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	<id>https://wiki.woodlandrebels.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mideanon</id>
	<title>Woodland Rebels Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.woodlandrebels.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mideanon"/>
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	<updated>2026-09-11T17:25:42Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=103</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=103"/>
		<updated>2026-08-24T13:06:35Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
List of items in the game and their crafting cost.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Basic Crafting materials&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Tags !! In-game Description !! Trade Value !! Additional Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]] || Fuel || Basic material found by cutting trees with an axe. || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock]] || Ore&amp;lt;/br&amp;gt;Projectile&amp;lt;/br&amp;gt;Sling Projectile || Basic material found by mining rock with a pickaxe. || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Leaf]] || Fuel || Basic material found by cutting trees or cutting bushes. || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass]] || Fuel&amp;lt;/br&amp;gt;Grass || Basic material extracted from reed or tall grass. || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Flower]] || Flower || Some flowers. Grows in various biomes. || 10 ||Various flowers get collected under this one item.&amp;lt;/br&amp;gt;Spoils over time.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand]] || None|| A type of soil. Dig at the beach to find sand. || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Clay]] || None || A type of soil. Dig in a field or meadow to obtain clay. || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Soil]] || None || A type of soil. Dig in a forest to obtain soil.|| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Herbs]] || Herb&amp;lt;/br&amp;gt;Wild || Herbs that can be foraged in forests. || 50 &lt;br /&gt;
|- &lt;br /&gt;
| [[Clover]] || Herb&amp;lt;/br&amp;gt;Grass || A common clover, can be foraged in meadows. || 20&lt;br /&gt;
|- &lt;br /&gt;
| [[Iron Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || 30&lt;br /&gt;
|- &lt;br /&gt;
| [[Gold Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || 70 || Cannot be mined with a rock pickaxe&lt;br /&gt;
|- &lt;br /&gt;
| [[Titanium Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || 80 || Cannot be mined with a rock pickaxe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Processed Crafting materials&lt;br /&gt;
|-&lt;br /&gt;
! Name !! In-game Description !! Crafting Cost !! Crafting Station !! Trade Value !! Additional Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Plank]] || Basic material made from wood. Use to build large structures. || 3 Wood || Workshop Station || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Nails]] || Basic material made from metal. Use to build large structures || 2 Iron Ore || Workshop Station || 10 || Crafted in sets of 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Bar]] || Melted iron ore made at the furnace. || 3 Iron Ore || Furnace || 90&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold Bar]] || Melted gold ore made at the furnace. || 3 Gold Ore || Furnace || 300&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Bar]] || Melted titanium ore made at the furnace. || 3 Titanium Ore || Furnace || 250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Tools&lt;br /&gt;
|-&lt;br /&gt;
! Name !! In-game description !! Statistics⠀⠀⠀⠀⠀⠀!! Crafting Cost !! Crafting Station !! Recipe source !! Trade Value !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Pickaxe]] || Use to mine rocks. || 8 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent || 40 ||Breaks shields when used as a weapon&lt;br /&gt;
|-&lt;br /&gt;
| [[Axe]] || Use to chop wood. || 8 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;8 Attack Speed&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammer]] || A hammer is required to build and destroy some large objects || 8 Damage&amp;lt;/br&amp;gt;200 durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 wood&amp;lt;/br&amp;gt;2 Rock || None || Inherent || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Torch]] || Increased vision at night. Can set things on fire. || 4 Damage&amp;lt;/br&amp;gt;80 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost|| 1 Wood&amp;lt;/br&amp;gt;2 Grass || None || Inherent || 50 || spends 1 durability per hour of use.&amp;lt;/br&amp;gt;Automatically lights up when held at night or in caves&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoe]] || Use to prepare the soil and make it ready for sowing seeds. Plants will struggle to grow outside their native biome without hoed soil and without watering them. || 80 Durability&amp;lt;/br&amp;gt;5 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Shovel]] || Use to dig soil, clay, sand and treasures. It can also be used to unroot some plants and tree stumps. || 80 Durability&amp;lt;/br&amp;gt;15 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent || 40&lt;br /&gt;
|- &lt;br /&gt;
| [[Fishing Rod]] || Use to fish a fish. || 100 Durability || 1 Wood&amp;lt;/br&amp;gt;1 Grass || None || Inherent || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Watering Can]] || Use to water plants. Fill it with water from a river or from a well. || 2 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Leaf || None || Inherent || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Carrot Stick]] || When holding this stick, plant-eating tamed animals will follow you. || 5 Damage&amp;lt;/br&amp;gt;240 Durability&amp;lt;/br&amp;gt;10 Attack speed&amp;lt;/br&amp;gt;1 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Vegetable || None || Inherent || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat Stick]] || When holding this stick, meat-eating tamed animals will follow you. || 5 Damage&amp;lt;/br&amp;gt;240 Durability&amp;lt;/br&amp;gt;10 Attack speed&amp;lt;/br&amp;gt;1 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Meat || None || Inherent || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Bug Net]] || Use to catch bugs. || 200 Durability&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;2 Grass || None || Any Scout || 50 || Can be used to catch spirits if you also have a Jar in the inventory&lt;br /&gt;
|- &lt;br /&gt;
| [[Rope]] || Use to catch animals. || 80* Durability&amp;lt;/br&amp;gt;2 Energy cost || 3 grass || None || Any Rancher || 40 || Does not lose durability on use &lt;br /&gt;
|-&lt;br /&gt;
| [[Strong Fishing Rod]] || Use to fish. Can catch bigger fish. || 250 Durability || 2 Iron Ore&amp;lt;/br&amp;gt;2 Grass || Workshop Station || Survival Book&amp;lt;/br&amp;gt;Ally Duck Fisher || 90 &lt;br /&gt;
|-&lt;br /&gt;
| [[Adv. Watering Can]] || Use to water multiple plants at once. Fill it with water from a river or from a well. || 3 Energy cost || 1 Gold Ore&amp;lt;/br&amp;gt;2 Clay || Workshop Station || Farming Book&amp;lt;/br&amp;gt;Friendly Rabbit Farmer || 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Axe]] || Use to chop wood. || 12 Damage&amp;lt;/br&amp;gt;250 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost|| 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Inherent || 80&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Axe]] || Use to chop wood. Powerful but fragile. || 25 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian Ore || Anvil Station || Survival Book&amp;lt;/br&amp;gt;Friendly Wolf Forager || 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Axe]] || Use to chop wood. High Durability || 20 Damage&amp;lt;/br&amp;gt;400 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy Cost || 1 Wood&amp;lt;/br&amp;gt;1 Titanium Ore || Anvil Station || Survival Book&amp;lt;/br&amp;gt;Friendly Moose Forager || 150&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Pickaxe]] || Use to mine rock. Can break harder rocks. || 12 Damage &amp;lt;/br&amp;gt;250 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Any Forager || 80 || Breaks shields when used as a weapon &lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Pickaxe]] || Use to mine rocks. Can break harder rocks. High Durability. || 20 Damage&amp;lt;/br&amp;gt;400 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Titanium Ore || Anvil Station || Survival Book || 150 || Breaks shields when used as a weapon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Melee Weapons&lt;br /&gt;
|-&lt;br /&gt;
! Name !! In-game description !! Damage !! Durability !! Attack Speed !! Energy Cost !! Crafting Cost !! Crafting Station !! Recipe source !! Trade Value !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Pitchfork]] || Melee weapon with long reach but low damage. || 12 || 100 || 9 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Grass&amp;lt;/br&amp;gt;1 Rock || None || Inherent || 50 || Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]] || Melee weapon with long reach. || 15 || 100 || 9 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Rock&amp;lt;/br&amp;gt;1 Leaf || Workshop Station || Inherent || 50 || Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Spear]] || Melee weapon with long reach, high damage and low durability. || 30 || 80 || 8 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian&amp;lt;/br&amp;gt;1 Leaf || Workshop Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Hunter || 120 || Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleaver]] || A strong but short range slow weapon || 20 || 100 || 7 || 6 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Inherent || 80&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]] || Melee weapon with fast attack speed but short range and low damage. Requires little energy. || 10 || 200 || 11 || 2 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Inherent || 90&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Dagger]] || Powerful melee weapon with fast attack speed, high damage but low durability. Requires little energy. || 30 || 100 || 11 || 2 || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Guard || 130&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]] || Melee weapon with faster attack speed. || 15 || 150 || 10 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Any Guard || 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior Sword]] || Strong melee weapon with faster attack speed. || 20 || 250 || 10 || 4 || 2 Iron Bar&amp;lt;/br&amp;gt;1 Gold Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Friendly Wolf Guard || 280&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Sword]] || Powerful melee weapon with faster attack speed and very high damage, but low durability. || 40 || 80 || 10 || 4 || 1 Wood&amp;lt;/br&amp;gt;2 Obsidian Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Leader || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Sword]] || Powerful melee weapon with faster attack speed and very high damage. || 30 || 300 || 10 || 4 || 1 Iron Bar&amp;lt;/br&amp;gt;1 Titanium Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Moose Guard || 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Hammer]] || A slow but powerful weapon that pushes back enemies on hit. Requires a lot of energy. || 30 || 200 || 8 || 8 || 1 Iron Bar&amp;lt;/br&amp;gt;1 Gold Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Moose Leader || 400 || Extra Knockback &lt;br /&gt;
|-&lt;br /&gt;
| [[Warhammer]] || A slow weapon that can destroy shields. Requires a lot of energy || 15 || 100 || 8 || 6 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Friendly Artisan || 120 || Destroys Shields &lt;br /&gt;
|-&lt;br /&gt;
| [[Void Saber]] || Melee weapon with fast attack. Attacks from this weapon cannot be evaded. || 20 || 200 || 10 || 4 || 2 Bone&amp;lt;/br&amp;gt;2 Sand&amp;lt;/br&amp;gt;1 Ghost Essence || Advanced Workshop || Crafting Book || 200 || Ignores enemy Evasion &lt;br /&gt;
|-&lt;br /&gt;
| [[Staff of Death]] || Melee weapon with very high damage. When you hit a character with it, you also take some damage. || 40 || 150 || 10 || 4 || Staff&amp;lt;/br&amp;gt;1 Bone&amp;lt;/br&amp;gt;1 Antler || Advanced Workshop || Crafting Book || 300 || Self Damage on hit&amp;lt;/br&amp;gt;Potion Craft Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[Ape Slayer]] || Powerful melee weapon that glows when humans are nearby. Bonus damage vs Humans. || 25 || 2000 || 10 || 4 || Uncraftable || None || None || 800 || Damage bonus vs Humans&amp;lt;/br&amp;gt;Can only be found in dungeon. &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=102</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=102"/>
		<updated>2026-08-24T12:21:48Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
List of items in the game and their crafting cost.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Basic Crafting materials&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Tags !! In-game Description !! Trade Value !! Additional Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]] || Fuel || Basic material found by cutting trees with an axe. || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock]] || Ore&amp;lt;/br&amp;gt;Projectile&amp;lt;/br&amp;gt;Sling Projectile || Basic material found by mining rock with a pickaxe. || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Leaf]] || Fuel || Basic material found by cutting trees or cutting bushes. || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass]] || Fuel&amp;lt;/br&amp;gt;Grass || Basic material extracted from reed or tall grass. || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Flower]] || Flower || Some flowers. Grows in various biomes. || 10 ||Various flowers get collected under this one item.&amp;lt;/br&amp;gt;Spoils over time.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand]] || None|| A type of soil. Dig at the beach to find sand. || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Clay]] || None || A type of soil. Dig in a field or meadow to obtain clay. || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Soil]] || None || A type of soil. Dig in a forest to obtain soil.|| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Herbs]] || Herb&amp;lt;/br&amp;gt;Wild || Herbs that can be foraged in forests. || 50 &lt;br /&gt;
|- &lt;br /&gt;
| [[Clover]] || Herb&amp;lt;/br&amp;gt;Grass || A common clover, can be foraged in meadows. || 20&lt;br /&gt;
|- &lt;br /&gt;
| [[Iron Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || 30&lt;br /&gt;
|- &lt;br /&gt;
| [[Gold Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || 70 || Cannot be mined with a rock pickaxe&lt;br /&gt;
|- &lt;br /&gt;
| [[Titanium Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || 80 || Cannot be mined with a rock pickaxe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Tools&lt;br /&gt;
|-&lt;br /&gt;
! Name !! In-game description !! Statistics⠀⠀⠀⠀⠀⠀!! Crafting Cost !! Crafting Station !! Recipe source !! Trade Value !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Pickaxe]] || Use to mine rocks. || 8 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent || 40 ||Breaks shields when used as a weapon&lt;br /&gt;
|-&lt;br /&gt;
| [[Axe]] || Use to chop wood. || 8 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;8 Attack Speed&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammer]] || A hammer is required to build and destroy some large objects || 8 Damage&amp;lt;/br&amp;gt;200 durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 wood&amp;lt;/br&amp;gt;2 Rock || None || Inherent || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Torch]] || Increased vision at night. Can set things on fire. || 4 Damage&amp;lt;/br&amp;gt;80 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost|| 1 Wood&amp;lt;/br&amp;gt;2 Grass || None || Inherent || 50 || spends 1 durability per hour of use.&amp;lt;/br&amp;gt;Automatically lights up when held at night or in caves&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoe]] || Use to prepare the soil and make it ready for sowing seeds. Plants will struggle to grow outside their native biome without hoed soil and without watering them. || 80 Durability&amp;lt;/br&amp;gt;5 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Shovel]] || Use to dig soil, clay, sand and treasures. It can also be used to unroot some plants and tree stumps. || 80 Durability&amp;lt;/br&amp;gt;15 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent || 40&lt;br /&gt;
|- &lt;br /&gt;
| [[Fishing Rod]] || Use to fish a fish. || 100 Durability || 1 Wood&amp;lt;/br&amp;gt;1 Grass || None || Inherent || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Watering Can]] || Use to water plants. Fill it with water from a river or from a well. || 2 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Leaf || None || Inherent || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Carrot Stick]] || When holding this stick, plant-eating tamed animals will follow you. || 5 Damage&amp;lt;/br&amp;gt;240 Durability&amp;lt;/br&amp;gt;10 Attack speed&amp;lt;/br&amp;gt;1 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Vegetable || None || Inherent || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat Stick]] || When holding this stick, meat-eating tamed animals will follow you. || 5 Damage&amp;lt;/br&amp;gt;240 Durability&amp;lt;/br&amp;gt;10 Attack speed&amp;lt;/br&amp;gt;1 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Meat || None || Inherent || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Bug Net]] || Use to catch bugs. || 200 Durability&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;2 Grass || None || Any Scout || 50 || Can be used to catch spirits if you also have a Jar in the inventory&lt;br /&gt;
|- &lt;br /&gt;
| [[Rope]] || Use to catch animals. || 80* Durability&amp;lt;/br&amp;gt;2 Energy cost || 3 grass || None || Any Rancher || 40 || Does not lose durability on use &lt;br /&gt;
|-&lt;br /&gt;
| [[Strong Fishing Rod]] || Use to fish. Can catch bigger fish. || 250 Durability || 2 Iron Ore&amp;lt;/br&amp;gt;2 Grass || Workshop Station || Survival Book&amp;lt;/br&amp;gt;Ally Duck Fisher || 90 &lt;br /&gt;
|-&lt;br /&gt;
| [[Adv. Watering Can]] || Use to water multiple plants at once. Fill it with water from a river or from a well. || 3 Energy cost || 1 Gold Ore&amp;lt;/br&amp;gt;2 Clay || Workshop Station || Farming Book&amp;lt;/br&amp;gt;Friendly Rabbit Farmer || 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Axe]] || Use to chop wood. || 12 Damage&amp;lt;/br&amp;gt;250 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost|| 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Inherent || 80&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Axe]] || Use to chop wood. Powerful but fragile. || 25 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian Ore || Anvil Station || Survival Book&amp;lt;/br&amp;gt;Friendly Wolf Forager || 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Axe]] || Use to chop wood. High Durability || 20 Damage&amp;lt;/br&amp;gt;400 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy Cost || 1 Wood&amp;lt;/br&amp;gt;1 Titanium Ore || Anvil Station || Survival Book&amp;lt;/br&amp;gt;Friendly Moose Forager || 150&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Pickaxe]] || Use to mine rock. Can break harder rocks. || 12 Damage &amp;lt;/br&amp;gt;250 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Any Forager || 80 || Breaks shields when used as a weapon &lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Pickaxe]] || Use to mine rocks. Can break harder rocks. High Durability. || 20 Damage&amp;lt;/br&amp;gt;400 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Titanium Ore || Anvil Station || Survival Book || 150 || Breaks shields when used as a weapon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Melee Weapons&lt;br /&gt;
|-&lt;br /&gt;
! Name !! In-game description !! Damage !! Durability !! Attack Speed !! Energy Cost !! Crafting Cost !! Crafting Station !! Recipe source !! Trade Value !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Pitchfork]] || Melee weapon with long reach but low damage. || 12 || 100 || 9 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Grass&amp;lt;/br&amp;gt;1 Rock || None || Inherent || 50 || Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]] || Melee weapon with long reach. || 15 || 100 || 9 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Rock&amp;lt;/br&amp;gt;1 Leaf || Workshop Station || Inherent || 50 || Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Spear]] || Melee weapon with long reach, high damage and low durability. || 30 || 80 || 8 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian&amp;lt;/br&amp;gt;1 Leaf || Workshop Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Hunter || 120 || Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleaver]] || A strong but short range slow weapon || 20 || 100 || 7 || 6 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Inherent || 80&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]] || Melee weapon with fast attack speed but short range and low damage. Requires little energy. || 10 || 200 || 11 || 2 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Inherent || 90&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Dagger]] || Powerful melee weapon with fast attack speed, high damage but low durability. Requires little energy. || 30 || 100 || 11 || 2 || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Guard || 130&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]] || Melee weapon with faster attack speed. || 15 || 150 || 10 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Any Guard || 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior Sword]] || Strong melee weapon with faster attack speed. || 20 || 250 || 10 || 4 || 2 Iron Bar&amp;lt;/br&amp;gt;1 Gold Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Friendly Wolf Guard || 280&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Sword]] || Powerful melee weapon with faster attack speed and very high damage, but low durability. || 40 || 80 || 10 || 4 || 1 Wood&amp;lt;/br&amp;gt;2 Obsidian Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Leader || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Sword]] || Powerful melee weapon with faster attack speed and very high damage. || 30 || 300 || 10 || 4 || 1 Iron Bar&amp;lt;/br&amp;gt;1 Titanium Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Moose Guard || 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Hammer]] || A slow but powerful weapon that pushes back enemies on hit. Requires a lot of energy. || 30 || 200 || 8 || 8 || 1 Iron Bar&amp;lt;/br&amp;gt;1 Gold Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Moose Leader || 400 || Extra Knockback &lt;br /&gt;
|-&lt;br /&gt;
| [[Warhammer]] || A slow weapon that can destroy shields. Requires a lot of energy || 15 || 100 || 8 || 6 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Friendly Artisan || 120 || Destroys Shields &lt;br /&gt;
|-&lt;br /&gt;
| [[Void Saber]] || Melee weapon with fast attack. Attacks from this weapon cannot be evaded. || 20 || 200 || 10 || 4 || 2 Bone&amp;lt;/br&amp;gt;2 Sand&amp;lt;/br&amp;gt;1 Ghost Essence || Advanced Workshop || Crafting Book || 200 || Ignores enemy Evasion &lt;br /&gt;
|-&lt;br /&gt;
| [[Staff of Death]] || Melee weapon with very high damage. When you hit a character with it, you also take some damage. || 40 || 150 || 10 || 4 || Staff&amp;lt;/br&amp;gt;1 Bone&amp;lt;/br&amp;gt;1 Antler || Advanced Workshop || Crafting Book || 300 || Self Damage on hit&amp;lt;/br&amp;gt;Potion Craft Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[Ape Slayer]] || Powerful melee weapon that glows when humans are nearby. Bonus damage vs Humans. || 25 || 2000 || 10 || 4 || Uncraftable || None || None || 800 || Damage bonus vs Humans&amp;lt;/br&amp;gt;Can only be found in dungeon. &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=101</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=101"/>
		<updated>2026-08-24T12:20:47Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
List of items in the game and their crafting cost.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Basic Crafting materials&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Tags !! In-game Description !! Trade Value !! Additional Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]] || Fuel || Basic material found by cutting trees with an axe. || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock]] || Ore&amp;lt;/br&amp;gt;Projectile&amp;lt;/br&amp;gt;Sling Projectile || Basic material found by mining rock with a pickaxe. || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Leaf]] || Fuel || Basic material found by cutting trees or cutting bushes. || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass]] || Fuel&amp;lt;/br&amp;gt;Grass || Basic material extracted from reed or tall grass. || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Flower]] || Flower || Some flowers. Grows in various biomes. || 10 ||Various flowers get collected under this one item.&amp;lt;/br&amp;gt;Spoils over time.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand]] || None|| A type of soil. Dig at the beach to find sand. || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Clay]] || None || A type of soil. Dig in a field or meadow to obtain clay. || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Soil]] || None || A type of soil. Dig in a forest to obtain soil.|| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Herbs]] || Herb&amp;lt;/br&amp;gt;Wild || Herbs that can be foraged in forests. || 50 &lt;br /&gt;
|- &lt;br /&gt;
| [[Clover]] || Herb&amp;lt;/br&amp;gt;Grass || A common clover, can be foraged in meadows. || 20&lt;br /&gt;
|- &lt;br /&gt;
| [[Iron Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || 30&lt;br /&gt;
|- &lt;br /&gt;
| [[Gold Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || 70 || Cannot be mined with a rock pickaxe&lt;br /&gt;
|- &lt;br /&gt;
| [[Titanium Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || 80 || Cannot be mined with a rock pickaxe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Tools&lt;br /&gt;
|-&lt;br /&gt;
! Name !! In-game description !! Statistics⠀⠀⠀⠀⠀⠀!! Crafting Cost !! Crafting Station !! Recipe source !! Trade Value !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Pickaxe]] || Use to mine rocks. || 8 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent || 40 ||Breaks shields when used as a weapon&lt;br /&gt;
|-&lt;br /&gt;
| [[Axe]] || Use to chop wood. || 8 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;8 Attack Speed&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammer]] || A hammer is required to build and destroy some large objects || 8 Damage&amp;lt;/br&amp;gt;200 durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 wood&amp;lt;/br&amp;gt;2 Rock || None || Inherent || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Torch]] || Increased vision at night. Can set things on fire. || 4 Damage&amp;lt;/br&amp;gt;80 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost|| 1 Wood&amp;lt;/br&amp;gt;2 Grass || None || Inherent || 50 || spends 1 durability per hour of use.&amp;lt;/br&amp;gt;Automatically lights up when held at night or in caves&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoe]] || Use to prepare the soil and make it ready for sowing seeds. Plants will struggle to grow outside their native biome without hoed soil and without watering them. || 80 Durability&amp;lt;/br&amp;gt;5 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Shovel]] || Use to dig soil, clay, sand and treasures. It can also be used to unroot some plants and tree stumps. || 80 Durability&amp;lt;/br&amp;gt;15 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent || 40&lt;br /&gt;
|- &lt;br /&gt;
| [[Fishing Rod]] || Use to fish a fish. || 100 Durability || 1 Wood&amp;lt;/br&amp;gt;1 Grass || None || Inherent || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Watering Can]] || Use to water plants. Fill it with water from a river or from a well. || 2 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Leaf || None || Inherent || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Carrot Stick]] || When holding this stick, plant-eating tamed animals will follow you. || 5 Damage&amp;lt;/br&amp;gt;240 Durability&amp;lt;/br&amp;gt;10 Attack speed&amp;lt;/br&amp;gt;1 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Vegetable || None || Inherent || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat Stick]] || When holding this stick, meat-eating tamed animals will follow you. || 5 Damage&amp;lt;/br&amp;gt;240 Durability&amp;lt;/br&amp;gt;10 Attack speed&amp;lt;/br&amp;gt;1 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Meat || None || Inherent || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Bug Net]] || Use to catch bugs. || 200 Durability&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;2 Grass || None || Any Scout || Can be used to catch spirits if you also have a Jar in the inventory || 50&lt;br /&gt;
|- &lt;br /&gt;
| [[Rope]] || Use to catch animals. || 80* Durability&amp;lt;/br&amp;gt;2 Energy cost || 3 grass || None || Any Rancher || Does not lose durability on use || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Strong Fishing Rod]] || Use to fish. Can catch bigger fish. || 250 Durability || 2 Iron Ore&amp;lt;/br&amp;gt;2 Grass || Workshop Station || Survival Book&amp;lt;/br&amp;gt;Ally Duck Fisher || 90 &lt;br /&gt;
|-&lt;br /&gt;
| [[Adv. Watering Can]] || Use to water multiple plants at once. Fill it with water from a river or from a well. || 3 Energy cost || 1 Gold Ore&amp;lt;/br&amp;gt;2 Clay || Workshop Station || Farming Book&amp;lt;/br&amp;gt;Friendly Rabbit Farmer || 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Axe]] || Use to chop wood. || 12 Damage&amp;lt;/br&amp;gt;250 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost|| 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Inherent || 80&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Axe]] || Use to chop wood. Powerful but fragile. || 25 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian Ore || Anvil Station || Survival Book&amp;lt;/br&amp;gt;Friendly Wolf Forager || 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Axe]] || Use to chop wood. High Durability || 20 Damage&amp;lt;/br&amp;gt;400 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy Cost || 1 Wood&amp;lt;/br&amp;gt;1 Titanium Ore || Anvil Station || Survival Book&amp;lt;/br&amp;gt;Friendly Moose Forager || 150&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Pickaxe]] || Use to mine rock. Can break harder rocks. || 12 Damage &amp;lt;/br&amp;gt;250 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Any Forager || Breaks shields when used as a weapon || 80&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Pickaxe]] || Use to mine rocks. Can break harder rocks. High Durability. || 20 Damage&amp;lt;/br&amp;gt;400 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Titanium Ore || Anvil Station || Survival Book || Breaks shields when used as a weapon || 150&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Melee Weapons&lt;br /&gt;
|-&lt;br /&gt;
! Name !! In-game description !! Damage !! Durability !! Attack Speed !! Energy Cost !! Crafting Cost !! Crafting Station !! Recipe source !! Trade Value !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Pitchfork]] || Melee weapon with long reach but low damage. || 12 || 100 || 9 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Grass&amp;lt;/br&amp;gt;1 Rock || None || Inherent || 50 || Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]] || Melee weapon with long reach. || 15 || 100 || 9 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Rock&amp;lt;/br&amp;gt;1 Leaf || Workshop Station || Inherent || 50 || Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Spear]] || Melee weapon with long reach, high damage and low durability. || 30 || 80 || 8 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian&amp;lt;/br&amp;gt;1 Leaf || Workshop Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Hunter || 120 || Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleaver]] || A strong but short range slow weapon || 20 || 100 || 7 || 6 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Inherent || 80&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]] || Melee weapon with fast attack speed but short range and low damage. Requires little energy. || 10 || 200 || 11 || 2 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Inherent || 90&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Dagger]] || Powerful melee weapon with fast attack speed, high damage but low durability. Requires little energy. || 30 || 100 || 11 || 2 || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Guard || 130&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]] || Melee weapon with faster attack speed. || 15 || 150 || 10 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Any Guard || 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior Sword]] || Strong melee weapon with faster attack speed. || 20 || 250 || 10 || 4 || 2 Iron Bar&amp;lt;/br&amp;gt;1 Gold Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Friendly Wolf Guard || 280&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Sword]] || Powerful melee weapon with faster attack speed and very high damage, but low durability. || 40 || 80 || 10 || 4 || 1 Wood&amp;lt;/br&amp;gt;2 Obsidian Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Leader || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Sword]] || Powerful melee weapon with faster attack speed and very high damage. || 30 || 300 || 10 || 4 || 1 Iron Bar&amp;lt;/br&amp;gt;1 Titanium Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Moose Guard || 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Hammer]] || A slow but powerful weapon that pushes back enemies on hit. Requires a lot of energy. || 30 || 200 || 8 || 8 || 1 Iron Bar&amp;lt;/br&amp;gt;1 Gold Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Moose Leader || 400 || Extra Knockback &lt;br /&gt;
|-&lt;br /&gt;
| [[Warhammer]] || A slow weapon that can destroy shields. Requires a lot of energy || 15 || 100 || 8 || 6 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Friendly Artisan || 120 || Destroys Shields &lt;br /&gt;
|-&lt;br /&gt;
| [[Void Saber]] || Melee weapon with fast attack. Attacks from this weapon cannot be evaded. || 20 || 200 || 10 || 4 || 2 Bone&amp;lt;/br&amp;gt;2 Sand&amp;lt;/br&amp;gt;1 Ghost Essence || Advanced Workshop || Crafting Book || 200 || Ignores enemy Evasion &lt;br /&gt;
|-&lt;br /&gt;
| [[Staff of Death]] || Melee weapon with very high damage. When you hit a character with it, you also take some damage. || 40 || 150 || 10 || 4 || Staff&amp;lt;/br&amp;gt;1 Bone&amp;lt;/br&amp;gt;1 Antler || Advanced Workshop || Crafting Book || 300 || Self Damage on hit&amp;lt;/br&amp;gt;Potion Craft Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[Ape Slayer]] || Powerful melee weapon that glows when humans are nearby. Bonus damage vs Humans. || 25 || 2000 || 10 || 4 || Uncraftable || None || None || 800 || Damage bonus vs Humans&amp;lt;/br&amp;gt;Can only be found in dungeon. &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=100</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=100"/>
		<updated>2026-08-24T12:16:04Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
List of items in the game and their crafting cost.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Basic Crafting materials&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Tags !! In-game Description !! Trade Value !! Additional Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]] || Fuel || Basic material found by cutting trees with an axe. || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock]] || Ore&amp;lt;/br&amp;gt;Projectile&amp;lt;/br&amp;gt;Sling Projectile || Basic material found by mining rock with a pickaxe. || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Leaf]] || Fuel || Basic material found by cutting trees or cutting bushes. || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass]] || Fuel&amp;lt;/br&amp;gt;Grass || Basic material extracted from reed or tall grass. || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Flower]] || Flower || Some flowers. Grows in various biomes. || 10 ||Various flowers get collected under this one item.&amp;lt;/br&amp;gt;Spoils over time.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand]] || None|| A type of soil. Dig at the beach to find sand. || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Clay]] || None || A type of soil. Dig in a field or meadow to obtain clay. || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Soil]] || None || A type of soil. Dig in a forest to obtain soil.|| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Herbs]] || Herb&amp;lt;/br&amp;gt;Wild || Herbs that can be foraged in forests. || 50 &lt;br /&gt;
|- &lt;br /&gt;
| [[Clover]] || Herb&amp;lt;/br&amp;gt;Grass || A common clover, can be foraged in meadows. || 20&lt;br /&gt;
|- &lt;br /&gt;
| [[Iron Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || 30&lt;br /&gt;
|- &lt;br /&gt;
| [[Gold Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || 70 || Cannot be mined with a rock pickaxe&lt;br /&gt;
|- &lt;br /&gt;
| [[Titanium Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || 80 || Cannot be mined with a rock pickaxe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Tools&lt;br /&gt;
|-&lt;br /&gt;
! Name !! In-game description !! Statistics⠀⠀⠀⠀⠀⠀!! Crafting Cost !! Crafting Station !! Recipe source !! Trade Value !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Pickaxe]] || Use to mine rocks. || 8 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent || 40 ||Breaks shields when used as a weapon&lt;br /&gt;
|-&lt;br /&gt;
| [[Axe]] || Use to chop wood. || 8 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;8 Attack Speed&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammer]] || A hammer is required to build and destroy some large objects || 8 Damage&amp;lt;/br&amp;gt;200 durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 wood&amp;lt;/br&amp;gt;2 Rock || None || Inherent &lt;br /&gt;
|-&lt;br /&gt;
| [[Torch]] || Increased vision at night. Can set things on fire. || 4 Damage&amp;lt;/br&amp;gt;80 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost|| 1 Wood&amp;lt;/br&amp;gt;2 Grass || None || Inherent || spends 1 durability per hour of use.&amp;lt;/br&amp;gt;Automatically lights up when held at night or in caves&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoe]] || Use to prepare the soil and make it ready for sowing seeds. Plants will struggle to grow outside their native biome without hoed soil and without watering them. || 80 Durability&amp;lt;/br&amp;gt;5 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Shovel]] || Use to dig soil, clay, sand and treasures. It can also be used to unroot some plants and tree stumps. || 80 Durability&amp;lt;/br&amp;gt;15 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|- &lt;br /&gt;
| [[Fishing Rod]] || Use to fish a fish. || 100 Durability || 1 Wood&amp;lt;/br&amp;gt;1 Grass || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Watering Can]] || Use to water plants. Fill it with water from a river or from a well. || 2 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Leaf || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Carrot Stick]] || When holding this stick, plant-eating tamed animals will follow you. || 5 Damage&amp;lt;/br&amp;gt;240 Durability&amp;lt;/br&amp;gt;10 Attack speed&amp;lt;/br&amp;gt;1 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Vegetable || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat Stick]] || When holding this stick, meat-eating tamed animals will follow you. || 5 Damage&amp;lt;/br&amp;gt;240 Durability&amp;lt;/br&amp;gt;10 Attack speed&amp;lt;/br&amp;gt;1 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Meat || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Bug Net]] || Use to catch bugs. || 200 Durability&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;2 Grass || None || Any Scout || Can be used to catch spirits if you also have a Jar in the inventory&lt;br /&gt;
|- &lt;br /&gt;
| [[Rope]] || Use to catch animals. || 80* Durability&amp;lt;/br&amp;gt;2 Energy cost || 3 grass || None || Any Rancher || Does not lose durability on use&lt;br /&gt;
|-&lt;br /&gt;
| [[Strong Fishing Rod]] || Use to fish. Can catch bigger fish. || 250 Durability || 2 Iron Ore&amp;lt;/br&amp;gt;2 Grass || Workshop Station || Survival Book&amp;lt;/br&amp;gt;Ally Duck Fisher&lt;br /&gt;
|-&lt;br /&gt;
| [[Adv. Watering Can]] || Use to water multiple plants at once. Fill it with water from a river or from a well. || 3 Energy cost || 1 Gold Ore&amp;lt;/br&amp;gt;2 Clay || Workshop Station || Farming Book&amp;lt;/br&amp;gt;Friendly Rabbit Farmer&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Axe]] || Use to chop wood. || 12 Damage&amp;lt;/br&amp;gt;250 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost|| 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Axe]] || Use to chop wood. Powerful but fragile. || 25 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian Ore || Anvil Station || Survival Book&amp;lt;/br&amp;gt;Friendly Wolf Forager&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Axe]] || Use to chop wood. High Durability || 20 Damage&amp;lt;/br&amp;gt;400 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy Cost || 1 Wood&amp;lt;/br&amp;gt;1 Titanium Ore || Anvil Station || Survival Book&amp;lt;/br&amp;gt;Friendly Moose Forager&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Pickaxe]] || Use to mine rock. Can break harder rocks. || 12 Damage &amp;lt;/br&amp;gt;250 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Any Forager || Breaks shields when used as a weapon&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Pickaxe]] || Use to mine rocks. Can break harder rocks. High Durability. || 20 Damage&amp;lt;/br&amp;gt;400 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Titanium Ore || Anvil Station || Survival Book || Breaks shields when used as a weapon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Melee Weapons&lt;br /&gt;
|-&lt;br /&gt;
! Name !! In-game description !! Damage !! Durability !! Attack Speed !! Energy Cost !! Crafting Cost !! Crafting Station !! Recipe source !! Trade Value !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Pitchfork]] || Melee weapon with long reach but low damage. || 12 || 100 || 9 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Grass&amp;lt;/br&amp;gt;1 Rock || None || Inherent || 50 || Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]] || Melee weapon with long reach. || 15 || 100 || 9 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Rock&amp;lt;/br&amp;gt;1 Leaf || Workshop Station || Inherent || 50 || Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Spear]] || Melee weapon with long reach, high damage and low durability. || 30 || 80 || 8 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian&amp;lt;/br&amp;gt;1 Leaf || Workshop Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Hunter || 120 || Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleaver]] || A strong but short range slow weapon || 20 || 100 || 7 || 6 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Inherent || 80&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]] || Melee weapon with fast attack speed but short range and low damage. Requires little energy. || 10 || 200 || 11 || 2 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Inherent || 90&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Dagger]] || Powerful melee weapon with fast attack speed, high damage but low durability. Requires little energy. || 30 || 100 || 11 || 2 || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Guard || 130&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]] || Melee weapon with faster attack speed. || 15 || 150 || 10 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Any Guard || 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior Sword]] || Strong melee weapon with faster attack speed. || 20 || 250 || 10 || 4 || 2 Iron Bar&amp;lt;/br&amp;gt;1 Gold Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Friendly Wolf Guard || 280&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Sword]] || Powerful melee weapon with faster attack speed and very high damage, but low durability. || 40 || 80 || 10 || 4 || 1 Wood&amp;lt;/br&amp;gt;2 Obsidian Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Leader || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Sword]] || Powerful melee weapon with faster attack speed and very high damage. || 30 || 300 || 10 || 4 || 1 Iron Bar&amp;lt;/br&amp;gt;1 Titanium Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Moose Guard || 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Hammer]] || A slow but powerful weapon that pushes back enemies on hit. Requires a lot of energy. || 30 || 200 || 8 || 8 || 1 Iron Bar&amp;lt;/br&amp;gt;1 Gold Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Moose Leader || 400 || Extra Knockback &lt;br /&gt;
|-&lt;br /&gt;
| [[Warhammer]] || A slow weapon that can destroy shields. Requires a lot of energy || 15 || 100 || 8 || 6 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Friendly Artisan || 120 || Destroys Shields &lt;br /&gt;
|-&lt;br /&gt;
| [[Void Saber]] || Melee weapon with fast attack. Attacks from this weapon cannot be evaded. || 20 || 200 || 10 || 4 || 2 Bone&amp;lt;/br&amp;gt;2 Sand&amp;lt;/br&amp;gt;1 Ghost Essence || Advanced Workshop || Crafting Book || 200 || Ignores enemy Evasion &lt;br /&gt;
|-&lt;br /&gt;
| [[Staff of Death]] || Melee weapon with very high damage. When you hit a character with it, you also take some damage. || 40 || 150 || 10 || 4 || Staff&amp;lt;/br&amp;gt;1 Bone&amp;lt;/br&amp;gt;1 Antler || Advanced Workshop || Crafting Book || Self Damage on hit&amp;lt;/br&amp;gt;Potion Craft Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[Ape Slayer]] || Powerful melee weapon that glows when humans are nearby. Bonus damage vs Humans. || 25 || 2000 || 10 || 4 || Uncraftable || None || None || 800 || Damage bonus vs Humans&amp;lt;/br&amp;gt;Can only be found in dungeon. &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=99</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=99"/>
		<updated>2026-08-24T12:08:35Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
List of items in the game and their crafting cost.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Basic Crafting materials&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Tags !! In-game Description !! Trade Value !! Additional Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]] || Fuel || Basic material found by cutting trees with an axe. || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock]] || Ore&amp;lt;/br&amp;gt;Projectile&amp;lt;/br&amp;gt;Sling Projectile || Basic material found by mining rock with a pickaxe. || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Leaf]] || Fuel || Basic material found by cutting trees or cutting bushes. || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass]] || Fuel&amp;lt;/br&amp;gt;Grass || Basic material extracted from reed or tall grass. || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Flower]] || Flower || Some flowers. Grows in various biomes. || 10 ||Various flowers get collected under this one item.&amp;lt;/br&amp;gt;Spoils over time.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand]] || None|| A type of soil. Dig at the beach to find sand. || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Clay]] || None || A type of soil. Dig in a field or meadow to obtain clay. || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Soil]] || None || A type of soil. Dig in a forest to obtain soil.|| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Herbs]] || Herb&amp;lt;/br&amp;gt;Wild || Herbs that can be foraged in forests. || 50 &lt;br /&gt;
|- &lt;br /&gt;
| [[Clover]] || Herb&amp;lt;/br&amp;gt;Grass || A common clover, can be foraged in meadows. || 20&lt;br /&gt;
|- &lt;br /&gt;
| [[Iron Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || 30&lt;br /&gt;
|- &lt;br /&gt;
| [[Gold Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || 70 || Cannot be mined with a rock pickaxe&lt;br /&gt;
|- &lt;br /&gt;
| [[Titanium Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || 80 || Cannot be mined with a rock pickaxe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Tools&lt;br /&gt;
|-&lt;br /&gt;
! Name !! In-game description !! Statistics⠀⠀⠀⠀⠀⠀!! Crafting Cost !! Crafting Station !! Recipe source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Pickaxe]] || Use to mine rocks. || 8 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent || Breaks shields when used as a weapon&lt;br /&gt;
|-&lt;br /&gt;
| [[Axe]] || Use to chop wood. || 8 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;8 Attack Speed&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammer]] || A hammer is required to build and destroy some large objects || 8 Damage&amp;lt;/br&amp;gt;200 durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 wood&amp;lt;/br&amp;gt;2 Rock || None || Inherent &lt;br /&gt;
|-&lt;br /&gt;
| [[Torch]] || Increased vision at night. Can set things on fire. || 4 Damage&amp;lt;/br&amp;gt;80 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost|| 1 Wood&amp;lt;/br&amp;gt;2 Grass || None || Inherent || spends 1 durability per hour of use.&amp;lt;/br&amp;gt;Automatically lights up when held at night or in caves&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoe]] || Use to prepare the soil and make it ready for sowing seeds. Plants will struggle to grow outside their native biome without hoed soil and without watering them. || 80 Durability&amp;lt;/br&amp;gt;5 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Shovel]] || Use to dig soil, clay, sand and treasures. It can also be used to unroot some plants and tree stumps. || 80 Durability&amp;lt;/br&amp;gt;15 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|- &lt;br /&gt;
| [[Fishing Rod]] || Use to fish a fish. || 100 Durability || 1 Wood&amp;lt;/br&amp;gt;1 Grass || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Watering Can]] || Use to water plants. Fill it with water from a river or from a well. || 2 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Leaf || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Carrot Stick]] || When holding this stick, plant-eating tamed animals will follow you. || 5 Damage&amp;lt;/br&amp;gt;240 Durability&amp;lt;/br&amp;gt;10 Attack speed&amp;lt;/br&amp;gt;1 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Vegetable || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat Stick]] || When holding this stick, meat-eating tamed animals will follow you. || 5 Damage&amp;lt;/br&amp;gt;240 Durability&amp;lt;/br&amp;gt;10 Attack speed&amp;lt;/br&amp;gt;1 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Meat || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Bug Net]] || Use to catch bugs. || 200 Durability&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;2 Grass || None || Any Scout || Can be used to catch spirits if you also have a Jar in the inventory&lt;br /&gt;
|- &lt;br /&gt;
| [[Rope]] || Use to catch animals. || 80* Durability&amp;lt;/br&amp;gt;2 Energy cost || 3 grass || None || Any Rancher || Does not lose durability on use&lt;br /&gt;
|-&lt;br /&gt;
| [[Strong Fishing Rod]] || Use to fish. Can catch bigger fish. || 250 Durability || 2 Iron Ore&amp;lt;/br&amp;gt;2 Grass || Workshop Station || Survival Book&amp;lt;/br&amp;gt;Ally Duck Fisher&lt;br /&gt;
|-&lt;br /&gt;
| [[Adv. Watering Can]] || Use to water multiple plants at once. Fill it with water from a river or from a well. || 3 Energy cost || 1 Gold Ore&amp;lt;/br&amp;gt;2 Clay || Workshop Station || Farming Book&amp;lt;/br&amp;gt;Friendly Rabbit Farmer&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Axe]] || Use to chop wood. || 12 Damage&amp;lt;/br&amp;gt;250 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost|| 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Axe]] || Use to chop wood. Powerful but fragile. || 25 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian Ore || Anvil Station || Survival Book&amp;lt;/br&amp;gt;Friendly Wolf Forager&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Axe]] || Use to chop wood. High Durability || 20 Damage&amp;lt;/br&amp;gt;400 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy Cost || 1 Wood&amp;lt;/br&amp;gt;1 Titanium Ore || Anvil Station || Survival Book&amp;lt;/br&amp;gt;Friendly Moose Forager&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Pickaxe]] || Use to mine rock. Can break harder rocks. || 12 Damage &amp;lt;/br&amp;gt;250 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Any Forager || Breaks shields when used as a weapon&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Pickaxe]] || Use to mine rocks. Can break harder rocks. High Durability. || 20 Damage&amp;lt;/br&amp;gt;400 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Titanium Ore || Anvil Station || Survival Book || Breaks shields when used as a weapon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Melee Weapons&lt;br /&gt;
|-&lt;br /&gt;
! Name !! In-game description !! Damage !! Durability !! Attack Speed !! Energy Cost !! Crafting Cost !! Crafting Station !! Recipe source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Pitchfork]] || Melee weapon with long reach but low damage. || 12 || 100 || 9 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Grass&amp;lt;/br&amp;gt;1 Rock || None || Inherent || Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]] || Melee weapon with long reach. || 15 || 100 || 9 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Rock&amp;lt;/br&amp;gt;1 Leaf || Workshop Station || Inherent|| Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Spear]] || Melee weapon with long reach, high damage and low durability. || 30 || 80 || 8 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian&amp;lt;/br&amp;gt;1 Leaf || Workshop Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Hunter || Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleaver]] || A strong but short range slow weapon || 20 || 100 || 7 || 6 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]] || Melee weapon with fast attack speed but short range and low damage. Requires little energy. || 10 || 200 || 11 || 2 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Inherent &lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Dagger]] || Powerful melee weapon with fast attack speed, high damage but low durability. Requires little energy. || 30 || 100 || 11 || 2 || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]] || Melee weapon with faster attack speed. || 15 || 150 || 10 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Any Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior Sword]] || Strong melee weapon with faster attack speed. || 20 || 250 || 10 || 4 || 2 Iron Bar&amp;lt;/br&amp;gt;1 Gold Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Friendly Wolf Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Sword]] || Powerful melee weapon with faster attack speed and very high damage, but low durability. || 40 || 80 || 10 || 4 || 1 Wood&amp;lt;/br&amp;gt;2 Obsidian Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Leader&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Sword]] || Powerful melee weapon with faster attack speed and very high damage. || 30 || 300 || 10 || 4 || 1 Iron Bar&amp;lt;/br&amp;gt;1 Titanium Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Moose Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Hammer]] || A slow but powerful weapon that pushes back enemies on hit. Requires a lot of energy. || 30 || 200 || 8 || 8 || 1 Iron Bar&amp;lt;/br&amp;gt;1 Gold Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Moose Leader || Extra Knockback&lt;br /&gt;
|-&lt;br /&gt;
| [[Warhammer]] || A slow weapon that can destroy shields. Requires a lot of energy || 15 || 100 || 8 || 6 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Friendly Artisan || Destroys Shields&lt;br /&gt;
|-&lt;br /&gt;
| [[Void Saber]] || Melee weapon with fast attack. Attacks from this weapon cannot be evaded. || 20 || 200 || 10 || 4 || 2 Bone&amp;lt;/br&amp;gt;2 Sand&amp;lt;/br&amp;gt;1 Ghost Essence || Advanced Workshop || Crafting Book || Ignores enemy Evasion&lt;br /&gt;
|-&lt;br /&gt;
| [[Staff of Death]] || Melee weapon with very high damage. When you hit a character with it, you also take some damage. || 40 || 150 || 10 || 4 || Staff&amp;lt;/br&amp;gt;1 Bone&amp;lt;/br&amp;gt;1 Antler || Advanced Workshop || Crafting Book || Self Damage on hit&amp;lt;/br&amp;gt;Potion Craft Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[Ape Slayer]] || Powerful melee weapon that glows when humans are nearby. Bonus damage vs Humans. || 25 || 2000 || 10 || 4 || Uncraftable || None || None || Damage bonus vs Humans&amp;lt;/br&amp;gt;Can only be found in dungeon.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=98</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=98"/>
		<updated>2026-08-24T11:37:24Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
List of items in the game and their crafting cost.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Basic Crafting materials&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Tags !! In-game Description !! Additional Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]] || Fuel || Basic material found by cutting trees with an axe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock]] || Ore&amp;lt;/br&amp;gt;Projectile&amp;lt;/br&amp;gt;Sling Projectile || Basic material found by mining rock with a pickaxe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leaf]] || Fuel || Basic material found by cutting trees or cutting bushes.&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass]] || Fuel&amp;lt;/br&amp;gt;Grass || Basic material extracted from reed or tall grass.&lt;br /&gt;
|-&lt;br /&gt;
| [[Flower]] || Flower || Some flowers. Grows in various biomes. || Various flowers get collected under this one item.&amp;lt;/br&amp;gt;Spoils over time.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand]] || None|| A type of soil. Dig at the beach to find sand.&lt;br /&gt;
|-&lt;br /&gt;
| [[Clay]] || None || A type of soil. Dig in a field or meadow to obtain clay. ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Soil]] || None || A type of soil. Dig in a forest to obtain soil.||&lt;br /&gt;
|-&lt;br /&gt;
| [[Herbs]] || Herb&amp;lt;/br&amp;gt;Wild || Herbs that can be foraged in forests. || &lt;br /&gt;
|- &lt;br /&gt;
| [[Clover]] || Herb&amp;lt;/br&amp;gt;Grass || A common clover, can be foraged in meadows. &lt;br /&gt;
|- &lt;br /&gt;
| [[Iron Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves.&lt;br /&gt;
|- &lt;br /&gt;
| [[Gold Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves.&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || Cannot be mined with a rock pickaxe&lt;br /&gt;
|- &lt;br /&gt;
| [[Titanium Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || Cannot be mined with a rock pickaxe&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Tools&lt;br /&gt;
|-&lt;br /&gt;
! Name !! In-game description !! Statistics⠀⠀⠀⠀⠀⠀!! Crafting Cost !! Crafting Station !! Recipe source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Pickaxe]] || Use to mine rocks. || 8 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent || Breaks shields when used as a weapon&lt;br /&gt;
|-&lt;br /&gt;
| [[Axe]] || Use to chop wood. || 8 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;8 Attack Speed&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammer]] || A hammer is required to build and destroy some large objects || 8 Damage&amp;lt;/br&amp;gt;200 durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 wood&amp;lt;/br&amp;gt;2 Rock || None || Inherent &lt;br /&gt;
|-&lt;br /&gt;
| [[Torch]] || Increased vision at night. Can set things on fire. || 4 Damage&amp;lt;/br&amp;gt;80 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost|| 1 Wood&amp;lt;/br&amp;gt;2 Grass || None || Inherent || spends 1 durability per hour of use.&amp;lt;/br&amp;gt;Automatically lights up when held at night or in caves&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoe]] || Use to prepare the soil and make it ready for sowing seeds. Plants will struggle to grow outside their native biome without hoed soil and without watering them. || 80 Durability&amp;lt;/br&amp;gt;5 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Shovel]] || Use to dig soil, clay, sand and treasures. It can also be used to unroot some plants and tree stumps. || 80 Durability&amp;lt;/br&amp;gt;15 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|- &lt;br /&gt;
| [[Fishing Rod]] || Use to fish a fish. || 100 Durability || 1 Wood&amp;lt;/br&amp;gt;1 Grass || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Watering Can]] || Use to water plants. Fill it with water from a river or from a well. || 2 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Leaf || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Carrot Stick]] || When holding this stick, plant-eating tamed animals will follow you. || 5 Damage&amp;lt;/br&amp;gt;240 Durability&amp;lt;/br&amp;gt;10 Attack speed&amp;lt;/br&amp;gt;1 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Vegetable || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat Stick]] || When holding this stick, meat-eating tamed animals will follow you. || 5 Damage&amp;lt;/br&amp;gt;240 Durability&amp;lt;/br&amp;gt;10 Attack speed&amp;lt;/br&amp;gt;1 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Meat || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Bug Net]] || Use to catch bugs. || 200 Durability&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;2 Grass || None || Any Scout || Can be used to catch spirits if you also have a Jar in the inventory&lt;br /&gt;
|- &lt;br /&gt;
| [[Rope]] || Use to catch animals. || 80* Durability&amp;lt;/br&amp;gt;2 Energy cost || 3 grass || None || Any Rancher || Does not lose durability on use&lt;br /&gt;
|-&lt;br /&gt;
| [[Strong Fishing Rod]] || Use to fish. Can catch bigger fish. || 250 Durability || 2 Iron Ore&amp;lt;/br&amp;gt;2 Grass || Workshop Station || Survival Book&amp;lt;/br&amp;gt;Ally Duck Fisher&lt;br /&gt;
|-&lt;br /&gt;
| [[Adv. Watering Can]] || Use to water multiple plants at once. Fill it with water from a river or from a well. || 3 Energy cost || 1 Gold Ore&amp;lt;/br&amp;gt;2 Clay || Workshop Station || Farming Book&amp;lt;/br&amp;gt;Friendly Rabbit Farmer&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Axe]] || Use to chop wood. || 12 Damage&amp;lt;/br&amp;gt;250 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost|| 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Axe]] || Use to chop wood. Powerful but fragile. || 25 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian Ore || Anvil Station || Survival Book&amp;lt;/br&amp;gt;Friendly Wolf Forager&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Axe]] || Use to chop wood. High Durability || 20 Damage&amp;lt;/br&amp;gt;400 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy Cost || 1 Wood&amp;lt;/br&amp;gt;1 Titanium Ore || Anvil Station || Survival Book&amp;lt;/br&amp;gt;Friendly Moose Forager&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Pickaxe]] || Use to mine rock. Can break harder rocks. || 12 Damage &amp;lt;/br&amp;gt;250 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Any Forager || Breaks shields when used as a weapon&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Pickaxe]] || Use to mine rocks. Can break harder rocks. High Durability. || 20 Damage&amp;lt;/br&amp;gt;400 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Titanium Ore || Anvil Station || Survival Book || Breaks shields when used as a weapon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Melee Weapons&lt;br /&gt;
|-&lt;br /&gt;
! Name !! In-game description !! Damage !! Durability !! Attack Speed !! Energy Cost !! Crafting Cost !! Crafting Station !! Recipe source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Pitchfork]] || Melee weapon with long reach but low damage. || 12 || 100 || 9 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Grass&amp;lt;/br&amp;gt;1 Rock || None || Inherent || Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]] || Melee weapon with long reach. || 15 || 100 || 9 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Rock&amp;lt;/br&amp;gt;1 Leaf || Workshop Station || Inherent|| Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Spear]] || Melee weapon with long reach, high damage and low durability. || 30 || 80 || 8 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian&amp;lt;/br&amp;gt;1 Leaf || Workshop Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Hunter || Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleaver]] || A strong but short range slow weapon || 20 || 100 || 7 || 6 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]] || Melee weapon with fast attack speed but short range and low damage. Requires little energy. || 10 || 200 || 11 || 2 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Inherent &lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Dagger]] || Powerful melee weapon with fast attack speed, high damage but low durability. Requires little energy. || 30 || 100 || 11 || 2 || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]] || Melee weapon with faster attack speed. || 15 || 150 || 10 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Any Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior Sword]] || Strong melee weapon with faster attack speed. || 20 || 250 || 10 || 4 || 2 Iron Bar&amp;lt;/br&amp;gt;1 Gold Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Friendly Wolf Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Sword]] || Powerful melee weapon with faster attack speed and very high damage, but low durability. || 40 || 80 || 10 || 4 || 1 Wood&amp;lt;/br&amp;gt;2 Obsidian Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Leader&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Sword]] || Powerful melee weapon with faster attack speed and very high damage. || 30 || 300 || 10 || 4 || 1 Iron Bar&amp;lt;/br&amp;gt;1 Titanium Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Moose Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Hammer]] || A slow but powerful weapon that pushes back enemies on hit. Requires a lot of energy. || 30 || 200 || 8 || 8 || 1 Iron Bar&amp;lt;/br&amp;gt;1 Gold Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Moose Leader || Extra Knockback&lt;br /&gt;
|-&lt;br /&gt;
| [[Warhammer]] || A slow weapon that can destroy shields. Requires a lot of energy || 15 || 100 || 8 || 6 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Friendly Artisan || Destroys Shields&lt;br /&gt;
|-&lt;br /&gt;
| [[Void Saber]] || Melee weapon with fast attack. Attacks from this weapon cannot be evaded. || 20 || 200 || 10 || 4 || 2 Bone&amp;lt;/br&amp;gt;2 Sand&amp;lt;/br&amp;gt;1 Ghost Essence || Advanced Workshop || Crafting Book || Ignores enemy Evasion&lt;br /&gt;
|-&lt;br /&gt;
| [[Staff of Death]] || Melee weapon with very high damage. When you hit a character with it, you also take some damage. || 40 || 150 || 10 || 4 || Staff&amp;lt;/br&amp;gt;1 Bone&amp;lt;/br&amp;gt;1 Antler || Advanced Workshop || Crafting Book || Self Damage on hit&amp;lt;/br&amp;gt;Potion Craft Bonus&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=97</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=97"/>
		<updated>2026-08-24T11:34:21Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
List of items in the game and their crafting cost.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Basic Crafting materials&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Tags !! In-game Description !! Additional Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]] || Fuel || Basic material found by cutting trees with an axe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock]] || Ore&amp;lt;/br&amp;gt;Projectile&amp;lt;/br&amp;gt;Sling Projectile || Basic material found by mining rock with a pickaxe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leaf]] || Fuel || Basic material found by cutting trees or cutting bushes.&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass]] || Fuel&amp;lt;/br&amp;gt;Grass || Basic material extracted from reed or tall grass.&lt;br /&gt;
|-&lt;br /&gt;
| [[Flower]] || Flower || Some flowers. Grows in various biomes. || Various flowers get collected under this one item.&amp;lt;/br&amp;gt;Spoils over time.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand]] || None|| A type of soil. Dig at the beach to find sand.&lt;br /&gt;
|-&lt;br /&gt;
| [[Clay]] || None || A type of soil. Dig in a field or meadow to obtain clay. ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Soil]] || None || A type of soil. Dig in a forest to obtain soil.||&lt;br /&gt;
|-&lt;br /&gt;
| [[Herbs]] || Herb&amp;lt;/br&amp;gt;Wild || Herbs that can be foraged in forests. || &lt;br /&gt;
|- &lt;br /&gt;
| [[Clover]] || Herb&amp;lt;/br&amp;gt;Grass || A common clover, can be foraged in meadows. &lt;br /&gt;
|- &lt;br /&gt;
| [[Iron Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves.&lt;br /&gt;
|- &lt;br /&gt;
| [[Gold Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves.&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || Cannot be mined with a rock pickaxe&lt;br /&gt;
|- &lt;br /&gt;
| [[Titanium Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || Cannot be mined with a rock pickaxe&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Tools&lt;br /&gt;
|-&lt;br /&gt;
! Name !! In-game description !! Statistics          !! Crafting Cost !! Crafting Station !! Recipe source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Pickaxe]] || Use to mine rocks. || 8 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent || Breaks shields when used as a weapon&lt;br /&gt;
|-&lt;br /&gt;
| [[Axe]] || Use to chop wood. || 8 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;8 Attack Speed&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammer]] || A hammer is required to build and destroy some large objects || 8 Damage&amp;lt;/br&amp;gt;200 durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 wood&amp;lt;/br&amp;gt;2 Rock || None || Inherent &lt;br /&gt;
|-&lt;br /&gt;
| [[Torch]] || Increased vision at night. Can set things on fire. || 4 Damage&amp;lt;/br&amp;gt;80 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost|| 1 Wood&amp;lt;/br&amp;gt;2 Grass || None || Inherent || spends 1 durability per hour of use.&amp;lt;/br&amp;gt;Automatically lights up when held at night or in caves&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoe]] || Use to prepare the soil and make it ready for sowing seeds. Plants will struggle to grow outside their native biome without hoed soil and without watering them. || 80 Durability&amp;lt;/br&amp;gt;5 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Shovel]] || Use to dig soil, clay, sand and treasures. It can also be used to unroot some plants and tree stumps. || 80 Durability&amp;lt;/br&amp;gt;15 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|- &lt;br /&gt;
| [[Fishing Rod]] || Use to fish a fish. || 100 Durability || 1 Wood&amp;lt;/br&amp;gt;1 Grass || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Watering Can]] || Use to water plants. Fill it with water from a river or from a well. || 2 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Leaf || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Carrot Stick]] || When holding this stick, plant-eating tamed animals will follow you. || 5 Damage&amp;lt;/br&amp;gt;240 Durability&amp;lt;/br&amp;gt;10 Attack speed&amp;lt;/br&amp;gt;1 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Vegetable || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat Stick]] || When holding this stick, meat-eating tamed animals will follow you. || 5 Damage&amp;lt;/br&amp;gt;240 Durability&amp;lt;/br&amp;gt;10 Attack speed&amp;lt;/br&amp;gt;1 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Meat || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Bug Net]] || Use to catch bugs. || 200 Durability&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;2 Grass || None || Any Scout || Can be used to catch spirits if you also have a Jar in the inventory&lt;br /&gt;
|- &lt;br /&gt;
| [[Rope]] || Use to catch animals. || 80* Durability&amp;lt;/br&amp;gt;2 Energy cost || 3 grass || None || Any Rancher || Does not lose durability on use&lt;br /&gt;
|-&lt;br /&gt;
| [[Strong Fishing Rod]] || Use to fish. Can catch bigger fish. || 250 Durability || 2 Iron Ore&amp;lt;/br&amp;gt;2 Grass || Workshop Station || Survival Book&amp;lt;/br&amp;gt;Ally Duck Fisher&lt;br /&gt;
|-&lt;br /&gt;
| [[Adv. Watering Can]] || Use to water multiple plants at once. Fill it with water from a river or from a well. || 3 Energy cost || 1 Gold Ore&amp;lt;/br&amp;gt;2 Clay || Workshop Station || Farming Book&amp;lt;/br&amp;gt;Friendly Rabbit Farmer&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Axe]] || Use to chop wood. || 12 Damage&amp;lt;/br&amp;gt;250 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost|| 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Axe]] || Use to chop wood. Powerful but fragile. || 25 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian Ore || Anvil Station || Survival Book&amp;lt;/br&amp;gt;Friendly Wolf Forager&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Axe]] || Use to chop wood. High Durability || 20 Damage&amp;lt;/br&amp;gt;400 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy Cost || 1 Wood&amp;lt;/br&amp;gt;1 Titanium Ore || Anvil Station || Survival Book&amp;lt;/br&amp;gt;Friendly Moose Forager&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Pickaxe]] || Use to mine rock. Can break harder rocks. || 12 Damage &amp;lt;/br&amp;gt;250 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Any Forager || Breaks shields when used as a weapon&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Pickaxe]] || Use to mine rocks. Can break harder rocks. High Durability. || 20 Damage&amp;lt;/br&amp;gt;400 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Titanium Ore || Anvil Station || Survival Book || Breaks shields when used as a weapon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Melee Weapons&lt;br /&gt;
|-&lt;br /&gt;
! Name !! In-game description !! Damage !! Durability !! Attack Speed !! Energy Cost !! Crafting Cost !! Crafting Station !! Recipe source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Pitchfork]] || Melee weapon with long reach but low damage. || 12 || 100 || 9 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Grass&amp;lt;/br&amp;gt;1 Rock || None || Inherent || Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]] || Melee weapon with long reach. || 15 || 100 || 9 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Rock&amp;lt;/br&amp;gt;1 Leaf || Workshop Station || Inherent|| Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Spear]] || Melee weapon with long reach, high damage and low durability. || 30 || 80 || 8 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian&amp;lt;/br&amp;gt;1 Leaf || Workshop Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Hunter || Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleaver]] || A strong but short range slow weapon || 20 || 100 || 7 || 6 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]] || Melee weapon with fast attack speed but short range and low damage. Requires little energy. || 10 || 200 || 11 || 2 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Inherent &lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Dagger]] || Powerful melee weapon with fast attack speed, high damage but low durability. Requires little energy. || 30 || 100 || 11 || 2 || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]] || Melee weapon with faster attack speed. || 15 || 150 || 10 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Any Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior Sword]] || Strong melee weapon with faster attack speed. || 20 || 250 || 10 || 4 || 2 Iron Bar&amp;lt;/br&amp;gt;1 Gold Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Friendly Wolf Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Sword]] || Powerful melee weapon with faster attack speed and very high damage, but low durability. || 40 || 80 || 10 || 4 || 1 Wood&amp;lt;/br&amp;gt;2 Obsidian Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Leader&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Sword]] || Powerful melee weapon with faster attack speed and very high damage. || 30 || 300 || 10 || 4 || 1 Iron Bar&amp;lt;/br&amp;gt;1 Titanium Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Moose Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Hammer]] || A slow but powerful weapon that pushes back enemies on hit. Requires a lot of energy. || 30 || 200 || 8 || 8 || 1 Iron Bar&amp;lt;/br&amp;gt;1 Gold Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Moose Leader || Extra Knockback&lt;br /&gt;
|-&lt;br /&gt;
| [[Warhammer]] || A slow weapon that can destroy shields. Requires a lot of energy || 15 || 100 || 8 || 6 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Friendly Artisan || Destroys Shields&lt;br /&gt;
|-&lt;br /&gt;
| [[Void Saber]] || Melee weapon with fast attack. Attacks from this weapon cannot be evaded. || 20 || 200 || 10 || 4 || 2 Bone&amp;lt;/br&amp;gt;2 Sand&amp;lt;/br&amp;gt;1 Ghost Essence || Advanced Workshop || Crafting Book || Ignores enemy Evasion&lt;br /&gt;
|-&lt;br /&gt;
| [[Staff of Death]] || Melee weapon with very high damage. When you hit a character with it, you also take some damage. || 40 || 150 || 10 || 4 || Staff&amp;lt;/br&amp;gt;1 Bone&amp;lt;/br&amp;gt;1 Antler || Advanced Workshop || Crafting Book || Self Damage on hit&amp;lt;/br&amp;gt;Potion Craft Bonus&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=96</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=96"/>
		<updated>2026-08-24T11:31:48Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
List of items in the game and their crafting cost.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Basic Crafting materials&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Tags !! In-game Description !! Additional Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]] || Fuel || Basic material found by cutting trees with an axe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock]] || Ore&amp;lt;/br&amp;gt;Projectile&amp;lt;/br&amp;gt;Sling Projectile || Basic material found by mining rock with a pickaxe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leaf]] || Fuel || Basic material found by cutting trees or cutting bushes.&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass]] || Fuel&amp;lt;/br&amp;gt;Grass || Basic material extracted from reed or tall grass.&lt;br /&gt;
|-&lt;br /&gt;
| [[Flower]] || Flower || Some flowers. Grows in various biomes. || Various flowers get collected under this one item.&amp;lt;/br&amp;gt;Spoils over time.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand]] || None|| A type of soil. Dig at the beach to find sand.&lt;br /&gt;
|-&lt;br /&gt;
| [[Clay]] || None || A type of soil. Dig in a field or meadow to obtain clay. ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Soil]] || None || A type of soil. Dig in a forest to obtain soil.||&lt;br /&gt;
|-&lt;br /&gt;
| [[Herbs]] || Herb&amp;lt;/br&amp;gt;Wild || Herbs that can be foraged in forests. || &lt;br /&gt;
|- &lt;br /&gt;
| [[Clover]] || Herb&amp;lt;/br&amp;gt;Grass || A common clover, can be foraged in meadows. &lt;br /&gt;
|- &lt;br /&gt;
| [[Iron Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves.&lt;br /&gt;
|- &lt;br /&gt;
| [[Gold Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves.&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || Cannot be mined with a rock pickaxe&lt;br /&gt;
|- &lt;br /&gt;
| [[Titanium Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || Cannot be mined with a rock pickaxe&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Tools&lt;br /&gt;
|-&lt;br /&gt;
! Name !! In-game description !! Statistics !! Crafting Cost !! Crafting Station !! Recipe source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Pickaxe]] || Use to mine rocks. || 8 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent || Breaks shields when used as a weapon&lt;br /&gt;
|-&lt;br /&gt;
| [[Axe]] || Use to chop wood. || 8 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;8 Attack Speed&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammer]] || A hammer is required to build and destroy some large objects || 8 Damage&amp;lt;/br&amp;gt;200 durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 wood&amp;lt;/br&amp;gt;2 Rock || None || Inherent &lt;br /&gt;
|-&lt;br /&gt;
| [[Torch]] || Increased vision at night. Can set things on fire. || 4 Damage&amp;lt;/br&amp;gt;80 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost|| 1 Wood&amp;lt;/br&amp;gt;2 Grass || None || Inherent || spends 1 durability per hour of use.&amp;lt;/br&amp;gt;Automatically lights up when held at night or in caves&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoe]] || Use to prepare the soil and make it ready for sowing seeds. Plants will struggle to grow outside their native biome without hoed soil and without watering them. || 80 Durability&amp;lt;/br&amp;gt;5 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Shovel]] || Use to dig soil, clay, sand and treasures. It can also be used to unroot some plants and tree stumps. || 80 Durability&amp;lt;/br&amp;gt;15 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|- &lt;br /&gt;
| [[Fishing Rod]] || Use to fish a fish. || 100 Durability || 1 Wood&amp;lt;/br&amp;gt;1 Grass || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Watering Can]] || Use to water plants. Fill it with water from a river or from a well. || 2 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Leaf || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Carrot Stick]] || When holding this stick, plant-eating tamed animals will follow you. || 5 Damage&amp;lt;/br&amp;gt;240 Durability&amp;lt;/br&amp;gt;10 Attack speed&amp;lt;/br&amp;gt;1 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Vegetable || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat Stick]] || When holding this stick, meat-eating tamed animals will follow you. || 5 Damage&amp;lt;/br&amp;gt;240 Durability&amp;lt;/br&amp;gt;10 Attack speed&amp;lt;/br&amp;gt;1 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Meat || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Bug Net]] || Use to catch bugs. || 200 Durability&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;2 Grass || None || Any Scout || Can be used to catch spirits if you also have a Jar in the inventory&lt;br /&gt;
|- &lt;br /&gt;
| [[Rope]] || Use to catch animals. || 80* Durability&amp;lt;/br&amp;gt;2 Energy cost || 3 grass || None || Any Rancher || Does not lose durability on use&lt;br /&gt;
|-&lt;br /&gt;
| [[Strong Fishing Rod]] || Use to fish. Can catch bigger fish. || 250 Durability || 2 Iron Ore&amp;lt;/br&amp;gt;2 Grass || Workshop Station || Survival Book&amp;lt;/br&amp;gt;Ally Duck Fisher&lt;br /&gt;
|-&lt;br /&gt;
| [[Adv. Watering Can]] || Use to water multiple plants at once. Fill it with water from a river or from a well. || 3 Energy cost || 1 Gold Ore&amp;lt;/br&amp;gt;2 Clay || Workshop Station || Farming Book&amp;lt;/br&amp;gt;Friendly Rabbit Farmer&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Axe]] || Use to chop wood. || 12 Damage&amp;lt;/br&amp;gt;250 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost|| 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Axe]] || Use to chop wood. Powerful but fragile. || 25 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian Ore || Anvil Station || Survival Book&amp;lt;/br&amp;gt;Friendly Wolf Forager&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Axe]] || Use to chop wood. High Durability || 20 Damage&amp;lt;/br&amp;gt;400 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy Cost || 1 Wood&amp;lt;/br&amp;gt;1 Titanium Ore || Anvil Station || Survival Book&amp;lt;/br&amp;gt;Friendly Moose Forager&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Pickaxe]] || Use to mine rock. Can break harder rocks. || 12 Damage &amp;lt;/br&amp;gt;250 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Any Forager || Breaks shields when used as a weapon&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Pickaxe]] || Use to mine rocks. Can break harder rocks. High Durability. || 20 Damage&amp;lt;/br&amp;gt;400 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Titanium Ore || Anvil Station || Survival Book || Breaks shields when used as a weapon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Melee Weapons&lt;br /&gt;
|-&lt;br /&gt;
! Name !! In-game description !! Damage !! Durability !! Attack Speed !! Energy Cost !! Crafting Cost !! Crafting Station !! Recipe source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Pitchfork]] || Melee weapon with long reach but low damage. || 12 || 100 || 9 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Grass&amp;lt;/br&amp;gt;1 Rock || None || Inherent || Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]] || Melee weapon with long reach. || 15 || 100 || 9 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Rock&amp;lt;/br&amp;gt;1 Leaf || Workshop Station || Inherent|| Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Spear]] || Melee weapon with long reach, high damage and low durability. || 30 || 80 || 8 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian&amp;lt;/br&amp;gt;1 Leaf || Workshop Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Hunter || Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleaver]] || A strong but short range slow weapon || 20 || 100 || 7 || 6 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]] || Melee weapon with fast attack speed but short range and low damage. Requires little energy. || 10 || 200 || 11 || 2 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Inherent &lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Dagger]] || Powerful melee weapon with fast attack speed, high damage but low durability. Requires little energy. || 30 || 100 || 11 || 2 || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]] || Melee weapon with faster attack speed. || 15 || 150 || 10 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Any Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior Sword]] || Strong melee weapon with faster attack speed. || 20 || 250 || 10 || 4 || 2 Iron Bar&amp;lt;/br&amp;gt;1 Gold Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Friendly Wolf Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Sword]] || Powerful melee weapon with faster attack speed and very high damage, but low durability. || 40 || 80 || 10 || 4 || 1 Wood&amp;lt;/br&amp;gt;2 Obsidian Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Leader&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Sword]] || Powerful melee weapon with faster attack speed and very high damage. || 30 || 300 || 10 || 4 || 1 Iron Bar&amp;lt;/br&amp;gt;1 Titanium Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Moose Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Hammer]] || A slow but powerful weapon that pushes back enemies on hit. Requires a lot of energy. || 30 || 200 || 8 || 8 || 1 Iron Bar&amp;lt;/br&amp;gt;1 Gold Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Moose Leader || Extra Knockback&lt;br /&gt;
|-&lt;br /&gt;
| [[Warhammer]] || A slow weapon that can destroy shields. Requires a lot of energy || 15 || 100 || 8 || 6 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Friendly Artisan || Destroys Shields&lt;br /&gt;
|-&lt;br /&gt;
| [[Void Saber]] || Melee weapon with fast attack. Attacks from this weapon cannot be evaded. || 20 || 200 || 10 || 4 || 2 Bone&amp;lt;/br&amp;gt;2 Sand&amp;lt;/br&amp;gt;1 Ghost Essence || Advanced Workshop || Crafting Book || Ignores enemy Evasion&lt;br /&gt;
|-&lt;br /&gt;
| [[Staff of Death]] || Melee weapon with very high damage. When you hit a character with it, you also take some damage. || 40 || 150 || 10 || 4 || Staff&amp;lt;/br&amp;gt;1 Bone&amp;lt;/br&amp;gt;1 Antler || Advanced Workshop || Crafting Book || Self Damage on hit&amp;lt;/br&amp;gt;Potion Craft Bonus&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=95</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=95"/>
		<updated>2026-08-24T11:31:07Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
List of items in the game and their crafting cost.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Basic Crafting materials&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Tags !! In-game Description !! Additional Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]] || Fuel || Basic material found by cutting trees with an axe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock]] || Ore&amp;lt;/br&amp;gt;Projectile&amp;lt;/br&amp;gt;Sling Projectile || Basic material found by mining rock with a pickaxe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leaf]] || Fuel || Basic material found by cutting trees or cutting bushes.&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass]] || Fuel&amp;lt;/br&amp;gt;Grass || Basic material extracted from reed or tall grass.&lt;br /&gt;
|-&lt;br /&gt;
| [[Flower]] || Flower || Some flowers. Grows in various biomes. || Various flowers get collected under this one item.&amp;lt;/br&amp;gt;Spoils over time.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand]] || None|| A type of soil. Dig at the beach to find sand.&lt;br /&gt;
|-&lt;br /&gt;
| [[Clay]] || None || A type of soil. Dig in a field or meadow to obtain clay. ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Soil]] || None || A type of soil. Dig in a forest to obtain soil.||&lt;br /&gt;
|-&lt;br /&gt;
| [[Herbs]] || Herb&amp;lt;/br&amp;gt;Wild || Herbs that can be foraged in forests. || &lt;br /&gt;
|- &lt;br /&gt;
| [[Clover]] || Herb&amp;lt;/br&amp;gt;Grass || A common clover, can be foraged in meadows. &lt;br /&gt;
|- &lt;br /&gt;
| [[Iron Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves.&lt;br /&gt;
|- &lt;br /&gt;
| [[Gold Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves.&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || Cannot be mined with a rock pickaxe&lt;br /&gt;
|- &lt;br /&gt;
| [[Titanium Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || Cannot be mined with a rock pickaxe&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Tools&lt;br /&gt;
|-&lt;br /&gt;
! Name !! In-game description !! Statistics !! Crafting Cost !! Crafting Station !! Recipe source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Pickaxe]] || Use to mine rocks. || 8 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent || Breaks shields when used as a weapon&lt;br /&gt;
|-&lt;br /&gt;
| [[Axe]] || Use to chop wood. || 8 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;8 Attack Speed&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammer]] || A hammer is required to build and destroy some large objects || 8 Damage&amp;lt;/br&amp;gt;200 durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 wood&amp;lt;/br&amp;gt;2 Rock || None || Inherent &lt;br /&gt;
|-&lt;br /&gt;
| [[Torch]] || Increased vision at night. Can set things on fire. || 4 Damage&amp;lt;/br&amp;gt;80 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost|| 1 Wood&amp;lt;/br&amp;gt;2 Grass || None || Inherent || spends 1 durability per hour of use.&amp;lt;/br&amp;gt;Automatically lights up when held at night or in caves&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoe]] || Use to prepare the soil and make it ready for sowing seeds. Plants will struggle to grow outside their native biome without hoed soil and without watering them. || 80 Durability&amp;lt;/br&amp;gt;5 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Shovel]] || Use to dig soil, clay, sand and treasures. It can also be used to unroot some plants and tree stumps. || 80 Durability&amp;lt;/br&amp;gt;15 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|- &lt;br /&gt;
| [[Fishing Rod]] || Use to fish a fish. || 100 Durability || 1 Wood&amp;lt;/br&amp;gt;1 Grass || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Watering Can]] || Use to water plants. Fill it with water from a river or from a well. || 2 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Leaf || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Carrot Stick]] || When holding this stick, plant-eating tamed animals will follow you. || 5 Damage&amp;lt;/br&amp;gt;240 Durability&amp;lt;/br&amp;gt;10 Attack speed&amp;lt;/br&amp;gt;1 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Vegetable || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat Stick]] || When holding this stick, meat-eating tamed animals will follow you. || 5 Damage&amp;lt;/br&amp;gt;240 Durability&amp;lt;/br&amp;gt;10 Attack speed&amp;lt;/br&amp;gt;1 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Meat || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Bug Net]] || Use to catch bugs. || 200 Durability&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;2 Grass || None || Any Scout || Can be used to catch spirits if you also have a [[Jar]] in the inventory&lt;br /&gt;
|- &lt;br /&gt;
| [[Rope]] || Use to catch animals. || 80* Durability&amp;lt;/br&amp;gt;2 Energy cost || 3 grass || None || Any Rancher || Does not lose durability on use&lt;br /&gt;
|-&lt;br /&gt;
| [[Strong Fishing Rod]] || Use to fish. Can catch bigger fish. || 250 Durability || 2 Iron Ore&amp;lt;/br&amp;gt;2 Grass || Workshop Station || Survival Book&amp;lt;/br&amp;gt;Ally Duck Fisher&lt;br /&gt;
|-&lt;br /&gt;
| [[Adv. Watering Can]] || Use to water multiple plants at once. Fill it with water from a river or from a well. || 3 Energy cost || 1 Gold Ore&amp;lt;/br&amp;gt;2 Clay || Workshop Station || Farming Book&amp;lt;/br&amp;gt;Friendly Rabbit Farmer&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Axe]] || Use to chop wood. || 12 Damage&amp;lt;/br&amp;gt;250 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost|| 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Axe]] || Use to chop wood. Powerful but fragile. || 25 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian Ore || Anvil Station || Survival Book&amp;lt;/br&amp;gt;Friendly Wolf Forager&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Axe]] || Use to chop wood. High Durability || 20 Damage&amp;lt;/br&amp;gt;400 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy Cost || 1 Wood&amp;lt;/br&amp;gt;1 Titanium Ore || Anvil Station || Survival Book&amp;lt;/br&amp;gt;Friendly Moose Forager&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Pickaxe]] || Use to mine rock. Can break harder rocks. || 12 Damage &amp;lt;/br&amp;gt;250 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Any Forager || Breaks shields when used as a weapon&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Pickaxe]] || Use to mine rocks. Can break harder rocks. High Durability. || 20 Damage&amp;lt;/br&amp;gt;400 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Titanium Ore || Anvil Station || Survival Book || Breaks shields when used as a weapon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Melee Weapons&lt;br /&gt;
|-&lt;br /&gt;
! Name !! In-game description !! Damage !! Durability !! Attack Speed !! Energy Cost !! Crafting Cost !! Crafting Station !! Recipe source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Pitchfork]] || Melee weapon with long reach but low damage. || 12 || 100 || 9 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Grass&amp;lt;/br&amp;gt;1 Rock || None || Inherent || Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]] || Melee weapon with long reach. || 15 || 100 || 9 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Rock&amp;lt;/br&amp;gt;1 Leaf || Workshop Station || Inherent|| Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Spear]] || Melee weapon with long reach, high damage and low durability. || 30 || 80 || 8 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian&amp;lt;/br&amp;gt;1 Leaf || Workshop Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Hunter || Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleaver]] || A strong but short range slow weapon || 20 || 100 || 7 || 6 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]] || Melee weapon with fast attack speed but short range and low damage. Requires little energy. || 10 || 200 || 11 || 2 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Inherent &lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Dagger]] || Powerful melee weapon with fast attack speed, high damage but low durability. Requires little energy. || 30 || 100 || 11 || 2 || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]] || Melee weapon with faster attack speed. || 15 || 150 || 10 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Any Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior Sword]] || Strong melee weapon with faster attack speed. || 20 || 250 || 10 || 4 || 2 Iron Bar&amp;lt;/br&amp;gt;1 Gold Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Friendly Wolf Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Sword]] || Powerful melee weapon with faster attack speed and very high damage, but low durability. || 40 || 80 || 10 || 4 || 1 Wood&amp;lt;/br&amp;gt;2 Obsidian Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Leader&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Sword]] || Powerful melee weapon with faster attack speed and very high damage. || 30 || 300 || 10 || 4 || 1 Iron Bar&amp;lt;/br&amp;gt;1 Titanium Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Moose Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Hammer]] || A slow but powerful weapon that pushes back enemies on hit. Requires a lot of energy. || 30 || 200 || 8 || 8 || 1 Iron Bar&amp;lt;/br&amp;gt;1 Gold Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Moose Leader || Extra Knockback&lt;br /&gt;
|-&lt;br /&gt;
| [[Warhammer]] || A slow weapon that can destroy shields. Requires a lot of energy || 15 || 100 || 8 || 6 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Friendly Artisan || Destroys Shields&lt;br /&gt;
|-&lt;br /&gt;
| [[Void Saber]] || Melee weapon with fast attack. Attacks from this weapon cannot be evaded. || 20 || 200 || 10 || 4 || 2 Bone&amp;lt;/br&amp;gt;2 Sand&amp;lt;/br&amp;gt;1 Ghost Essence || Advanced Workshop || Crafting Book || Ignores enemy Evasion&lt;br /&gt;
|-&lt;br /&gt;
| [[Staff of Death]] || Melee weapon with very high damage. When you hit a character with it, you also take some damage. || 40 || 150 || 10 || 4 || Staff&amp;lt;/br&amp;gt;1 Bone&amp;lt;/br&amp;gt;1 Antler || Advanced Workshop || Crafting Book || Self Damage on hit&amp;lt;/br&amp;gt;Potion Craft Bonus&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=94</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=94"/>
		<updated>2026-08-24T11:27:21Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
List of items in the game and their crafting cost.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Basic Crafting materials&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Tags !! In-game Description !! Additional Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]] || Fuel || Basic material found by cutting trees with an axe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock]] || Ore&amp;lt;/br&amp;gt;Projectile&amp;lt;/br&amp;gt;Sling Projectile || Basic material found by mining rock with a pickaxe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leaf]] || Fuel || Basic material found by cutting trees or cutting bushes.&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass]] || Fuel&amp;lt;/br&amp;gt;Grass || Basic material extracted from reed or tall grass.&lt;br /&gt;
|-&lt;br /&gt;
| [[Flower]] || Flower || Some flowers. Grows in various biomes. || Various flowers get collected under this one item.&amp;lt;/br&amp;gt;Spoils over time.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand]] || None|| A type of soil. Dig at the beach to find sand.&lt;br /&gt;
|-&lt;br /&gt;
| [[Clay]] || None || A type of soil. Dig in a field or meadow to obtain clay. ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Soil]] || None || A type of soil. Dig in a forest to obtain soil.||&lt;br /&gt;
|-&lt;br /&gt;
| [[Herbs]] || Herb&amp;lt;/br&amp;gt;Wild || Herbs that can be foraged in forests. || &lt;br /&gt;
|- &lt;br /&gt;
| [[Clover]] || Herb&amp;lt;/br&amp;gt;Grass || A common clover, can be foraged in meadows. &lt;br /&gt;
|- &lt;br /&gt;
| [[Iron Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves.&lt;br /&gt;
|- &lt;br /&gt;
| [[Gold Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves.&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || Cannot be mined with a rock pickaxe&lt;br /&gt;
|- &lt;br /&gt;
| [[Titanium Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || Cannot be mined with a rock pickaxe&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Tools&lt;br /&gt;
|-&lt;br /&gt;
! Name !! In-game description !! Statistics !! Crafting Cost !! Crafting Station !! Recipe source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Pickaxe]] || Use to mine rocks. || 8 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent || Breaks shields when used as a weapon&lt;br /&gt;
|-&lt;br /&gt;
| [[Axe]] || Use to chop wood. || 8 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;8 Attack Speed&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammer]] || A hammer is required to build and destroy some large objects || 8 Damage&amp;lt;/br&amp;gt;200 durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 wood&amp;lt;/br&amp;gt;2 Rock || None || Inherent &lt;br /&gt;
|-&lt;br /&gt;
| [[Torch]] || Increased vision at night. Can set things on fire. || 4 Damage&amp;lt;/br&amp;gt;80 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost|| 1 Wood&amp;lt;/br&amp;gt;2 Grass || None || Inherent || spends 1 durability per hour of use.&amp;lt;/br&amp;gt;Automatically lights up when held at night or in caves&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoe]] || Use to prepare the soil and make it ready for sowing seeds. Plants will struggle to grow outside their native biome without hoed soil and without watering them. || 80 Durability&amp;lt;/br&amp;gt;5 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Shovel]] || Use to dig soil, clay, sand and treasures. It can also be used to unroot some plants and tree stumps. || 80 Durability&amp;lt;/br&amp;gt;15 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|- &lt;br /&gt;
| [[Fishing Rod]] || Use to fish a fish. || 100 Durability || 1 Wood&amp;lt;/br&amp;gt;1 Grass || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Watering Can]] || Use to water plants. Fill it with water from a river or from a well. || 2 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Leaf || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Carrot Stick]] || When holding this stick, plant-eating tamed animals will follow you. || 5 Damage&amp;lt;/br&amp;gt;240 Durability&amp;lt;/br&amp;gt;10 Attack speed&amp;lt;/br&amp;gt;1 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Vegetable || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat Stick]] || When holding this stick, meat-eating tamed animals will follow you. || 5 Damage&amp;lt;/br&amp;gt;240 Durability&amp;lt;/br&amp;gt;10 Attack speed&amp;lt;/br&amp;gt;1 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Meat || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Bug Net]] || Use to catch bugs. || 200 Durability&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;2 Grass || None || Any Scout || Can be used to catch spirits if you also have a [[Jar]] in the inventory&lt;br /&gt;
|- &lt;br /&gt;
| [[Rope]] || Use to catch animals. || 80* Durability&amp;lt;/br&amp;gt;2 Energy cost || 3 grass || None || Any Rancher || Does not lose durability on use&lt;br /&gt;
|-&lt;br /&gt;
| [[Strong Fishing Rod]] || Use to fish. Can catch bigger fish. || 250 Durability || 2 Iron Ore&amp;lt;/br&amp;gt;2 Grass || Workshop Station || Survival Book&amp;lt;/br&amp;gt;Ally Duck Fisher&lt;br /&gt;
|-&lt;br /&gt;
| [[Adv. Watering Can]] || Use to water multiple plants at once. Fill it with water from a river or from a well. || 3 Energy cost || 1 Gold Ore&amp;lt;/br&amp;gt;2 Clay || Workshop Station || Farming Book&amp;lt;/br&amp;gt;Friendly Rabbit Farmer&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Axe]] || Use to chop wood. || 12 Damage&amp;lt;/br&amp;gt;250 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost|| 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Axe]] || Use to chop wood. Powerful but fragile. || 25 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian Ore || Anvil Station || Survival Book&amp;lt;/br&amp;gt;Friendly Wolf Forager&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Axe]] || Use to chop wood. High Durability || 20 Damage&amp;lt;/br&amp;gt;400 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy Cost || 1 Wood&amp;lt;/br&amp;gt;1 Titanium Ore || Anvil Station || Survival Book&amp;lt;/br&amp;gt;Friendly Moose Forager&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Pickaxe]] || Use to mine rock. Can break harder rocks. || 12 Damage &amp;lt;/br&amp;gt;250 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Any Forager || Breaks shields when used as a weapon&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Pickaxe]] || Use to mine rocks. Can break harder rocks. High Durability. || 20 Damage&amp;lt;/br&amp;gt;400 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Titanium Ore || Anvil Station || Survival Book || Breaks shields when used as a weapon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Melee Weapons&lt;br /&gt;
|-&lt;br /&gt;
! Name !! In-game description !! Damage !! Durability !! Attack Speed !! Energy Cost !! Crafting Cost !! Crafting Station !! Recipe source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Pitchfork]] || Melee weapon with long reach but low damage. || 12 || 100 || 9 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Grass&amp;lt;/br&amp;gt;1 Rock || None || Inherent || Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]] || Melee weapon with long reach. || 15 || 100 || 9 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Rock&amp;lt;/br&amp;gt;1 Leaf || Workshop Station || Inherent|| Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Spear]] || Melee weapon with long reach, high damage and low durability. || 30 || 80 || 8 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian&amp;lt;/br&amp;gt;1 Leaf || Workshop Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Hunter || Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleaver]] || A strong but short range slow weapon || 20 || 100 || 7 || 6 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]] || Melee weapon with fast attack speed but short range and low damage. Requires little energy. || 10 || 200 || 11 || 2 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Inherent &lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Dagger]] || Powerful melee weapon with fast attack speed, high damage but low durability. Requires little energy. || 30 || 100 || 11 || 2 || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]] || Melee weapon with faster attack speed. || 15 || 150 || 10 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Any Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior Sword]] || Strong melee weapon with faster attack speed. || 20 || 250 || 10 || 4 || 2 Iron Bar&amp;lt;/br&amp;gt;1 Gold Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Friendly Wolf Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Sword]] || Powerful melee weapon with faster attack speed and very high damage, but low durability. || 40 || 80 || 10 || 4 || 1 Wood&amp;lt;/br&amp;gt;2 Obsidian Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Leader&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Sword]] || Powerful melee weapon with faster attack speed and very high damage. || 30 || 300 || 10 || 4 || 1 Iron Bar&amp;lt;/br&amp;gt;1 Titanium Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Moose Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Hammer]] || A slow but powerful weapon that pushes back enemies on hit. Requires a lot of energy. || 30 || 200 || 8 || 8 || 1 Iron Bar&amp;lt;/br&amp;gt;1 Gold Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Moose Leader || Extra Knockback&lt;br /&gt;
|-&lt;br /&gt;
| [[Warhammer]] || A slow weapon that can destroy shields. Requires a lot of energy || 15 || 100 || 8 || 6 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Friendly Artisan&lt;br /&gt;
|-&lt;br /&gt;
| [[Void Saber]] || Melee weapon with fast attack. Attacks from this weapon cannot be evaded. || 20 || 200 || 10 || 4 || Cost || Advanced Workshop || Crafting Book || Ignores enemy Evasion&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=93</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=93"/>
		<updated>2026-08-24T11:25:35Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
List of items in the game and their crafting cost.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Basic Crafting materials&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Tags !! In-game Description !! Additional Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]] || Fuel || Basic material found by cutting trees with an axe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock]] || Ore&amp;lt;/br&amp;gt;Projectile&amp;lt;/br&amp;gt;Sling Projectile || Basic material found by mining rock with a pickaxe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leaf]] || Fuel || Basic material found by cutting trees or cutting bushes.&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass]] || Fuel&amp;lt;/br&amp;gt;Grass || Basic material extracted from reed or tall grass.&lt;br /&gt;
|-&lt;br /&gt;
| [[Flower]] || Flower || Some flowers. Grows in various biomes. || Various flowers get collected under this one item.&amp;lt;/br&amp;gt;Spoils over time.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand]] || None|| A type of soil. Dig at the beach to find sand.&lt;br /&gt;
|-&lt;br /&gt;
| [[Clay]] || None || A type of soil. Dig in a field or meadow to obtain clay. ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Soil]] || None || A type of soil. Dig in a forest to obtain soil.||&lt;br /&gt;
|-&lt;br /&gt;
| [[Herbs]] || Herb&amp;lt;/br&amp;gt;Wild || Herbs that can be foraged in forests. || &lt;br /&gt;
|- &lt;br /&gt;
| [[Clover]] || Herb&amp;lt;/br&amp;gt;Grass || A common clover, can be foraged in meadows. &lt;br /&gt;
|- &lt;br /&gt;
| [[Iron Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves.&lt;br /&gt;
|- &lt;br /&gt;
| [[Gold Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves.&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || Cannot be mined with a rock pickaxe&lt;br /&gt;
|- &lt;br /&gt;
| [[Titanium Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || Cannot be mined with a rock pickaxe&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Tools&lt;br /&gt;
|-&lt;br /&gt;
! Name !! In-game description !! Statistics !! Crafting Cost !! Crafting Station !! Recipe source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Pickaxe]] || Use to mine rocks. || 8 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent || Breaks shields when used as a weapon&lt;br /&gt;
|-&lt;br /&gt;
| [[Axe]] || Use to chop wood. || 8 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;8 Attack Speed&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammer]] || A hammer is required to build and destroy some large objects || 8 Damage&amp;lt;/br&amp;gt;200 durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 wood&amp;lt;/br&amp;gt;2 Rock || None || Inherent &lt;br /&gt;
|-&lt;br /&gt;
| [[Torch]] || Increased vision at night. Can set things on fire. || 4 Damage&amp;lt;/br&amp;gt;80 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost|| 1 Wood&amp;lt;/br&amp;gt;2 Grass || None || Inherent || spends 1 durability per hour of use.&amp;lt;/br&amp;gt;Automatically lights up when held at night or in caves&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoe]] || Use to prepare the soil and make it ready for sowing seeds. Plants will struggle to grow outside their native biome without hoed soil and without watering them. || 80 Durability&amp;lt;/br&amp;gt;5 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Shovel]] || Use to dig soil, clay, sand and treasures. It can also be used to unroot some plants and tree stumps. || 80 Durability&amp;lt;/br&amp;gt;15 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|- &lt;br /&gt;
| [[Fishing Rod]] || Use to fish a fish. || 100 Durability || 1 Wood&amp;lt;/br&amp;gt;1 Grass || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Watering Can]] || Use to water plants. Fill it with water from a river or from a well. || 2 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Leaf || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Carrot Stick]] || When holding this stick, plant-eating tamed animals will follow you. || 5 Damage&amp;lt;/br&amp;gt;240 Durability&amp;lt;/br&amp;gt;10 Attack speed&amp;lt;/br&amp;gt;1 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Vegetable || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat Stick]] || When holding this stick, meat-eating tamed animals will follow you. || 5 Damage&amp;lt;/br&amp;gt;240 Durability&amp;lt;/br&amp;gt;10 Attack speed&amp;lt;/br&amp;gt;1 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Meat || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Bug Net]] || Use to catch bugs. || 200 Durability&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;2 Grass || None || Any Scout || Can be used to catch spirits if you also have a [[Jar]] in the inventory&lt;br /&gt;
|- &lt;br /&gt;
| [[Rope]] || Use to catch animals. || 80* Durability&amp;lt;/br&amp;gt;2 Energy cost || 3 grass || None || Any Rancher || Does not lose durability on use&lt;br /&gt;
|-&lt;br /&gt;
| [[Strong Fishing Rod]] || Use to fish. Can catch bigger fish. || 250 Durability || 2 Iron Ore&amp;lt;/br&amp;gt;2 Grass || Workshop Station || Survival Book&amp;lt;/br&amp;gt;Ally Duck Fisher&lt;br /&gt;
|-&lt;br /&gt;
| [[Adv. Watering Can]] || Use to water multiple plants at once. Fill it with water from a river or from a well. || 3 Energy cost || 1 Gold Ore&amp;lt;/br&amp;gt;2 Clay || Workshop Station || Farming Book&amp;lt;/br&amp;gt;Friendly Rabbit Farmer&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Axe]] || Use to chop wood. || 12 Damage&amp;lt;/br&amp;gt;250 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost|| 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Axe]] || Use to chop wood. Powerful but fragile. || 25 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian Ore || Anvil Station || Survival Book&amp;lt;/br&amp;gt;Friendly Wolf Forager&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Axe]] || Use to chop wood. High Durability || 20 Damage&amp;lt;/br&amp;gt;400 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy Cost || 1 Wood&amp;lt;/br&amp;gt;1 Titanium Ore || Anvil Station || Survival Book&amp;lt;/br&amp;gt;Friendly Moose Forager&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Pickaxe]] || Use to mine rock. Can break harder rocks. || 12 Damage &amp;lt;/br&amp;gt;250 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Any Forager || Breaks shields when used as a weapon&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Pickaxe]] || Use to mine rocks. Can break harder rocks. High Durability. || 20 Damage&amp;lt;/br&amp;gt;400 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Titanium Ore || Anvil Station || Survival Book || Breaks shields when used as a weapon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Melee Weapons&lt;br /&gt;
|-&lt;br /&gt;
! Name !! In-game description !! Damage !! Durability !! Attack Speed !! Energy Cost !! Crafting Cost !! Crafting Station !! Recipe source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Pitchfork]] || Melee weapon with long reach but low damage. || 12 || 100 || 9 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Grass&amp;lt;/br&amp;gt;1 Rock || None || Inherent || Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]] || Melee weapon with long reach. || 15 || 100 || 9 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Rock&amp;lt;/br&amp;gt;1 Leaf || Workshop Station || Inherent|| Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Spear]] || Melee weapon with long reach, high damage and low durability. || 30 || 80 || 8 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian&amp;lt;/br&amp;gt;1 Leaf || Workshop Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Hunter || Extended Range&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleaver]] || A strong but short range slow weapon || 20 || 100 || 7 || 6 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]] || Melee weapon with fast attack speed but short range and low damage. Requires little energy. || 10 || 200 || 11 || 2 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Inherent &lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Dagger]] || Powerful melee weapon with fast attack speed, high damage but low durability. Requires little energy. || 30 || 100 || 11 || 2 || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]] || Melee weapon with faster attack speed. || 15 || 150 || 10 || 4 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Any Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior Sword]] || Strong melee weapon with faster attack speed. || 20 || 250 || 10 || 4 || 2 Iron Bar&amp;lt;/br&amp;gt;1 Gold Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Friendly Wolf Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Sword]] || Powerful melee weapon with faster attack speed and very high damage, but low durability. || 40 || 80 || 10 || 4 || 1 Wood&amp;lt;/br&amp;gt;2 Obsidian Ore || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Wolf Leader&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Sword]] || Powerful melee weapon with faster attack speed and very high damage. || 30 || 300 || 10 || 4 || 1 Iron Bar&amp;lt;/br&amp;gt;1 Titanium Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Ally Moose Guard&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Hammer]] || A slow but powerful weapon that pushes back enemies on hit. Requires a lot of energy. || 30 || 200 || 8 || 8 || 1 Iron Bar&amp;lt;/br&amp;gt;1 Gold Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Moose Leader || Extra Knockback&lt;br /&gt;
|-&lt;br /&gt;
| [[Warhammer]] || A slow weapon that can destroy shields. Requires a lot of energy || 15 || 100 || 8 || 6 || 1 Wood&amp;lt;/br&amp;gt;1 Iron Bar || Anvil Station || Crafting Book&amp;lt;/br&amp;gt;Friendly Artisan&lt;br /&gt;
|-&lt;br /&gt;
| [[Void Saber]] || Melee weapon with fast attack. Attacks from this weapon cannot be evaded. || 20 || 200 || 10 || 4 || Cost || Advanced Workshop || Crafting Book || Ignores enemy Evasion&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=92</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=92"/>
		<updated>2026-08-21T13:33:27Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
List of items in the game and their crafting cost.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Basic Crafting materials&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Tags !! In-game Description !! Additional Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]] || Fuel || Basic material found by cutting trees with an axe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock]] || Ore&amp;lt;/br&amp;gt;Projectile&amp;lt;/br&amp;gt;Sling Projectile || Basic material found by mining rock with a pickaxe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leaf]] || Fuel || Basic material found by cutting trees or cutting bushes.&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass]] || Fuel&amp;lt;/br&amp;gt;Grass || Basic material extracted from reed or tall grass.&lt;br /&gt;
|-&lt;br /&gt;
| [[Flower]] || Flower || Some flowers. Grows in various biomes. || Various flowers get collected under this one item.&amp;lt;/br&amp;gt;Spoils over time.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand]] || None|| A type of soil. Dig at the beach to find sand.&lt;br /&gt;
|-&lt;br /&gt;
| [[Clay]] || None || A type of soil. Dig in a field or meadow to obtain clay. ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Soil]] || None || A type of soil. Dig in a forest to obtain soil.||&lt;br /&gt;
|-&lt;br /&gt;
| [[Herbs]] || Herb&amp;lt;/br&amp;gt;Wild || Herbs that can be foraged in forests. || &lt;br /&gt;
|- &lt;br /&gt;
| [[Clover]] || Herb&amp;lt;/br&amp;gt;Grass || A common clover, can be foraged in meadows. &lt;br /&gt;
|- &lt;br /&gt;
| [[Iron Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves.&lt;br /&gt;
|- &lt;br /&gt;
| [[Gold Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves.&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || Cannot be mined with a rock pickaxe&lt;br /&gt;
|- &lt;br /&gt;
| [[Titanium Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || Cannot be mined with a rock pickaxe&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Tools&lt;br /&gt;
|-&lt;br /&gt;
! Name !! In-game description !! Statistics !! Crafting Cost !! Crafting Station !! Recipe source !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Pickaxe]] || Use to mine rocks. || 8 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Axe]] || Use to chop wood. || 8 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;8 Attack Speed&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammer]] || A hammer is required to build and destroy some large objects || 8 Damage&amp;lt;/br&amp;gt;200 durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 wood&amp;lt;/br&amp;gt;2 Rock || None || Inherent &lt;br /&gt;
|-&lt;br /&gt;
| [[Torch]] || Increased vision at night. Can set things on fire. || 4 Damage&amp;lt;/br&amp;gt;80 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost|| 1 Wood&amp;lt;/br&amp;gt;2 Grass || None || Inherent || spends 1 durability per hour of use.&amp;lt;/br&amp;gt;Automatically lights up when held at night or in caves&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoe]] || Use to prepare the soil and make it ready for sowing seeds. Plants will struggle to grow outside their native biome without hoed soil and without watering them. || 80 Durability&amp;lt;/br&amp;gt;5 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Shovel]] || Use to dig soil, clay, sand and treasures. It can also be used to unroot some plants and tree stumps. || 80 Durability&amp;lt;/br&amp;gt;15 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Rock || None || Inherent&lt;br /&gt;
|- &lt;br /&gt;
| [[Fishing Rod]] || Use to fish a fish. || 100 Durability || 1 Wood&amp;lt;/br&amp;gt;1 Grass || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Watering Can]] || Use to water plants. Fill it with water from a river or from a well. || 2 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Leaf || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Carrot Stick]] || When holding this stick, plant-eating tamed animals will follow you. || 5 Damage&amp;lt;/br&amp;gt;240 Durability&amp;lt;/br&amp;gt;10 Attack speed&amp;lt;/br&amp;gt;1 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Vegetable || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat Stick]] || When holding this stick, meat-eating tamed animals will follow you. || 5 Damage&amp;lt;/br&amp;gt;240 Durability&amp;lt;/br&amp;gt;10 Attack speed&amp;lt;/br&amp;gt;1 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Meat || None || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Bug Net]] || Use to catch bugs. || 200 Durability&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;2 Grass || None || Any Scout || Can be used to catch spirits if you also have a [[Jar]] in the inventory&lt;br /&gt;
|- &lt;br /&gt;
| [[Rope]] || Use to catch animals. || 80* Durability&amp;lt;/br&amp;gt;2 Energy cost || 3 grass || None || Any Rancher || Does not lose durability on use&lt;br /&gt;
|-&lt;br /&gt;
| [[Strong Fishing Rod]] || Use to fish. Can catch bigger fish. || 250 Durability || 2 Iron Ore&amp;lt;/br&amp;gt;2 Grass || Workshop Station || Survival Book&amp;lt;/br&amp;gt;Ally Duck Fisher&lt;br /&gt;
|-&lt;br /&gt;
| [[Adv. Watering Can]] || Use to water multiple plants at once. Fill it with water from a river or from a well. || 3 Energy cost || 1 Gold Ore&amp;lt;/br&amp;gt;2 Clay || Workshop Station || Farming Book&amp;lt;/br&amp;gt;Friendly Rabbit Farmer&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Axe]] || Use to chop wood. || 12 Damage&amp;lt;/br&amp;gt;250 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost|| 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Inherent&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Axe]] || Use to chop wood. Powerful but fragile. || 25 Damage&amp;lt;/br&amp;gt;100 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Obsidian Ore || Anvil Station || Survival Book&amp;lt;/br&amp;gt;Friendly Wolf Forager&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Axe]] || Use to chop wood. High Durability || 20 Damage&amp;lt;/br&amp;gt;400 Durability&amp;lt;/br&amp;gt;8 Attack speed&amp;lt;/br&amp;gt;4 Energy Cost || 1 Wood&amp;lt;/br&amp;gt;1 Titanium Ore || Anvil Station || Survival Book&amp;lt;/br&amp;gt;Friendly Moose Forager&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Pickaxe]] || Use to mine rock. Can break harder rocks. || 12 Damage &amp;lt;/br&amp;gt;250 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Iron Ore || Anvil Station || Any Forager&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanium Pickaxe]] || Use to mine rocks. Can break harder rocks. High Durability. || 20 Damage&amp;lt;/br&amp;gt;400 Durability&amp;lt;/br&amp;gt;7 Attack speed&amp;lt;/br&amp;gt;6 Energy cost || 1 Wood&amp;lt;/br&amp;gt;1 Titanium Ore || Anvil Station || Survival Book&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=91</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=91"/>
		<updated>2026-08-21T11:06:19Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: Adding all the basic materials&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
List of items in the game and their crafting cost.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Basic Crafting materials&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Tags !! In-game Description !! Additional Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]] || Fuel || Basic material found by cutting trees with an axe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock]] || Ore&amp;lt;/br&amp;gt;Projectile&amp;lt;/br&amp;gt;Sling Projectile || Basic material found by mining rock with a pickaxe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leaf]] || Fuel || Basic material found by cutting trees or cutting bushes.&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass]] || Fuel&amp;lt;/br&amp;gt;Grass || Basic material extracted from reed or tall grass.&lt;br /&gt;
|-&lt;br /&gt;
| [[Flower]] || Flower || Some flowers. Grows in various biomes. || Various flowers get collected under this one item.&amp;lt;/br&amp;gt;Spoils over time.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand]] || None|| A type of soil. Dig at the beach to find sand.&lt;br /&gt;
|-&lt;br /&gt;
| [[Clay]] || None || A type of soil. Dig in a field or meadow to obtain clay. ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Soil]] || None || A type of soil. Dig in a forest to obtain soil.||&lt;br /&gt;
|-&lt;br /&gt;
| [[Herbs]] || Herb&amp;lt;/br&amp;gt;Wild || Herbs that can be foraged in forests. || &lt;br /&gt;
|- &lt;br /&gt;
| [[Clover]] || Herb&amp;lt;/br&amp;gt;Grass || A common clover, can be foraged in meadows. &lt;br /&gt;
|- &lt;br /&gt;
| [[Iron Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves.&lt;br /&gt;
|- &lt;br /&gt;
| [[Gold Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves.&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || Cannot be mined with a rock pickaxe&lt;br /&gt;
|- &lt;br /&gt;
| [[Titanium Ore]] || Ore || Ore can be found by mining, and is more frequent inside caves. || Cannot be mined with a rock pickaxe&amp;lt;/br&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=90</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Items&amp;diff=90"/>
		<updated>2026-08-21T09:33:47Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
List of items in the game and their crafting cost.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Items&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]] &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Wild_Animals&amp;diff=87</id>
		<title>Wild Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Wild_Animals&amp;diff=87"/>
		<updated>2026-08-05T13:30:58Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
List of wild animals in the game and their id&#039;s for use in debug.&lt;br /&gt;
&lt;br /&gt;
Surface animals:&lt;br /&gt;
*[[Moose]] - moose&lt;br /&gt;
*[[Squirrel]] - squirrel&lt;br /&gt;
*[[Rabbit]] - rabbit&lt;br /&gt;
*[[Wolf]] - wolf&lt;br /&gt;
*[[Bird]] - bird&lt;br /&gt;
*[[Duck]] - duck&lt;br /&gt;
*[[Bear]] - bear&lt;br /&gt;
*[[Turtle]] - turtle&lt;br /&gt;
*[[Owl]] - owl&lt;br /&gt;
*[[Snake]] - snake&lt;br /&gt;
*[[Spider]] - spider&lt;br /&gt;
*[[Crab]] - crab&lt;br /&gt;
&lt;br /&gt;
Underground animals:&lt;br /&gt;
*[[Rat]] - rat&lt;br /&gt;
*[[Bat]] - bat&lt;br /&gt;
&lt;br /&gt;
Fish:&lt;br /&gt;
*[[Salmon]] - fish_salmon&lt;br /&gt;
*[[Trout]] - fish_trout&lt;br /&gt;
*[[Shrimp]] - shrimp&lt;br /&gt;
*[[Anchovy]] - fish_anchovy&lt;br /&gt;
*[[Shark]] - shark&lt;br /&gt;
*[[Squid]] - squid&lt;br /&gt;
*[[Cod]] - fish_cod&lt;br /&gt;
*[[Koi]] - fish_koi&lt;br /&gt;
&lt;br /&gt;
Bugs:&lt;br /&gt;
*[[Firefly]] - firefly&lt;br /&gt;
*[[Bee]] - bee&lt;br /&gt;
*[[Butterfly]] - butterfly&lt;br /&gt;
*[[Slug]] - slug&lt;br /&gt;
*[[Mosquito]] - mosquito&lt;br /&gt;
*[[Grasshopper]] - grasshopper&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Wild_Animals&amp;diff=86</id>
		<title>Wild Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Wild_Animals&amp;diff=86"/>
		<updated>2026-08-05T13:14:55Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
List of wild animals in the game and their id&#039;s for use in debug.&lt;br /&gt;
&lt;br /&gt;
Surface animals:&lt;br /&gt;
*[[Moose]] - moose&lt;br /&gt;
*[[Squirrel]] - squirrel&lt;br /&gt;
*[[Rabbit]] - rabbit&lt;br /&gt;
*[[Wolf]] - wolf&lt;br /&gt;
*[[Bird]] - bird&lt;br /&gt;
*[[Duck]] - duck&lt;br /&gt;
*[[Bear]] - bear&lt;br /&gt;
*[[Turtle]] - turtle&lt;br /&gt;
*[[Owl]] - owl&lt;br /&gt;
*[[Snake]] - snake&lt;br /&gt;
*[[Spider]] - spider&lt;br /&gt;
*[[Crab]] - crab&lt;br /&gt;
&lt;br /&gt;
Underground animals:&lt;br /&gt;
*[[Rat]] - rat&lt;br /&gt;
*[[Bat]] - bat&lt;br /&gt;
&lt;br /&gt;
Fish:&lt;br /&gt;
*[[Salmon]] - fish_salmon&lt;br /&gt;
*[[Trout]] - fish_trout&lt;br /&gt;
*[[Shrimp]] - shrimp&lt;br /&gt;
*[[Anchovy]] - fish_anchovy&lt;br /&gt;
*[[Shark]] - shark&lt;br /&gt;
*[[Squid]] - squid&lt;br /&gt;
*[[Cod]] - fish_cod&lt;br /&gt;
&lt;br /&gt;
Bugs:&lt;br /&gt;
*[[Firefly]] - firefly&lt;br /&gt;
*[[Bee]] - bee&lt;br /&gt;
*[[Butterfly]] - butterfly&lt;br /&gt;
*[[Slug]] - slug&lt;br /&gt;
*[[Mosquito]] - mosquito&lt;br /&gt;
*[[Grasshopper]] - grasshopper&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Enemies&amp;diff=85</id>
		<title>Enemies</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Enemies&amp;diff=85"/>
		<updated>2026-08-05T10:25:01Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
List of enemies in the game and their id&#039;s for use in debug.&lt;br /&gt;
&lt;br /&gt;
The Humans:&lt;br /&gt;
*[[Human Logger]] - human_logger&lt;br /&gt;
*[[Human Fisherman]] - human_fisher&lt;br /&gt;
*[[Human Hunter]] - human_hunter&lt;br /&gt;
*[[Human Brute]] - human_brute&lt;br /&gt;
*[[Human Soldier]] - human_soldier&lt;br /&gt;
*[[Human Engineer]] - human_engineer&lt;br /&gt;
*[[Human Miner]] - human_miner&lt;br /&gt;
&lt;br /&gt;
The Undead:&lt;br /&gt;
*[[Zombie]] - human_undead&lt;br /&gt;
*[[Skeleton]] - human_skeleton&lt;br /&gt;
*[[Ghost]] - ghost&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Wild_Animals&amp;diff=84</id>
		<title>Wild Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Wild_Animals&amp;diff=84"/>
		<updated>2026-08-04T19:30:26Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
List of wild animals in the game and their id&#039;s for use in debug.&lt;br /&gt;
&lt;br /&gt;
Surface animals:&lt;br /&gt;
*[[Moose]] - moose&lt;br /&gt;
*[[Squirrel]] - squirrel&lt;br /&gt;
*[[Rabbit]] - rabbit&lt;br /&gt;
*[[Wolf]] - wolf&lt;br /&gt;
*[[Bird]] - bird&lt;br /&gt;
*[[Duck]] - duck&lt;br /&gt;
*[[Bear]] - bear&lt;br /&gt;
*[[Turtle]] - turtle&lt;br /&gt;
*[[Owl]] - owl&lt;br /&gt;
*[[Snake]] - snake&lt;br /&gt;
*[[Spider]] - spider&lt;br /&gt;
*[[Crab]] - crab&lt;br /&gt;
&lt;br /&gt;
Underground animals:&lt;br /&gt;
*[[Rat]] - rat&lt;br /&gt;
*[[Bat]] - bat&lt;br /&gt;
&lt;br /&gt;
Fish:&lt;br /&gt;
*[[Salmon]] - fish_salmon&lt;br /&gt;
*[[Trout]] - fish_trout&lt;br /&gt;
*[[Shrimp]] - shrimp&lt;br /&gt;
*[[Anchovy]] - fish_anchovy&lt;br /&gt;
*[[Shark]] - shark&lt;br /&gt;
*[[Squid]] - squid&lt;br /&gt;
*[[Cod]] - fish_cod&lt;br /&gt;
&lt;br /&gt;
Bugs:&lt;br /&gt;
*[[Firefly]] - firefly&lt;br /&gt;
*[[Bee]] - bee&lt;br /&gt;
*[[Butterfly]] - butterfly&lt;br /&gt;
*[[Slug]] - slug&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Enemies&amp;diff=83</id>
		<title>Enemies</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Enemies&amp;diff=83"/>
		<updated>2026-08-04T19:03:24Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
List of enemies in the game and their id&#039;s for use in debug.&lt;br /&gt;
The Humans:&lt;br /&gt;
*[[Human Logger]] - human_logger&lt;br /&gt;
*[[Human Fisherman]] - human_fisher&lt;br /&gt;
*[[Human Hunter]] - human_hunter&lt;br /&gt;
*[[Human Brute]] - human_brute&lt;br /&gt;
*[[Human Soldier]] - human_soldier&lt;br /&gt;
*[[Human Engineer]] - human_engineer&lt;br /&gt;
*[[Human Miner]] - human_miner&lt;br /&gt;
&lt;br /&gt;
The Undead:&lt;br /&gt;
*[[Zombie]] - human_undead&lt;br /&gt;
*[[Skeleton]] - human_skeleton&lt;br /&gt;
*[[Ghost]] - ghost&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Villagers&amp;diff=82</id>
		<title>Villagers</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Villagers&amp;diff=82"/>
		<updated>2026-08-04T14:41:59Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
List of animal species and their strength/weaknesses and favorite food.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Species available&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Basic Statistics !! Traits !! Favourite Food !! Available Specializations !! Starting Book !! Loved Professions !! Hated Professions&lt;br /&gt;
|-&lt;br /&gt;
| [[Moose]] || 120 HP&amp;lt;br/&amp;gt;120 Hunger&amp;lt;br/&amp;gt;120 Energy || Effortless Attacks:&amp;lt;br/&amp;gt;Melee Attacks require less energy.&amp;lt;br/&amp;gt;Cold Resistance:&amp;lt;br/&amp;gt;Can sustain 50% more cold before losing HP. || Grain&amp;lt;br/&amp;gt;Vegetable || Blacksmith&amp;lt;br/&amp;gt;Shield Wielder&amp;lt;br/&amp;gt;Melee Expert || Crafting || Guard&amp;lt;br/&amp;gt;Artisan || Fisher&amp;lt;br/&amp;gt;Bard&lt;br /&gt;
|-&lt;br /&gt;
| [[Squirrel]] || 80 HP&amp;lt;br/&amp;gt;100 Hunger&amp;lt;br/&amp;gt;150 Energy || Quick Ranged Attacks:&amp;lt;br/&amp;gt;Attacks with ranged weapons are 15% faster.&amp;lt;br/&amp;gt;Acorn Stash:&amp;lt;br/&amp;gt;Once per day, when you dig in a forest, you will find acorns. || Nut&amp;lt;br/&amp;gt;Fruit || Woodcrafter&amp;lt;br/&amp;gt;Trap Maker&amp;lt;br/&amp;gt;Nut Lover || Crafting || Hunter&amp;lt;br/&amp;gt;Artisan || Guard&amp;lt;br/&amp;gt;Fisher&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabbit]] || 100 HP&amp;lt;br/&amp;gt;100 Hunter&amp;lt;br/&amp;gt;100 Energy || Plant Eater:&amp;lt;br/&amp;gt;You are allowed to eat roots and flowers.&amp;lt;br/&amp;gt;Evasion:&amp;lt;br/&amp;gt;Has 20% chance to evade attacks. || Vegetable&amp;lt;br/&amp;gt;Fruit || Plant Farmer&amp;lt;br/&amp;gt;Tailor&amp;lt;br/&amp;gt;Vegetable Lover || Farming || Farmer&amp;lt;br/&amp;gt;Rancher || Druid&amp;lt;br/&amp;gt;Artisan&lt;br /&gt;
|-&lt;br /&gt;
| [[Wolf]] || 100 HP&amp;lt;br/&amp;gt;100 Hunger&amp;lt;br/&amp;gt; 100 Energy || Quick Attacks:&amp;lt;br/&amp;gt;Melee attacks are 15% faster.&amp;lt;br/&amp;gt;Meat Eater:&amp;lt;br/&amp;gt;Eating your favourite food also heals some health.&amp;lt;br/&amp;gt;Hates Vegetables:&amp;lt;br/&amp;gt;Eating vegetables will damage your health. || Meat &amp;lt;br/&amp;gt; Seafood || Melee Expert &amp;lt;br/&amp;gt; Trap Maker &amp;lt;br/&amp;gt; Meat Lover || War || Guard&amp;lt;br/&amp;gt;Hunter || Farmer&amp;lt;br/&amp;gt;Trader&lt;br /&gt;
|-&lt;br /&gt;
| [[Bird]] || 80 HP &amp;lt;br/&amp;gt; 80 Hunger &amp;lt;br/&amp;gt; 150 Energy || Effortless Ranged Attacks:&amp;lt;br/&amp;gt;Ranged attacks require less energy.&amp;lt;br/&amp;gt;Low Appetite:&amp;lt;br/&amp;gt;Hunger depletes 25% slower.&amp;lt;br/&amp;gt;Wings:&amp;lt;br/&amp;gt;Can jump higher. || Nut&amp;lt;br/&amp;gt;Bug&amp;lt;br/&amp;gt;Seed ||Negotiator&amp;lt;br/&amp;gt;Seed Lover&amp;lt;br/&amp;gt;Ranged Expert || Survival || Trader&amp;lt;br/&amp;gt;Bard || Guard&amp;lt;br/&amp;gt;Farmer&lt;br /&gt;
|-&lt;br /&gt;
| [[Duck]] || 100 HP&amp;lt;br/&amp;gt;100 Hunger&amp;lt;br/&amp;gt;100 Energy || Amphibious:&amp;lt;br/&amp;gt;Swims 50% faster and does not get cold from water.&amp;lt;br/&amp;gt;Worm Fishing:&amp;lt;br/&amp;gt;Once per day, when you dig in a wetland, you will find bug meat.&amp;lt;br/&amp;gt;Wings:&amp;lt;br/&amp;gt;Can jump higher. || Vegetable&amp;lt;br/&amp;gt;Seafood&amp;lt;br/&amp;gt;Bug || Negotiator&amp;lt;br/&amp;gt;Plant Farmer&amp;lt;br/&amp;gt;Bug Lover || Farming || Farmer&amp;lt;br/&amp;gt;Fisher || Hunter&amp;lt;br/&amp;gt;Druid&lt;br /&gt;
|-&lt;br /&gt;
| [[Bear]] || 200 HP&amp;lt;br/&amp;gt;150 Hunger&amp;lt;br/&amp;gt;100 Energy || Strength From Appetite:&amp;lt;br/&amp;gt;When your hunger is over 100, your melee attacks damage is increased by 20%.&amp;lt;br/&amp;gt;Cold Resistance:&amp;lt;br/&amp;gt;Can sustain 50% more cold before losing HP.&amp;lt;br/&amp;gt;Hungry:&amp;lt;br/&amp;gt;Hunger depletes 30% faster. || Fruit&amp;lt;br/&amp;gt;Seafood || Baker&amp;lt;br/&amp;gt;Fish Lover&amp;lt;br/&amp;gt;Melee Expert || Cooking || Cook&amp;lt;br/&amp;gt;Rancher || Scout&amp;lt;br/&amp;gt;Artisan &lt;br /&gt;
|-&lt;br /&gt;
| [[Turtle]] || 150 HP&amp;lt;br/&amp;gt;150 Hunger&amp;lt;br/&amp;gt;80 Energy || Natural Armor:&amp;lt;br/&amp;gt;Damage taken from attacks is reduced by 20%&amp;lt;br/&amp;gt;Natural Backpack:&amp;lt;br/&amp;gt;Can Carry 15 extra items.&amp;lt;br/&amp;gt;Shell:&amp;lt;br/&amp;gt;Cannot Wear Backpacks. || Vegetable&amp;lt;br/&amp;gt;Fruit || Potion Brewing&amp;lt;br/&amp;gt;Soup Lover&amp;lt;br/&amp;gt;Tailor || Cooking || Druid&amp;lt;br/&amp;gt;Cook || Hunter&amp;lt;br/&amp;gt;Trader&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Villagers&amp;diff=81</id>
		<title>Villagers</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Villagers&amp;diff=81"/>
		<updated>2026-08-04T14:37:16Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
List of animal species and their strength/weaknesses and favorite food.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Species available&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Basic Statistics !! Traits !! Favourite Food !! Available Specializations !! Starting Book !! Loved Professions !! Hated Professions&lt;br /&gt;
|-&lt;br /&gt;
| [[Moose]] || 120 HP&amp;lt;br/&amp;gt;120 Hunger&amp;lt;br/&amp;gt;120 Energy || Effortless Attacks:&amp;lt;br/&amp;gt;Melee Attacks require less energy.&amp;lt;br/&amp;gt;Cold Resistance:&amp;lt;br/&amp;gt;Can sustain 50% more cold before losing HP. || Grain&amp;lt;br/&amp;gt;Vegetable || Blacksmith&amp;lt;br/&amp;gt;Shield Wielder&amp;lt;br/&amp;gt;Melee Expert || Crafting || Guard&amp;lt;br/&amp;gt;Artisan || Fisher&amp;lt;br/&amp;gt;Bard&lt;br /&gt;
|-&lt;br /&gt;
| [[Squirrel]] || 80 HP&amp;lt;br/&amp;gt;100 Hunger&amp;lt;br/&amp;gt;150 Energy || Quick Ranged Attacks:&amp;lt;br/&amp;gt;Attacks with ranged weapons are 15% faster.&amp;lt;br/&amp;gt;Acorn Stash:&amp;lt;br/&amp;gt;Once per day, when you dig in a forest, you will find acorns. || Nut&amp;lt;br/&amp;gt;Fruit || Woodcrafter&amp;lt;br/&amp;gt;Trap Maker&amp;lt;br/&amp;gt;Nut Lover || Crafting || Hunter&amp;lt;br/&amp;gt;Artisan || Guard&amp;lt;br/&amp;gt;Fisher&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabbit]] || 100 HP&amp;lt;br/&amp;gt;100 Hunter&amp;lt;br/&amp;gt;100 Energy || Plant Eater:&amp;lt;br/&amp;gt;You are allowed to eat roots and flowers.&amp;lt;br/&amp;gt;Evasion:&amp;lt;br/&amp;gt;Has 20% chance to evade attacks. || Vegetable&amp;lt;br/&amp;gt;Fruit || Plant Farmer&amp;lt;br/&amp;gt;Tailor&amp;lt;br/&amp;gt;Vegetable Lover || Farming || Farmer&amp;lt;br/&amp;gt;Rancher || Druid&amp;lt;br/&amp;gt;Artisan&lt;br /&gt;
|-&lt;br /&gt;
| [[Wolf]] || 100 HP&amp;lt;br/&amp;gt;100 Hunger&amp;lt;br/&amp;gt; 100 Energy || Quick Attacks:&amp;lt;br/&amp;gt;Melee attacks are 15% faster.&amp;lt;br/&amp;gt;Meat Eater:&amp;lt;br/&amp;gt;Eating your favourite food also heals some health.&amp;lt;br/&amp;gt;Hates Vegetables:&amp;lt;br/&amp;gt;Eating vegetables will damage your health. || Meat &amp;lt;br/&amp;gt; Seafood || Melee Expert &amp;lt;br/&amp;gt; Trap Maker &amp;lt;br/&amp;gt; Meat Lover || War&lt;br /&gt;
|-&lt;br /&gt;
| [[Bird]] || 80 HP &amp;lt;br/&amp;gt; 80 Hunger &amp;lt;br/&amp;gt; 150 Energy || Effortless Ranged Attacks:&amp;lt;br/&amp;gt;Ranged attacks require less energy.&amp;lt;br/&amp;gt;Low Appetite:&amp;lt;br/&amp;gt;Hunger depletes 25% slower.&amp;lt;br/&amp;gt;Wings:&amp;lt;br/&amp;gt;Can jump higher. || Nut&amp;lt;br/&amp;gt;Bug&amp;lt;br/&amp;gt;Seed ||Negotiator&amp;lt;br/&amp;gt;Seed Lover&amp;lt;br/&amp;gt;Ranged Expert || Survival&lt;br /&gt;
|-&lt;br /&gt;
| [[Duck]] || 100 HP&amp;lt;br/&amp;gt;100 Hunger&amp;lt;br/&amp;gt;100 Energy || Amphibious:&amp;lt;br/&amp;gt;Swims 50% faster and does not get cold from water.&amp;lt;br/&amp;gt;Worm Fishing:&amp;lt;br/&amp;gt;Once per day, when you dig in a wetland, you will find bug meat.&amp;lt;br/&amp;gt;Wings:&amp;lt;br/&amp;gt;Can jump higher. || Vegetable&amp;lt;br/&amp;gt;Seafood&amp;lt;br/&amp;gt;Bug || Negotiator&amp;lt;br/&amp;gt;Plant Farmer&amp;lt;br/&amp;gt;Bug Lover || Farming || Farmer&amp;lt;br/&amp;gt;Fisher || Hunter&amp;lt;br/&amp;gt;Druid&lt;br /&gt;
|-&lt;br /&gt;
| [[Bear]] || 200 HP&amp;lt;br/&amp;gt;150 Hunger&amp;lt;br/&amp;gt;100 Energy || Strength From Appetite:&amp;lt;br/&amp;gt;When your hunger is over 100, your melee attacks damage is increased by 20%.&amp;lt;br/&amp;gt;Cold Resistance:&amp;lt;br/&amp;gt;Can sustain 50% more cold before losing HP.&amp;lt;br/&amp;gt;Hungry:&amp;lt;br/&amp;gt;Hunger depletes 30% faster. || Fruit&amp;lt;br/&amp;gt;Seafood || Baker&amp;lt;br/&amp;gt;Fish Lover&amp;lt;br/&amp;gt;Melee Expert || Cooking || Cook&amp;lt;br/&amp;gt;Rancher || Scout&amp;lt;br/&amp;gt;Artisan &lt;br /&gt;
|-&lt;br /&gt;
| [[Turtle]] || 150 HP&amp;lt;br/&amp;gt;150 Hunger&amp;lt;br/&amp;gt;80 Energy || Natural Armor:&amp;lt;br/&amp;gt;Damage taken from attacks is reduced by 20%&amp;lt;br/&amp;gt;Natural Backpack:&amp;lt;br/&amp;gt;Can Carry 15 extra items.&amp;lt;br/&amp;gt;Shell:&amp;lt;br/&amp;gt;Cannot Wear Backpacks. || Vegetable&amp;lt;br/&amp;gt;Fruit || Potion Brewing&amp;lt;br/&amp;gt;Soup Lover&amp;lt;br/&amp;gt;Tailor || Cooking&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Villagers&amp;diff=80</id>
		<title>Villagers</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Villagers&amp;diff=80"/>
		<updated>2026-08-04T14:32:41Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
List of animal species and their strength/weaknesses and favorite food.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Species available&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Basic Statistics !! Traits !! Favourite Food !! Available Specializations !! Starting Book !! Loved Professions !! Hated Professions&lt;br /&gt;
|-&lt;br /&gt;
| [[Moose]] || 120 HP&amp;lt;br/&amp;gt;120 Hunger&amp;lt;br/&amp;gt;120 Energy || Effortless Attacks:&amp;lt;br/&amp;gt;Melee Attacks require less energy.&amp;lt;br/&amp;gt;Cold Resistance:&amp;lt;br/&amp;gt;Can sustain 50% more cold before losing HP. || Grain&amp;lt;br/&amp;gt;Vegetable || Blacksmith&amp;lt;br/&amp;gt;Shield Wielder&amp;lt;br/&amp;gt;Melee Expert || Crafting || Guard&amp;lt;br/&amp;gt;Artisan || Fisher&amp;lt;br/&amp;gt;Bard&lt;br /&gt;
|-&lt;br /&gt;
| [[Squirrel]] || 80 HP&amp;lt;br/&amp;gt;100 Hunger&amp;lt;br/&amp;gt;150 Energy || Quick Ranged Attacks:&amp;lt;br/&amp;gt;Attacks with ranged weapons are 15% faster.&amp;lt;br/&amp;gt;Acorn Stash:&amp;lt;br/&amp;gt;Once per day, when you dig in a forest, you will find acorns. || Nut&amp;lt;br/&amp;gt;Fruit || Woodcrafter&amp;lt;br/&amp;gt;Trap Maker&amp;lt;br/&amp;gt;Nut Lover || Crafting&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabbit]] || 100 HP&amp;lt;br/&amp;gt;100 Hunter&amp;lt;br/&amp;gt;100 Energy || Plant Eater:&amp;lt;br/&amp;gt;You are allowed to eat roots and flowers.&amp;lt;br/&amp;gt;Evasion:&amp;lt;br/&amp;gt;Has 20% chance to evade attacks. || Vegetable&amp;lt;br/&amp;gt;Fruit || Plant Farmer&amp;lt;br/&amp;gt;Tailor&amp;lt;br/&amp;gt;Vegetable Lover || Farming&lt;br /&gt;
|-&lt;br /&gt;
| [[Wolf]] || 100 HP&amp;lt;br/&amp;gt;100 Hunger&amp;lt;br/&amp;gt; 100 Energy || Quick Attacks:&amp;lt;br/&amp;gt;Melee attacks are 15% faster.&amp;lt;br/&amp;gt;Meat Eater:&amp;lt;br/&amp;gt;Eating your favourite food also heals some health.&amp;lt;br/&amp;gt;Hates Vegetables:&amp;lt;br/&amp;gt;Eating vegetables will damage your health. || Meat &amp;lt;br/&amp;gt; Seafood || Melee Expert &amp;lt;br/&amp;gt; Trap Maker &amp;lt;br/&amp;gt; Meat Lover || War&lt;br /&gt;
|-&lt;br /&gt;
| [[Bird]] || 80 HP &amp;lt;br/&amp;gt; 80 Hunger &amp;lt;br/&amp;gt; 150 Energy || Effortless Ranged Attacks:&amp;lt;br/&amp;gt;Ranged attacks require less energy.&amp;lt;br/&amp;gt;Low Appetite:&amp;lt;br/&amp;gt;Hunger depletes 80% slower.&amp;lt;br/&amp;gt;Wings:&amp;lt;br/&amp;gt;Can jump higher. || Nut&amp;lt;br/&amp;gt;Bug&amp;lt;br/&amp;gt;Seed ||Negotiator&amp;lt;br/&amp;gt;Seed Lover&amp;lt;br/&amp;gt;Ranged Expert || Survival&lt;br /&gt;
|-&lt;br /&gt;
| [[Duck]] || 100 HP&amp;lt;br/&amp;gt;100 Hunger&amp;lt;br/&amp;gt;100 Energy || Amphibious:&amp;lt;br/&amp;gt;Swims 50% faster and does not get cold from water.&amp;lt;br/&amp;gt;Worm Fishing:&amp;lt;br/&amp;gt;Once per day, when you dig in a wetland, you will find bug meat.&amp;lt;br/&amp;gt;Wings:&amp;lt;br/&amp;gt;Can jump higher. || Vegetable&amp;lt;br/&amp;gt;Seafood&amp;lt;br/&amp;gt;Bug || Negotiator&amp;lt;br/&amp;gt;Plant Farmer&amp;lt;br/&amp;gt;Bug Lover || Farming&lt;br /&gt;
|-&lt;br /&gt;
| [[Bear]] || 200 HP&amp;lt;br/&amp;gt;150 Hunger&amp;lt;br/&amp;gt;100 Energy || Strength From Appetite:&amp;lt;br/&amp;gt;When your hunger is over 100, your melee attacks damage is increased by 20%.&amp;lt;br/&amp;gt;Cold Resistance:&amp;lt;br/&amp;gt;Can sustain 50% more cold before losing HP.&amp;lt;br/&amp;gt;Hungry:&amp;lt;br/&amp;gt;Hunger depletes 30% faster. || Fruit&amp;lt;br/&amp;gt;Seafood || Baker&amp;lt;br/&amp;gt;Fish Lover&amp;lt;br/&amp;gt;Melee Expert || Cooking || Cook&amp;lt;br/&amp;gt;Rancher || Scout&amp;lt;br/&amp;gt;Artisan &lt;br /&gt;
|-&lt;br /&gt;
| [[Turtle]] || 150 HP&amp;lt;br/&amp;gt;150 Hunger&amp;lt;br/&amp;gt;80 Energy || Natural Armor:&amp;lt;br/&amp;gt;Damage taken from attacks is reduced by 20%&amp;lt;br/&amp;gt;Natural Backpack:&amp;lt;br/&amp;gt;Can Carry 15 extra items.&amp;lt;br/&amp;gt;Shell:&amp;lt;br/&amp;gt;Cannot Wear Backpacks. || Vegetable&amp;lt;br/&amp;gt;Fruit || Potion Brewing&amp;lt;br/&amp;gt;Soup Lover&amp;lt;br/&amp;gt;Tailor || Cooking&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Villagers&amp;diff=79</id>
		<title>Villagers</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Villagers&amp;diff=79"/>
		<updated>2026-08-04T14:29:01Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
List of animal species and their strength/weaknesses and favorite food.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Species available&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Basic Statistics !! Traits !! Favourite Food !! Available Specializations !! Starting Book !! Loved Professions !! Hated Professions&lt;br /&gt;
|-&lt;br /&gt;
| [[Moose]] || 120 HP&amp;lt;br/&amp;gt;120 Hunger&amp;lt;br/&amp;gt;120 Energy || Effortless Attacks:&amp;lt;br/&amp;gt;Melee Attacks require less energy.&amp;lt;br/&amp;gt;Cold Resistance:&amp;lt;br/&amp;gt;Can sustain 50% more cold before losing HP. || Grain&amp;lt;br/&amp;gt;Vegetable || Blacksmith&amp;lt;br/&amp;gt;Shield Wielder&amp;lt;br/&amp;gt;Melee Expert || Crafting || Lorem&amp;lt;br/&amp;gt;Ipsum || Lorem&amp;lt;br/&amp;gt;Ipsum&lt;br /&gt;
|-&lt;br /&gt;
| [[Squirrel]] || 80 HP&amp;lt;br/&amp;gt;100 Hunger&amp;lt;br/&amp;gt;150 Energy || Quick Ranged Attacks:&amp;lt;br/&amp;gt;Attacks with ranged weapons are 15% faster.&amp;lt;br/&amp;gt;Acorn Stash:&amp;lt;br/&amp;gt;Once per day, when you dig in a forest, you will find acorns. || Nut&amp;lt;br/&amp;gt;Fruit || Woodcrafter&amp;lt;br/&amp;gt;Trap Maker&amp;lt;br/&amp;gt;Nut Lover || Crafting&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabbit]] || 100 HP&amp;lt;br/&amp;gt;100 Hunter&amp;lt;br/&amp;gt;100 Energy || Plant Eater:&amp;lt;br/&amp;gt;You are allowed to eat roots and flowers.&amp;lt;br/&amp;gt;Evasion:&amp;lt;br/&amp;gt;Has 20% chance to evade attacks. || Vegetable&amp;lt;br/&amp;gt;Fruit || Plant Farmer&amp;lt;br/&amp;gt;Tailor&amp;lt;br/&amp;gt;Vegetable Lover || Farming&lt;br /&gt;
|-&lt;br /&gt;
| [[Wolf]] || 100 HP&amp;lt;br/&amp;gt;100 Hunger&amp;lt;br/&amp;gt; 100 Energy || Quick Attacks:&amp;lt;br/&amp;gt;Melee attacks are 15% faster.&amp;lt;br/&amp;gt;Meat Eater:&amp;lt;br/&amp;gt;Eating your favourite food also heals some health.&amp;lt;br/&amp;gt;Hates Vegetables:&amp;lt;br/&amp;gt;Eating vegetables will damage your health. || Meat &amp;lt;br/&amp;gt; Seafood || Melee Expert &amp;lt;br/&amp;gt; Trap Maker &amp;lt;br/&amp;gt; Meat Lover || War&lt;br /&gt;
|-&lt;br /&gt;
| [[Bird]] || 80 HP &amp;lt;br/&amp;gt; 80 Hunger &amp;lt;br/&amp;gt; 150 Energy || Effortless Ranged Attacks:&amp;lt;br/&amp;gt;Ranged attacks require less energy.&amp;lt;br/&amp;gt;Low Appetite:&amp;lt;br/&amp;gt;Hunger depletes 80% slower.&amp;lt;br/&amp;gt;Wings:&amp;lt;br/&amp;gt;Can jump higher. || Nut&amp;lt;br/&amp;gt;Bug&amp;lt;br/&amp;gt;Seed ||Negotiator&amp;lt;br/&amp;gt;Seed Lover&amp;lt;br/&amp;gt;Ranged Expert || Survival&lt;br /&gt;
|-&lt;br /&gt;
| [[Duck]] || 100 HP&amp;lt;br/&amp;gt;100 Hunger&amp;lt;br/&amp;gt;100 Energy || Amphibious:&amp;lt;br/&amp;gt;Swims 50% faster and does not get cold from water.&amp;lt;br/&amp;gt;Worm Fishing:&amp;lt;br/&amp;gt;Once per day, when you dig in a wetland, you will find bug meat.&amp;lt;br/&amp;gt;Wings:&amp;lt;br/&amp;gt;Can jump higher. || Vegetable&amp;lt;br/&amp;gt;Seafood&amp;lt;br/&amp;gt;Bug || Negotiator&amp;lt;br/&amp;gt;Plant Farmer&amp;lt;br/&amp;gt;Bug Lover || Farming&lt;br /&gt;
|-&lt;br /&gt;
| [[Bear]] || 200 HP&amp;lt;br/&amp;gt;150 Hunger&amp;lt;br/&amp;gt;100 Energy || Strength From Appetite:&amp;lt;br/&amp;gt;When your hunger is over 100, your melee attacks damage is increased by 20%.&amp;lt;br/&amp;gt;Cold Resistance:&amp;lt;br/&amp;gt;Can sustain 50% more cold before losing HP.&amp;lt;br/&amp;gt;Hungry:&amp;lt;br/&amp;gt;Hunger depletes 30% faster. || Fruit&amp;lt;br/&amp;gt;Seafood || Baker&amp;lt;br/&amp;gt;Fish Lover&amp;lt;br/&amp;gt;Melee Expert || Cooking || Cook&amp;lt;br/&amp;gt;Rancher || Scout&amp;lt;br/&amp;gt;Artisan &lt;br /&gt;
|-&lt;br /&gt;
| [[Turtle]] || 150 HP&amp;lt;br/&amp;gt;150 Hunger&amp;lt;br/&amp;gt;80 Energy || Natural Armor:&amp;lt;br/&amp;gt;Damage taken from attacks is reduced by 20%&amp;lt;br/&amp;gt;Natural Backpack:&amp;lt;br/&amp;gt;Can Carry 15 extra items.&amp;lt;br/&amp;gt;Shell:&amp;lt;br/&amp;gt;Cannot Wear Backpacks. || Vegetable&amp;lt;br/&amp;gt;Fruit || Potion Brewing&amp;lt;br/&amp;gt;Soup Lover&amp;lt;br/&amp;gt;Tailor || Cooking&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Villagers&amp;diff=78</id>
		<title>Villagers</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Villagers&amp;diff=78"/>
		<updated>2026-08-04T14:27:31Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
List of animal species and their strength/weaknesses and favorite food.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Species available&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Basic Statistics !! Traits !! Favourite Food !! Available Specializations !! Starting Book !! Loved Professions !! Hated Professions&lt;br /&gt;
|-&lt;br /&gt;
| [[Moose]] || 120 HP&amp;lt;br/&amp;gt;120 Hunger&amp;lt;br/&amp;gt;120 Energy || Effortless Attacks:&amp;lt;br/&amp;gt;Melee Attacks require less energy.&amp;lt;br/&amp;gt;Cold Resistance:&amp;lt;br/&amp;gt;Can sustain 50% more cold before losing HP. || Grain&amp;lt;br/&amp;gt;Vegetable || Blacksmith&amp;lt;br/&amp;gt;Shield Wielder&amp;lt;br/&amp;gt;Melee Expert || Crafting&lt;br /&gt;
|-&lt;br /&gt;
| [[Squirrel]] || 80 HP&amp;lt;br/&amp;gt;100 Hunger&amp;lt;br/&amp;gt;150 Energy || Quick Ranged Attacks:&amp;lt;br/&amp;gt;Attacks with ranged weapons are 15% faster.&amp;lt;br/&amp;gt;Acorn Stash:&amp;lt;br/&amp;gt;Once per day, when you dig in a forest, you will find acorns. || Nut&amp;lt;br/&amp;gt;Fruit || Woodcrafter&amp;lt;br/&amp;gt;Trap Maker&amp;lt;br/&amp;gt;Nut Lover || Crafting&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabbit]] || 100 HP&amp;lt;br/&amp;gt;100 Hunter&amp;lt;br/&amp;gt;100 Energy || Plant Eater:&amp;lt;br/&amp;gt;You are allowed to eat roots and flowers.&amp;lt;br/&amp;gt;Evasion:&amp;lt;br/&amp;gt;Has 20% chance to evade attacks. || Vegetable&amp;lt;br/&amp;gt;Fruit || Plant Farmer&amp;lt;br/&amp;gt;Tailor&amp;lt;br/&amp;gt;Vegetable Lover || Farming&lt;br /&gt;
|-&lt;br /&gt;
| [[Wolf]] || 100 HP&amp;lt;br/&amp;gt;100 Hunger&amp;lt;br/&amp;gt; 100 Energy || Quick Attacks:&amp;lt;br/&amp;gt;Melee attacks are 15% faster.&amp;lt;br/&amp;gt;Meat Eater:&amp;lt;br/&amp;gt;Eating your favourite food also heals some health.&amp;lt;br/&amp;gt;Hates Vegetables:&amp;lt;br/&amp;gt;Eating vegetables will damage your health. || Meat &amp;lt;br/&amp;gt; Seafood || Melee Expert &amp;lt;br/&amp;gt; Trap Maker &amp;lt;br/&amp;gt; Meat Lover || War&lt;br /&gt;
|-&lt;br /&gt;
| [[Bird]] || 80 HP &amp;lt;br/&amp;gt; 80 Hunger &amp;lt;br/&amp;gt; 150 Energy || Effortless Ranged Attacks:&amp;lt;br/&amp;gt;Ranged attacks require less energy.&amp;lt;br/&amp;gt;Low Appetite:&amp;lt;br/&amp;gt;Hunger depletes 80% slower.&amp;lt;br/&amp;gt;Wings:&amp;lt;br/&amp;gt;Can jump higher. || Nut&amp;lt;br/&amp;gt;Bug&amp;lt;br/&amp;gt;Seed ||Negotiator&amp;lt;br/&amp;gt;Seed Lover&amp;lt;br/&amp;gt;Ranged Expert || Survival&lt;br /&gt;
|-&lt;br /&gt;
| [[Duck]] || 100 HP&amp;lt;br/&amp;gt;100 Hunger&amp;lt;br/&amp;gt;100 Energy || Amphibious:&amp;lt;br/&amp;gt;Swims 50% faster and does not get cold from water.&amp;lt;br/&amp;gt;Worm Fishing:&amp;lt;br/&amp;gt;Once per day, when you dig in a wetland, you will find bug meat.&amp;lt;br/&amp;gt;Wings:&amp;lt;br/&amp;gt;Can jump higher. || Vegetable&amp;lt;br/&amp;gt;Seafood&amp;lt;br/&amp;gt;Bug || Negotiator&amp;lt;br/&amp;gt;Plant Farmer&amp;lt;br/&amp;gt;Bug Lover || Farming&lt;br /&gt;
|-&lt;br /&gt;
| [[Bear]] || 200 HP&amp;lt;br/&amp;gt;150 Hunger&amp;lt;br/&amp;gt;100 Energy || Strength From Appetite:&amp;lt;br/&amp;gt;When your hunger is over 100, your melee attacks damage is increased by 20%.&amp;lt;br/&amp;gt;Cold Resistance:&amp;lt;br/&amp;gt;Can sustain 50% more cold before losing HP.&amp;lt;br/&amp;gt;Hungry:&amp;lt;br/&amp;gt;Hunger depletes 30% faster. || Fruit&amp;lt;br/&amp;gt;Seafood || Baker&amp;lt;br/&amp;gt;Fish Lover&amp;lt;br/&amp;gt;Melee Expert || Cooking || Cook&amp;lt;br/&amp;gt;Rancher || Scout&amp;lt;br/&amp;gt;Artisan &lt;br /&gt;
|-&lt;br /&gt;
| [[Turtle]] || 150 HP&amp;lt;br/&amp;gt;150 Hunger&amp;lt;br/&amp;gt;80 Energy || Natural Armor:&amp;lt;br/&amp;gt;Damage taken from attacks is reduced by 20%&amp;lt;br/&amp;gt;Natural Backpack:&amp;lt;br/&amp;gt;Can Carry 15 extra items.&amp;lt;br/&amp;gt;Shell:&amp;lt;br/&amp;gt;Cannot Wear Backpacks. || Vegetable&amp;lt;br/&amp;gt;Fruit || Potion Brewing&amp;lt;br/&amp;gt;Soup Lover&amp;lt;br/&amp;gt;Tailor || Cooking&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Villagers&amp;diff=77</id>
		<title>Villagers</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Villagers&amp;diff=77"/>
		<updated>2026-08-04T14:25:02Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
List of animal species and their strength/weaknesses and favorite food.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Species available&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Basic Statistics !! Traits !! Favourite Food !! Available Specializations !! Starting Book&lt;br /&gt;
|-&lt;br /&gt;
| [[Moose]] || 120 HP&amp;lt;br/&amp;gt;120 Hunger&amp;lt;br/&amp;gt;120 Energy || Effortless Attacks:&amp;lt;br/&amp;gt;Melee Attacks require less energy.&amp;lt;br/&amp;gt;Cold Resistance:&amp;lt;br/&amp;gt;Can sustain 50% more cold before losing HP. || Grain&amp;lt;br/&amp;gt;Vegetable || Blacksmith&amp;lt;br/&amp;gt;Shield Wielder&amp;lt;br/&amp;gt;Melee Expert || Crafting&lt;br /&gt;
|-&lt;br /&gt;
| [[Squirrel]] || 80 HP&amp;lt;br/&amp;gt;100 Hunger&amp;lt;br/&amp;gt;150 Energy || Quick Ranged Attacks:&amp;lt;br/&amp;gt;Attacks with ranged weapons are 15% faster.&amp;lt;br/&amp;gt;Acorn Stash:&amp;lt;br/&amp;gt;Once per day, when you dig in a forest, you will find acorns. || Nut&amp;lt;br/&amp;gt;Fruit || Woodcrafter&amp;lt;br/&amp;gt;Trap Maker&amp;lt;br/&amp;gt;Nut Lover || Crafting&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabbit]] || 100 HP&amp;lt;br/&amp;gt;100 Hunter&amp;lt;br/&amp;gt;100 Energy || Plant Eater:&amp;lt;br/&amp;gt;You are allowed to eat roots and flowers.&amp;lt;br/&amp;gt;Evasion:&amp;lt;br/&amp;gt;Has 20% chance to evade attacks. || Vegetable&amp;lt;br/&amp;gt;Fruit || Plant Farmer&amp;lt;br/&amp;gt;Tailor&amp;lt;br/&amp;gt;Vegetable Lover || Farming&lt;br /&gt;
|-&lt;br /&gt;
| [[Wolf]] || 100 HP&amp;lt;br/&amp;gt;100 Hunger&amp;lt;br/&amp;gt; 100 Energy || Quick Attacks:&amp;lt;br/&amp;gt;Melee attacks are 15% faster.&amp;lt;br/&amp;gt;Meat Eater:&amp;lt;br/&amp;gt;Eating your favourite food also heals some health.&amp;lt;br/&amp;gt;Hates Vegetables:&amp;lt;br/&amp;gt;Eating vegetables will damage your health. || Meat &amp;lt;br/&amp;gt; Seafood || Melee Expert &amp;lt;br/&amp;gt; Trap Maker &amp;lt;br/&amp;gt; Meat Lover || War&lt;br /&gt;
|-&lt;br /&gt;
| [[Bird]] || 80 HP &amp;lt;br/&amp;gt; 80 Hunger &amp;lt;br/&amp;gt; 150 Energy || Effortless Ranged Attacks:&amp;lt;br/&amp;gt;Ranged attacks require less energy.&amp;lt;br/&amp;gt;Low Appetite:&amp;lt;br/&amp;gt;Hunger depletes 80% slower.&amp;lt;br/&amp;gt;Wings:&amp;lt;br/&amp;gt;Can jump higher. || Nut&amp;lt;br/&amp;gt;Bug&amp;lt;br/&amp;gt;Seed ||Negotiator&amp;lt;br/&amp;gt;Seed Lover&amp;lt;br/&amp;gt;Ranged Expert || Survival&lt;br /&gt;
|-&lt;br /&gt;
| [[Duck]] || 100 HP&amp;lt;br/&amp;gt;100 Hunger&amp;lt;br/&amp;gt;100 Energy || Amphibious:&amp;lt;br/&amp;gt;Swims 50% faster and does not get cold from water.&amp;lt;br/&amp;gt;Worm Fishing:&amp;lt;br/&amp;gt;Once per day, when you dig in a wetland, you will find bug meat.&amp;lt;br/&amp;gt;Wings:&amp;lt;br/&amp;gt;Can jump higher. || Vegetable&amp;lt;br/&amp;gt;Seafood&amp;lt;br/&amp;gt;Bug || Negotiator&amp;lt;br/&amp;gt;Plant Farmer&amp;lt;br/&amp;gt;Bug Lover || Farming&lt;br /&gt;
|-&lt;br /&gt;
| [[Bear]] || 200 HP&amp;lt;br/&amp;gt;150 Hunger&amp;lt;br/&amp;gt;100 Energy || Strength From Appetite:&amp;lt;br/&amp;gt;When your hunger is over 100, your melee attacks damage is increased by 20%.&amp;lt;br/&amp;gt;Cold Resistance:&amp;lt;br/&amp;gt;Can sustain 50% more cold before losing HP.&amp;lt;br/&amp;gt;Hungry:&amp;lt;br/&amp;gt;Hunger depletes 30% faster. || Fruit&amp;lt;br/&amp;gt;Seafood || Baker&amp;lt;br/&amp;gt;Fish Lover&amp;lt;br/&amp;gt;Melee Expert || Cooking&lt;br /&gt;
|-&lt;br /&gt;
| [[Turtle]] || 150 HP&amp;lt;br/&amp;gt;150 Hunger&amp;lt;br/&amp;gt;80 Energy || Natural Armor:&amp;lt;br/&amp;gt;Damage taken from attacks is reduced by 20%&amp;lt;br/&amp;gt;Natural Backpack:&amp;lt;br/&amp;gt;Can Carry 15 extra items.&amp;lt;br/&amp;gt;Shell:&amp;lt;br/&amp;gt;Cannot Wear Backpacks. || Vegetable&amp;lt;br/&amp;gt;Fruit || Potion Brewing&amp;lt;br/&amp;gt;Soup Lover&amp;lt;br/&amp;gt;Tailor || Cooking&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Villagers&amp;diff=76</id>
		<title>Villagers</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Villagers&amp;diff=76"/>
		<updated>2026-08-04T14:22:44Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
List of animal species and their strength/weaknesses and favorite food.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Species available&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Basic Statistics !! Traits !! Favourite Food !! Available Specializations !! Starting Book&lt;br /&gt;
|-&lt;br /&gt;
| [[Moose]] || 120 HP&amp;lt;br/&amp;gt;120 Hunger&amp;lt;br/&amp;gt;120 Energy || Effortless Attacks:&amp;lt;br/&amp;gt;Melee Attacks require less energy.&amp;lt;br/&amp;gt;Cold Resistance:&amp;lt;br/&amp;gt;Can sustain 50% more cold before losing HP. || Grain&amp;lt;br/&amp;gt;Vegetable || Blacksmith&amp;lt;br/&amp;gt;Shield Wielder&amp;lt;br/&amp;gt;Melee Expert || Crafting&lt;br /&gt;
|-&lt;br /&gt;
| [[Squirrel]] || 80 HP&amp;lt;br/&amp;gt;100 Hunger&amp;lt;br/&amp;gt;150 Energy || Quick Ranged Attacks:&amp;lt;br/&amp;gt;Attacks with ranged weapons are 15% faster.&amp;lt;br/&amp;gt;Acorn Stash:&amp;lt;br/&amp;gt;Once per day, when you dig in a forest, you will find acorns. || Nut&amp;lt;br/&amp;gt;Fruit || Woodcrafter&amp;lt;br/&amp;gt;Trap Maker&amp;lt;br/&amp;gt;Nut Lover || Crafting&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabbit]] || 100 HP&amp;lt;br/&amp;gt;100 Hunter&amp;lt;br/&amp;gt;100 Energy || Plant Eater:&amp;lt;br/&amp;gt;You are allowed to eat roots and flowers.&amp;lt;br/&amp;gt;Evasion:&amp;lt;br/&amp;gt;Has 20% chance to evade attacks. || Vegetable&amp;lt;br/&amp;gt;Fruit || Plant Farmer&amp;lt;br/&amp;gt;Tailor&amp;lt;br/&amp;gt;Vegetable Lover || Farming&lt;br /&gt;
|-&lt;br /&gt;
| [[Wolf]] || 100 HP&amp;lt;br/&amp;gt;100 Hunger&amp;lt;br/&amp;gt; 100 Energy || Quick Attacks:&amp;lt;br/&amp;gt;Melee attacks are 15% faster.&amp;lt;br/&amp;gt;Meat Eater:&amp;lt;br/&amp;gt;Eating your favourite food also heals some health.&amp;lt;br/&amp;gt;Hates Vegetables:&amp;lt;br/&amp;gt;Eating vegetables will damage your health. || Meat &amp;lt;br/&amp;gt; Seafood || Melee Expert &amp;lt;br/&amp;gt; Trap Maker &amp;lt;br/&amp;gt; Meat Lover || War&lt;br /&gt;
|-&lt;br /&gt;
| [[Bird]] || 80 HP &amp;lt;br/&amp;gt; 80 Hunger &amp;lt;br/&amp;gt; 150 Energy || Effortless Ranged Attacks:&amp;lt;br/&amp;gt;Ranged attacks require less energy.&amp;lt;br/&amp;gt;Low Appetite:&amp;lt;br/&amp;gt;Hunger depletes 80% slower.&amp;lt;br/&amp;gt;Wings:&amp;lt;br/&amp;gt;Can jump higher. || Nut&amp;lt;br/&amp;gt;Bug&amp;lt;br/&amp;gt;Seed ||Negotiator&amp;lt;br/&amp;gt;Seed Lover&amp;lt;br/&amp;gt;Ranged Expert || Survival&lt;br /&gt;
|-&lt;br /&gt;
| [[Duck]] || 100 HP&amp;lt;br/&amp;gt;100 Hunger&amp;lt;br/&amp;gt;100 Energy || Amphibious:&amp;lt;br/&amp;gt;Swims 50% faster and does not get cold from water.&amp;lt;br/&amp;gt;Worm Fishing:&amp;lt;br/&amp;gt;Once per day, when you dig in a wetland, you will find bug meat.&amp;lt;br/&amp;gt;Wings:&amp;lt;br/&amp;gt;Can jump higher. || Vegetable&amp;lt;br/&amp;gt;Seafood&amp;lt;br/&amp;gt;Bug || Negotiator&amp;lt;br/&amp;gt;Plant Farmer&amp;lt;br/&amp;gt;Bug Lover || Farming&lt;br /&gt;
|-&lt;br /&gt;
| [[Bear]] || 200 HP&amp;lt;br/&amp;gt;150 Hunger&amp;lt;br/&amp;gt;100 Energy || Strength From Appetite:&amp;lt;br/&amp;gt;When your hunger is over 100, your melee attacks damage is increased by 20%.&amp;lt;br/&amp;gt;Cold Resistance:&amp;lt;br/&amp;gt;Can sustain 50% more cold before losing HP.&amp;lt;br/&amp;gt;Hungry:&amp;lt;br/&amp;gt;Hunger depletes 30% faster. || Fruit&amp;lt;br/&amp;gt;Seafood || Baker&amp;lt;br/&amp;gt;Fish Lover&amp;lt;br/&amp;gt;Melee Expert || Cooking&lt;br /&gt;
|-&lt;br /&gt;
| [[Turtle]]  || || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Villagers&amp;diff=75</id>
		<title>Villagers</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Villagers&amp;diff=75"/>
		<updated>2026-08-04T14:03:37Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
List of animal species and their strength/weaknesses and favorite food.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Species available&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Basic Statistics !! Strengths !! Weaknesses&lt;br /&gt;
|-&lt;br /&gt;
| [[Moose]] || 120 HP&amp;lt;br/&amp;gt;120 Hunger&amp;lt;br/&amp;gt;120 Energy || Effortless Attacks:&amp;lt;br/&amp;gt;Melee Attacks require less energy&amp;lt;br/&amp;gt;Cold Resistance:&amp;lt;br/&amp;gt;Can sustain 50% more cold before losing HP. || None&lt;br /&gt;
|-&lt;br /&gt;
| [[Squirrel]] || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabbit]]  || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Wolf]]  || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Bird]]  || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Duck]]  || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Bear]]  || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Turtle]]  || || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Villagers&amp;diff=74</id>
		<title>Villagers</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Villagers&amp;diff=74"/>
		<updated>2026-08-04T14:01:29Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
List of animal species and their strength/weaknesses and favorite food.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Species available&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Basic Statistics !! Strengths !! Weaknesses&lt;br /&gt;
|-&lt;br /&gt;
| [[Moose]] || 120 HP&amp;lt;br/&amp;gt;120 Hunger&amp;lt;br/&amp;gt;120 Energy || Effortless Attacks:&amp;lt;br/&amp;gt;Melee Attacks require less energy&amp;lt;br/&amp;gt;Cold Resistance:&amp;lt;br/&amp;gt;Can sustain 50% more cold before losing HP. || None&lt;br /&gt;
*[[Squirrel]]&lt;br /&gt;
*[[Rabbit]]&lt;br /&gt;
*[[Wolf]]&lt;br /&gt;
*[[Bird]]&lt;br /&gt;
*[[Duck]]&lt;br /&gt;
*[[Bear]]&lt;br /&gt;
*[[Turtle]]&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
	<entry>
		<id>https://wiki.woodlandrebels.com/index.php?title=Villagers&amp;diff=73</id>
		<title>Villagers</title>
		<link rel="alternate" type="text/html" href="https://wiki.woodlandrebels.com/index.php?title=Villagers&amp;diff=73"/>
		<updated>2026-08-04T13:51:26Z</updated>

		<summary type="html">&lt;p&gt;Mideanon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
List of animal species and their strength/weaknesses and favorite food.&lt;br /&gt;
&lt;br /&gt;
*[[Moose]]&lt;br /&gt;
*[[Squirrel]]&lt;br /&gt;
*[[Rabbit]]&lt;br /&gt;
*[[Wolf]]&lt;br /&gt;
*[[Bird]]&lt;br /&gt;
*[[Duck]]&lt;br /&gt;
*[[Bear]]&lt;br /&gt;
*[[Turtle]]&lt;/div&gt;</summary>
		<author><name>Mideanon</name></author>
	</entry>
</feed>