 1 Wood</br>1 Titanium Ore || Anvil Station || Survival Book
| [[Woodcrafter Projectile]] || Deal more damage than a regular projectile. Use with a slingshot. When an enemy is hit, their move speed is reduced for a short time. || 1 Burdock</br>1 Wood</br>1 Iron Ore || Woodcrafter Skill Tree ||Extra damage</br>Slow Debuff
|}
|}

Latest revision as of 13:00, 22 October 2026

List of items in the game and their crafting cost.


Basic Crafting materials
Name In-game Description Trade Value Additional Notes
Wood Basic material found by cutting trees with an axe. 15
Rock Basic material found by mining rock with a pickaxe. 15 works as a slingshot projectile
Leaf Basic material found by cutting trees or cutting bushes. 10
Grass Basic material extracted from reed or tall grass. 10
Flower Some flowers. Grows in various biomes. 10 Various flowers that don't have a specific use get collected under this one item.
Spoils over time.
Seashell Seashells can be found near the ocean. 25
Roots Basic material found by digging tree stumps. 10
Sand A type of soil. Dig at the beach to find sand. 4
Clay A type of soil. Dig in a field or meadow to obtain clay. 4
Soil A type of soil. Dig in a forest to obtain soil. 4
Herbs Herbs that can be foraged in forests. 50
Clover A common clover, can be foraged in meadows. 20
Iron Ore Ore can be found by mining, and is more frequent inside caves. 30
Gold Ore can be found by mining, and is more frequent inside caves. 100
Obsidian Ore Ore can be found by mining, and is more frequent inside caves. 70 Cannot be mined with a rock pickaxe
Titanium Ore Ore can be found by mining, and is more frequent inside caves. 80 Cannot be mined with a rock pickaxe
Processed Crafting materials
Name In-game Description Crafting Cost Crafting Station Trade Value Additional Notes
Plank Basic material made from wood. Use to build large structures. 3 Wood Workshop Station 50
Nails Basic material made from metal. Use to build large structures 2 Iron Ore Workshop Station 10 Crafted in sets of 5
Iron Bar Melted iron ore made at the furnace. 3 Iron Ore Furnace 90
Gold Bar Melted gold ore made at the furnace. 3 Gold Ore Furnace 300
Titanium Bar Melted titanium ore made at the furnace. 3 Titanium Ore Furnace 250
Tree Bucket materials (Obtain with tree bucket on a tree)
Name In-game Description Tree type Trade Value Additional Notes
Sap Sap collected from a tree. Basic trees 20 Used for crafting
Resin Sticky pine resin. Pine trees 25 Used for crafting
Maple Syrup Tasty Maple Syrup Maple Trees 50 Can be eaten
Pancakes
Specific plants
Name In-game Description Trade Value Additional Notes
Rose A rose flower. Grows in summer in prairies. 20
Sunflower A sunflower. Grows in fall in meadows. 20
Lotus Flower from the lotus plant. Grows in summer in wetlands. 30
Four-leaf Clover A rare clover! 150
Spirit Flower Rare spirit flower. Grows in spirit forests. 150
Animal parts
Name In-game Description Animal Trade Value Additional Notes
Venom Toxic venom extracted from a snake. Snake 50
Bone Can be extracted from large animals. Bear
Moose
Skeleton
Wolf
30
Fur Animal part from bears and rabbits. Bear
Rabbit?
50
Fang Animal part from wolves and crocodiles. Wolf
Crocodile
70
Ghost Essence Essence extracted from a ghost. Ghost 80
Ink The ink produced by a squid Squid 70
Feather Found on ducks and birds. Duck
Bird
50
Talon Animal part from a flying predator. Owl 60
Antler Animal part from a male moose. Moose 150
Tools
Name In-game description Statistics⠀⠀⠀⠀⠀⠀ Crafting Cost Crafting Station Recipe source Trade Value Notes
Pickaxe Use to mine rocks. 8 Damage
100 Durability
7 Attack speed
6 Energy cost
1 Wood
1 Rock
None Inherent 40 Breaks shields when used as a weapon
Axe Use to chop wood. 8 Damage
100 Durability
8 Attack Speed
4 Energy cost
1 Wood
1 Rock
None Inherent 40
Hammer A hammer is required to build and destroy some large objects 8 Damage
200 durability
8 Attack speed
6 Energy cost
1 wood
2 Rock
None Inherent 50
Hoe Use to prepare the soil and make it ready for sowing seeds. Plants will struggle to grow outside their native biome without hoed soil and without watering them. 80 Durability
5 Energy cost
1 Wood
1 Rock
None Inherent 40
Shovel Use to dig soil, clay, sand and treasures. It can also be used to unroot some plants and tree stumps. 80 Durability
15 Energy cost
1 Wood
1 Rock
None Inherent 40
Fishing Rod Use to fish a fish. 100 Durability 1 Wood
1 Grass
None Inherent 40
Watering Can Use to water plants. Fill it with water from a river or from a well. 2 Energy cost 1 Wood
1 Leaf
None Inherent 40
Bug Net Use to catch bugs. 200 Durability
4 Energy cost
1 Wood
2 Grass
None Any Scout 50 Can be used to catch spirits if you also have a Jar in the inventory
Rope Use to catch animals. 80* Durability
2 Energy cost
3 grass None Any Rancher 40
Strong Fishing Rod Use to fish. Can catch bigger fish. 250 Durability 2 Iron Ore
2 Grass
Workshop Station Survival Book
Ally Duck Fisher
90
Adv. Watering Can Use to water multiple plants at once. Fill it with water from a river or from a well. 3 Energy cost 1 Gold Ore
2 Clay
Workshop Station Farming Book
Friendly Rabbit Farmer
120
Iron Axe Use to chop wood. 12 Damage
250 Durability
8 Attack speed
4 Energy cost
1 Wood
1 Iron Ore
Anvil Station Inherent 80
Obsidian Axe Use to chop wood. Powerful but fragile. 25 Damage
100 Durability
8 Attack speed
4 Energy cost
1 Wood
1 Obsidian Ore
Anvil Station Survival Book
Friendly Wolf Forager
120
Titanium Axe Use to chop wood. High Durability 20 Damage
400 Durability
8 Attack speed
4 Energy Cost
1 Wood
1 Titanium Ore
Anvil Station Survival Book
Friendly Moose Forager
150
Iron Pickaxe Use to mine rock. Can break harder rocks. 12 Damage
250 Durability
7 Attack speed
6 Energy cost
1 Wood
1 Iron Ore
Anvil Station Any Forager 80 Breaks shields when used as a weapon
Titanium Pickaxe Use to mine rocks. Can break harder rocks. High Durability. 20 Damage
400 Durability
7 Attack speed
6 Energy cost
1 Wood
1 Titanium Ore
Anvil Station Survival Book 150 Breaks shields when used as a weapon
Light sources
Name In-game description Statistics Crafting Cost Crafting station Recipe Source Trade Value Notes
Torch Increased vision at night. Can set things on fire. 4 Damage
80 Durability
8 Attack speed
4 Energy cost
1 Wood
2 Grass
None Inherent 50 spends 1 durability per hour of use.
Automatically lights up when held at night or in caves
Can be used to set fires
Lantern Increased vision at night. Long duration. Can be held in hands or be placed on the floor. 240H Durability 1 Wood
1 Sand
1 Cave Mushroom OR 1 Firefly
Workshop Station Survival Book
Ally Scout
120 Stays lit when dropped
Lantern Stick Increased vision at night. Long Duration. Can be held on your back. 500H Durability 1 wood
1 Grass
1 Lantern
Workshop Station Survival Book
Loyal Scout
150 Can be equipped in the backpack slot
Mount Lantern A lantern that can be attached to your mount. Infinite? 1 Wood
1 Sand
1 Cave Mushroom or 1 Firefly
Workshop Station Farming Book 120 Can be Equipped on a tamed animal
Candle Provides light in its surrounding. Can be carried. ~200 Durability 1 Clay
1 Bucket of Resin
Workshop Station Inherent 10 Crafted in sets of 5
has to be placed down to provide light.
Pumpkin Light Provides light in its surrounding. Can be carried. ~200 Durability 1 Pumpkin
1 Bucket of Resin
Workshop Station Crafting Book 50 Has to be placed down to provide light.
Held Tools (Tools that only have an effect while held but aren't used otherwise)
Name In-game description Statistics⠀⠀⠀⠀⠀⠀ Crafting Cost Crafting Station Recipe source Trade Value Notes
Carrot Stick When holding this stick, plant-eating tamed animals will follow you. 5 Damage
240 Durability
10 Attack speed
1 Energy cost
1 Wood
1 Vegetable
None Inherent 30
Meat Stick When holding this stick, meat-eating tamed animals will follow you. 5 Damage
240 Durability
10 Attack speed
1 Energy cost
1 Wood
1 Meat
None Inherent 40
Umbrella Protection from the rain. 48 Durability 1 Wood
4 Leaf
None Inherent 60
Ladle A chef ladle. When holding it, soups you cook will have improved effectiveness. 5 Damage
100 Durability
10 Attack speed
2 Energy cost
Crafting Cost Workshop Station Cooking Book 40
Sickle A fast short range weapon. When collecting herbs and clover with a sickle equipped, it doubles the amount you collect. 8 Damage
100 Durability
11 Attack speed
2 Energy cost
1 Wood
1 Iron Ore
1 Gold Ore
Workshop Station Crafting Book
Ally Forager
80
Spoon A chef spoon. When holding it, meals you cook will have improved effectiveness. 5 Damage
100 Durability
10 Attack speed
2 Energy cost
2 Wood
1 Bone
Workshop Station Inherent 40
Rebellion Banner While holding this banner, all allies get +25% attack damage. 5 Damage
48 Durability
10 Attack speed
4 Energy cost
2 Wood
2 Leaf
1 Rose
1 Fang or 1 Talon
Workshop Station Leadership Book
Rebel camp
70
Accessories
Name In-game description Crafting Cost Crafting Station Recipe source Trade Value Notes
Compass Equip to show world coordinates and the direction of custom map markers. 1 Wood
1 Leaf
1 Flower
None Inherent 50 Uses the compass slot.
Scale When equipped, you get better deals when selling items. 1 Gold Bar
1 Iron Bar
Workshop Station Crafting Book
Ally Bird Trader
400 Improves trade sell ratio by 0.2
Stacks with itself.
Scope When equipped, reveals a bigger area of the map around you. 1 Gold Ore
1 Iron Ore
1 Sand
Workshop Station Survival Book
Friendly Scout
150 Does not stack.
Spirit Compass A compass that does not point north. 1 Wood
1 Gold Bar
1 Spirit Flower
Advanced Workshop Station Crafting Book
Druid Circle Questline
350 Points towards the nearest spirit within a certain range.
Uses the compass slot.
Lucky Amulet Gives you 25% chance to avoid attacks. 1 Gold Bar
1 Four-leaf Clover
Advanced Workshop Station Crafting Book 500
Ring of Protection Reduces damage taken by 25% 1 Gold Bar
1 Sapphire
Advanced Workshop Station Crafting Book 900
Ring of Life Increases health Regeneration by 5. 1 Gold Bar
1 Emerald
Advanced Workshop Station Crafting Book 900
Ring of Speed Increases your movement speed and attack speed by 15%. 1 Gold Bar
1 Amethyst
Advanced Workshop Station Crafting Book 900
Ring of Power Increases damage dealt by 30% 1 Gold Bar
1 Ruby
Advanced Workshop Station Crafting Book 900
Knighthood Amulet This amulet proves your membership to the Knighthood of Justice. Wearing it will increase the damage and resistance of nearby allies and yourself by 20%. It also lets you recruit a Knight follower. 20(10 with discount) Gold acorns The Knighthood of Justice One time only on joining 1000 Allows you to turn a knight into a Follower. The knight will remain a follower even if you take it off.
Death Emblem Whenever you kill a creature, you gain health. Kill the skeleton king Inside the Tomb of the King Uncraftable 1000
Life Emblem Whenever you sow a plant, you gain health. WIP unsure what WIP unsure where Uncraftable 1000
Fire Emblem Gives you fire resistance. Kill the Phoenix Somewhere in the Underground Uncraftable 1000
Water Emblem Makes you swim faster and without using energy. Kill the Kappa Somewhere in a Swamp Uncraftable 1000
Stone Emblem You gain 25% resistance to attacks. Kill the Troll Somewhere in the Underground Uncraftable 1000
Ice Emblem Gives you cold resistance. WIP Kill the Yeti(?) WIP During winter i think Uncraftable 1000
Headwear
Name Description Crafting Cost Crafting Station Recipe Source Trade value Notes
Outlaw Mask Attacking animal villagers while wearing this mask will make them drop items from their inventory. But beware, guards may attack you. 1 Leaf
1 Grass
1 Ink
Tailor Station Crafting Book 120
Farmer Hat A farmer hat. While wearing it, farming tools such as the hoe, shovel and watering can cost less energy to use. 3 Grass
2 Leaf
Tailor Station Inherent 80
Flower Hat A flower hat. While wearing this hat, flowers that you sow grow 25% faster. 2 Grass
5 Flower
Tailor Station Farming Book 80
Winter Hat A winter hat to keep you warm. 4 Grass
2 Flower
1 Burdock
Tailor Station Survival Book 110
Crown Leader Crown. 1 Wood
1 Pearl
1 Gold Bar
Tailor Station Leadership Book
Friendly Leader
600
King Crown Crown of the human king. Very valuable. Increases the mood when wearing it inside a town. Kill the skeleton king Inside the Tomb dungeon Uncraftable 2000
Musical Instruments
Name In-game description Statistics⠀⠀⠀⠀⠀⠀ Crafting Cost (All at workshop station) Recipe source Trade Value Notes
Lyre A musical instrument. When played, reduces the attack damage of nearby enemy characters by 20%. 240H Durability 2 Wood
2 Grass
1 Clover
Any Bard 120
Drum A musical instrument. When played, increases movement and attack speed of nearby allied characters by 15%. 240H Durability 2 Wood
1 Turtle shell
1 Sand
Crafting Book
The Wandering Bards
120
Banjo A musical instrument. When played, increases the attack damage of nearby allied characters by 30%. 240H durability 2 Wood
1 Seashell
1 Leaf
Crafting Book
Friendly Bird Bard
120
Flute A musical instrument. When played, increases the evasion chance of nearby allied characters by 20% 240H Durability 2 Wood
1 Bone
1 Flower
Crafting Book
Ally Bird Bard
120
Melee Weapons
Name In-game description Damage Durability Attack Speed Energy Cost Crafting Cost Crafting Station Recipe source Trade Value Notes
Pitchfork Melee weapon with long reach but low damage. 12 100 9 4 1 Wood
1 Grass
1 Rock
None Inherent 50 Extended Range
Spear Melee weapon with long reach. 15 100 9 4 1 Wood
1 Rock
1 Leaf
Workshop Station Inherent 50 Extended Range
Obsidian Spear Melee weapon with long reach, high damage and low durability. 30 80 8 4 1 Wood
1 Obsidian
1 Leaf
Workshop Station Crafting Book
Ally Wolf Hunter
120 Extended Range
Cleaver A strong but short range slow weapon 20 100 7 6 1 Wood
1 Iron Ore
Anvil Station Inherent 80
Dagger Melee weapon with fast attack speed but short range and low damage. Requires little energy. 10 200 11 2 1 Wood
1 Iron Bar
Anvil Station Inherent 90
Obsidian Dagger Powerful melee weapon with fast attack speed, high damage but low durability. Requires little energy. 30 100 11 2 1 Wood
1 Obsidian Ore
Anvil Station Crafting Book
Ally Wolf Guard
130
Sword Melee weapon with faster attack speed. 15 150 10 4 1 Wood
1 Iron Bar
Anvil Station Any Guard 120
Warrior Sword Strong melee weapon with faster attack speed. 20 250 10 4 2 Iron Bar
1 Gold Ore
Anvil Station Crafting Book
Friendly Wolf Guard
280
Obsidian Sword Powerful melee weapon with faster attack speed and very high damage, but low durability. 40 80 10 4 1 Wood
2 Obsidian Ore
Anvil Station Crafting Book
Ally Wolf Leader
200
Titanium Sword Powerful melee weapon with faster attack speed and very high damage. 30 300 10 4 1 Iron Bar
1 Titanium Bar
Anvil Station Crafting Book
Ally Moose Guard
400
Battle Hammer A slow but powerful weapon that pushes back enemies on hit. Requires a lot of energy. 30 200 8 8 1 Iron Bar
1 Gold Bar
Anvil Station Crafting Book
Moose Leader
400 Extra Knockback
Warhammer A slow weapon that can destroy shields. Requires a lot of energy 15 100 8 6 1 Wood
1 Iron Bar
Anvil Station Crafting Book
Friendly Artisan
120 Destroys Shields
Void Saber Melee weapon with fast attack. Attacks from this weapon cannot be evaded. 20 200 10 4 2 Bone
2 Sand
1 Ghost Essence
Advanced Workshop Crafting Book 200 Ignores enemy Evasion
Staff of Death Melee weapon with very high damage. When you hit a character with it, you also take some damage. 40 150 10 4 Staff
1 Bone
1 Antler
Advanced Workshop Crafting Book 300 Self Damage on hit
Potion Craft Bonus
Ape Slayer Powerful melee weapon that glows when humans are nearby. Bonus damage vs Humans. 25 2000 10 4 Uncraftable None None 800 Damage bonus vs Humans
Can only be found in dungeon.
Ranged Weapons
Name In-game description Damage Durability Attack Speed Energy Cost Crafting Cost Crafting Station Recipe source Trade Value Notes
Slingshot Ranged Weapon. Can shoot rocks, nuts and burdocks. 12 150 10 6 1 Wood
2 Grass
Workshop Station Inherent 50
Improved Slingshot Ranged weapon with high damage. Can shoot rocks, nuts and burdocks. 20 200 10 6 2 Iron Ore
2 Grass
1 Feather
Workshop Station Survival Book
Friendly Squirrel Hunter
120
Bow Ranged weapon. Requires Arrows. 12 100 8 6 2 Wood
1 Grass
1 Leaf
Workshop Station Any Hunter 60
Hunter Bow Ranged weapon with powerful attack. Requires Arrows. Bonus damage vs animals. 15 200 8 6 2 Wood
1 Grass
1 Feather
Workshop Station Survival Book
Friendly Wolf Hunter
120 Bonus damage vs Animals.
Crossbow Ranged weapon. Requires Arrows. Deals extra damage to humans. 20 200 6 6 1 Wood
1 Iron Bar
1 Resin Bucket
Workshop Station Crafting Book
Ally Squirrel Artisan
200 Bonus damage vs Humans.
Projectiles (All are crafted in sets of 5)
Name In-game description Crafting recipe
Crafted in stacks of 5
Recipe Source Additional Effects
Arrow Use with a bow. 3 Wood None
Iron Arrow Deal more damage than a regular arrow. Use with a bow. 3 Wood
1 Iron Ore
Survival Book Extra Damage
Obsidian Arrow Deal more damage than a regular arrow. Use with a bow. 3 Wood
1 Obsidian Ore
Survival Book
Friendly Squirrel Artisan
Extra damage
Poison Arrow Inflicts poison effect on top of regular damage. Use with a bow. 3 Wood
1 Venom
Survival Book
Squirrel Leader
Applies Poison
Spiked Ball Use with a slingshot. 1 Burdock
2 Wood
Survival Book
Woodcrafter Projectile Deal more damage than a regular projectile. Use with a slingshot. When an enemy is hit, their move speed is reduced for a short time. 1 Burdock
1 Wood
1 Iron Ore
Woodcrafter Skill Tree Extra damage
Slow Debuff